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Death Stranding: Hideo Kojima Talks About Using Killzone Dev's Engine

"We decided to make the rocket by reforming their engine."

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At PlayStation Experience this month, Hideo Kojima confirmed that his new studio partnered with Killzone developer Guerrilla Games to use its Decime engine for Death Stranding.

Now, Kojima has spoken more about that partnership. Across a series of tweets (via DualShockers), Kojima likened this to the Cold War space race...well, he explains it best. Here you go:

During the PSX panel announcing the partnership, Guerrilla boss Hermen Hulst said the Decima engine has taken a "quantum leap" forward in the past few years to get it ready for this project. Kojima added that he "had a very good feeling" about Guerrilla after meeting with the team.

There was a reference to the engine's ability to handle an open-world game, though that doesn't necessarily indicate Death Stranding will be open-world. Kojima also confirmed the second trailer was running in real-time on a PS4 Pro.

Death Stranding is in development for PlayStation 4 and PC. For more, check out all of GameSpot's previous coverage of the game here.

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