Dead Space Extraction Updated Impressions

Dead Space Extraction is a fresh take on last year's premier sci-fi survival horror offering, as we found out in EA's first demo.

Though Dead Space didn't do as well as publisher EA might have hoped, the amount of investment in comics, DVDs, and merchandise meant that it was always planned as an ongoing series. In fact, so assured of the nascent franchise's potential was developer EA Redwood Shores, that it started work on a Wii game halfway through development of the original game. We got to speak to the team that broke off to work on Nintendo's console and hear how they're turning the survival horror hit into an on-rails shooter.

The Wii version of Dead Space looks admirably close to the Xbox 360 and PS3 originals.

The first thing to note about Extraction is just how good it looks. The game can certainly claim to be one of the best-looking Wii games to date, and perhaps even more impressively, it actually compares favourably to the Xbox 360/PlayStation 3 original. The human characters have all been face- and motion-captured from actors, while the necromorph enemies look and move just like they did in the original. We're also promised dynamic shadows in the finished build, while the BAFTA-winning sound team has been brought over to bring the same expertise to the Wii version.

The game may be an on-rails shooter, but it retains the distinct Dead Space style, thanks to the puzzles, strategic dismemberment, and distinct visual style that are all carried over. All of the same weapons are included, such as the flamethrower, the plasma cutter, and the disc ripper, and we're promised more engineering tools to play with as well. The same applies for the zero-gravity sections that were so haunting in the original game, although we didn't get to see those in action.

The level that we were shown took place aboard the USG Ishimura, the same ship from the original Dead Space. It's chapter four, so a good way into the game, and you've reached the ship after escaping Aegis VII, the planet that it was supposed to be mining. We watched a developer from EA Redwood Shores play the game and saw how the Wii Remote and Nunchuk were used to navigate. A cursor on the screen shows where you're aiming with the remote, but if the enemies get too close, you can shake them off by waggling the remote. Time it right, and the regular necromorphs won't be able to hurt you, and you can also use your telekenesis powers to slow them down or pull other weapons towards you.

You can shake the nunchuk to snap a glowstick, allowing you to light up darkened areas.

There are lots of other motion-sensitive controls in Extraction. You can shake the nunchuk to use a glowstick--allowing you to see enemies in the game's many pitch-black sections. There's also an active reload system, and if you time things right, you can reload faster than you would by default. We also got to see one of the puzzles--a basic line-drawing exercise where you have to draw a path between two points without hitting the obstacles and causing a short circuit. It's not particularly taxing, and in fact the puzzle was supposedly a placeholder, but it looked fairly tense in the demo. You also use the remote to physically open doors, which is another nice touch.

So what else is there to say about the game at this stage? There will be two-player drop-in co-operative play, meaning that someone else can grab a Wii Remote and Nunchuk and play. There are also branching paths through each level, so there will be some replayability to the game once you've completed it. The development team also promises that the game will play heavily into the Dead Space mythology, rewarding those who have absorbed the games, comics, and films, while it will also boast one big secret that promises to shock fans. We were impressed with what we saw of the game at this early stage, so keep an eye on GameSpot for more information as we get it.

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Discussion

38 comments
timster0
timster0

D: Finally good looking Wii gamez! -TCon -RE:DC Now this, I can finally play my Wii again.

jessmaster13
jessmaster13

I never have been a big fan of on rails shooters, but this and Resident Evil the Darkside Chronicles look really good

Soldier2165
Soldier2165

i like the graphis and i rly like deads space for the 360 i just hope it wount be a short game.

meateater79
meateater79

I'm a little beyond rail shooters, but the graphics do look very good.

Mr_Pepworth
Mr_Pepworth

aw y are they always rail shooters... they such i mean ok they were good 10 years ago but not any more

iAmBaSsMaN107
iAmBaSsMaN107

Sharhan96, you should play the Penumbra series. much scarier and more emotional than dead space. Dead Space was really fun though, and a little scary. This takes the cake though, and is 20 bucks for the three games now. I highly recommend it, and I'm a big fan of survival horror type games.

felix19194
felix19194

too bad its a rail on shooter... oh well must keep hopes up for dead space 2 for the pc

Sharhan96
Sharhan96

Finding games that are as intense and hardcore as this one is a challenge nowadays.

Sharhan96
Sharhan96

Finally, something that rocked hard on the Xbox360 and PS3 coming to the Wii. Ive been waiting a long time for games that look as intense as this one.

benboz
benboz

This looks awesome! I have Dead Space on the xbox 360 and I loved it. I will get this for the Wii.

juicypigeon1
juicypigeon1

i was relieved to find out there was co-op. yes!

FedoraAndRapier
FedoraAndRapier

It's a pity that it is on rails, but I'm sure it will be great. The game certainly looks good!!!

g1rldraco7
g1rldraco7

eww the creatures look totally gross! Good job on the game.

red_sovereign
red_sovereign

what, the wii is finally being taken serious by 3rd party dev. im giddy for this game. DS was a great title. cant wait to play the 'beginning' on wii!

Yakuz-A
Yakuz-A

Gelugon_baat, Extraction is a prequel to Dead Space, and has you taking the role of one of the colonists on the planet, rather than aboard the Ishimura.

TehUndeadHorror
TehUndeadHorror

Loved the original. Hope this one's just as good! =)

blink-jfg
blink-jfg

Sounds Like It Could Be Good

kavadias1981
kavadias1981

This game looks excellent and I love the way it is shaping up but I don't see it selling very well. Look to the sales for adult themed games on the Wii and DS recently and you will understand why I think that.

Warnerator
Warnerator

It's a definite rent, but not a buy for sure. This game will not give you as much freedom as the first dead space did, sure you had certain objectives, and it was linear gameplay, but at least you could walk anywhere you wanted in the room. On rails shooter is a very unattractive theme. But never the less I'm sure the scares will still be intact :)

enrique_marrodz
enrique_marrodz

really looks disturbing. I love the environments and am really looking forward for this!

jddawg0808
jddawg0808

I don't care if this is an "on rails" shooter. The producer said it was more than that. I don't have a 360 or PS3, so I'm glad the Wii gets something to enjoy. I'm definitely buying this and The Conduit.

loonypalooza
loonypalooza

Im excited!!! Loved Dead Space on the 360. It had a story and universe that just sucked you right in, so I cant wait to learn more about the Necromorphs and Aegis VII.

pjulien
pjulien

I was so excited about this game until the "on rails" part. Please say this is a mistake.

kytomasi
kytomasi

im surprised, it doesnt look to bad for Wii's graphics

Pices
Pices

Cool, the game is getting more impressive. How come the people who post positive comments about it get a thumbs down?

Nomad0404
Nomad0404

I'd like someone to do a Q&A with the devs and the first question be: "Wii fans the world over cried when they heard this was on on rails shooter, why didn't you just make it an FPS?" Phil

Yakuz-A
Yakuz-A

What are you talking about Blade-of-Erril? Dead Space on the XB360 and PS3 both had necromorphs(or Slashers as you call them) with blade protruding out of their hands, heck, it seems to be identical models used in Dead Space Extraction, although lower res and polygon count obviously.

Blade-of-Erril
Blade-of-Erril

Does anyone notice that the Slashers look like how they did in "Dead Space: Downfall" with the blades going through the hands, other than the ones in "Dead Space" when the blades were protruding from their backs? Still I think the game looks amazing for a Wii game. I'm buying it.

riou7
riou7 moderator moderator

can't wait for this one

Mr_Tweedy
Mr_Tweedy

Rail shooter? Why does it have to be a rail shooter?