Dead Space 3 will feature permadeath mode and 'disturbing' DLC

Executive producer spills the beans on DLC and additional modes on the Dead Space 3's blog.

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Dead Space 3 is hoping to entice gamers into multiple playthroughs. Executive producer Steve Papoutsis has said the upcoming third-person adventure will feature four additional difficulty modes which unlock after players beat the game for the first time as well as "disturbing" post-launch DLC.

Two of the additional modes, Classic and Hardcore, have clearly been made with Dead Space veterans in mind. Classic mode is a single-player only affair that ditches the game's new crosshairs and resource management elements, which should make Dead Space 3 feel more similar to its predecessors.

Hardcore mode, on the other hand, only gives players one life for the entire campaign. Dead Space 2's punishing Hardcore mode allowed players just three saves for the entire game, but offered an immensely powerful weapon to its survivors.

There's also a classic New Game+ mode, as well as a Pure Survival mode where everything in the game has to be crafted. "Enemies ONLY drop resources, and there’s no ammo, health, or weapon parts to be found," said Papoutsis on the Dead Space blog. "You’ll have to choose what to craft every time you see a bench. Upgrade? Med Pack? Plasma Core? Think fast -- there’s a Waster right around the corner!"

Looking past the game's launch next week, Papoutsis teased some post-game campaign DLC. "The team is hard at work on a top secret additional story that will be coming in a few weeks," he said. "We're not saying much, yet - but think 'disturbing' to get your imaginations going."

Yesterday Papoutsis defended the PC port of Dead Space 3, saying developer Visceral Games was looking to create a "consistent" experience across all three platforms.

Dead Space 3, which also happens to feature Commander Shepard's N7 armour, will be released for Xbox 360, PlayStation 3 and PC on February 5 in North America and February 8 in Europe.

Discussion

169 comments
ambition_def
ambition_def

Once you've accepted that fear is a fleeting emotion you will understand why horror games eventually move into the action genre. Can they stress you out more? Sure. The fear is gone though. We've seen necromorphs jump out of walls, become walls with massive maws, pop alien babies, wrap around our heads and everything else they do. They can't surprise us anymore and they don't scare us. We just know we need to kill them to advance. 


I for one am looking forward to the co op and the weapon crafting system. I'm sure the game will still cause anxiety. DS2 did. I just don't expect to be afraid to continue as I was with DS1. The fear is gone. 

BuyaPC
BuyaPC

I saw that gameinformer gave it a 7.75 which on its own isnt too bad but if you take into account how liberal gameinformer usually is with their scores and if you consider that DS1 and 2 were both 9 and above suddenly a 7.75 starts to look pretty bad. Everyone always says, "settle down everyone its not like a 7.75 basically 8 is a bad score". Well in a vacuum where no other dead space game exists that might be true but when real dead space fans are expecting the quality and amazing experiences the first two games were, even just a little worse is unacceptable especially when its because of stupid changes that no one wanted and damn sure didnt need to be made. I bet they get more hate and alienate more fans than they gain new in the "wider audience" they are trying to reach with those ridiculous changes they made. Im trying to go in with an open mind when i finally play it because of how much i love the franchise and i hope im eating my words in a week or so, but DS1 and 2 were almost gaming perfection to me and you cant improve on that by adding nonsense that changed many of the games core mechanics such as universal ammo to accommodate the weapon crafting or bigger less intimidating areas and much more action to accommodate the co op. Those are only a couple of the many many changes that vastly change the flow, pace, atmosphere and feel of the game, all of which are key components to a dead space game as we know and love them.  Guess ill know for sure in a few days.

Jooj
Jooj

DLC doesn't bother me UNLESS you need it for the "complete" experience. In my view things like better weapons/suits etc often unbalance the game and make it worse rather than better. What I do object to is that the "to be announced" DLC expands upon the ending ... so we may be having to pay for that to get the full story. As a result I have cancelled my pre order and will wait to see what is revealed.

I also do not like the immersion breaking in-gameworld microtransaction system. If most people will not need it then please, Visceral, make it so we can completely disable it, remove the prompts from the game etc or put the options to pay 2 cheat out of gameworld in the options menu or something.

KittyHeart
KittyHeart

look at all those difficulty levels!  *yawn*


instead of difficulty levels no one ever plays, we should get new game levels

Eagle_2004
Eagle_2004

I downloaded the game a few days ago. Burned my copies onto disk, and started playing. Dead Space 1 scared the shit out of me, and it took me 2 months to finish it. I scare easily...what can I say. The pacing was great, and little sounds, the lighting...everything was made perfect to illicit a "fear" response from the human body. Dead Space 2 was kinda scary, but the action was ramped up, and you had a shit-load more enemies coming at you at once. They were easy to kill, and you almost always made it out ok....with a few scratches.

Last night, I was playing on level 3, where you have to start up the engines on a deserted ship that is in orbit around the planet that the original Marker is on. Of course you know that by the time you finished getting the 3rd engine started, a bunch of necromorphs are going to come at you from both sides. And sure enough, right on cue, they came at me. My computer room was dark, my headphones were on, the volume was high, and I only felt a little scared. I took care of the 2 monsters in front of me, and I knew I had 1 or 2 behind me. I turned around, ready to dispatch these beasts from hell. When suddenly, out of the darkness and off to the right of me, a figure came in the room. It had a red robe on, and was slowly creeping in through the door. The only light was coming from my monitor, and I was in a dark place to begin with, so I coulden't see very well. Suddenly, I was blinded by a bright light. My heart was racing, my palms sweaty, my nerves were tearing themselves apart!! My eyes adjusted to the light, and standing right before me was.......MY WIFE !!!

The volume on the headphones was turned up loud enough that I didn't hear her come home. She got into her robe, and wanted to see what I was doing. You can imagine how the rest of my night went when I welcomed my wife home with the following statement:

"Jesus-fucking-Christ.....what the fuck are you doing? Are you trying to give me a god damn heart attack? Damn it....thanks for scaring the ever-loving shit out of me! I'm playing this god damn game, in the fucking dark, with the volume turned up, and you come creeping into the fucking room when I got these abominations coming at me, and I'm low on ammo, 2 small health packs left, and I'm almost out of beer. "

After my wife responded with a few "fuck-you's" and a "go to hell" , I turned the ameoff

lazycomplife
lazycomplife

Only EA announces DLC before a game is released.  I'm not buying this trash.

mikezero83
mikezero83

Does anybody know if we get some kind of weapon or armor for finishing Dead Space 1 or 2? All I know of now is the N7 armor (which looks awesome so I'm not complaining.)

Pukshd
Pukshd

Screw DLC, I remember when real add ons where release, expansions really add content that worth, and we are satisfied in purchasing then, now is just brainless, clothes, vehicles, cheating shortcuts, What happen?

oldschoolvandal
oldschoolvandal

As most DLC suck I was not particularly thrilled to learn they are planning something...as we are talking about EA, I can say that I'm pre-disapointed.

And by the way it still sucks to see Dead Space be called an "action or adventure" game. Maybe that's the only horror left...

DETfaninATL
DETfaninATL

I've had this on pre-order since it was announced, as this is one of my all-time favorite franchises. But being a trophy hunter with a perfect platinum streak going (55 and counting!), the new Hardcore mode has me a tad concerned. While DS2's Hardcore mode was fun, it was also DAMN DIFFICULT. DS3's version sounds like it's going to be just insanely hard to complete. Oh well, I'm sure I'll beat my head against a wall w/ it until I beat it. LOL....

pokecharm
pokecharm

can't wait for this to come out next week - I might play in the classic mode only...

billlabowski
billlabowski

Permadeath. I think these jerk off's have been shitting their pants over Lunar Software's game 'Routine' coming out this year, and they should. 

jwsoul
jwsoul

As much as i appreciate different difficulties on completion it would be nice if like Resident Evil 2 it unlocked more of the campaign and then you could with your better experience choose one of the new difficulties while looking forward to a completely new experience. 


Still on the fence about getting this! I played the Demo and it was Dead Space so to say but not much else really! The crafting seems pointless largely as you will stick to only a few GOOD weapons and enemies shooting back at you just seems a bit silly!? If you have this Power Armour why is it the guys your fighting only have some kind of Flack Armour! I loved the Dead SPace Games but Co OP! Really? What a waste of time and reasources that could have been spent else where! Im not going to play with some fool on PSN or my PC who just rolls about and ruins the experience! My friends are largely as normal uninterested in the games as well. 

tightwad34
tightwad34

Oh yeah, don't forget about the in game real money purchase. It's not mandatory(at least so far and from what I read), and that could change with EA being involved, but just having it there is not good, not good at all. $60 is enough.

kiramasaki
kiramasaki

Personally this is why I prefer rpgs. I have no interest to play the same game over and over again. Hey lets get people to play this some more, I have an idea, lets make the game progressively harder but everything else is the same. Banzai. Banzai. Oh let me guess I need to play 4 times to get full gamer score. I think Ill pass. Yawn. 

robotquest
robotquest

All the DLC and online pass hate kind of upsets me.

Do you know why it's there?

Because you can't pirate them. It's the only way publishers and developers can guarantee they actually make money now, because a generation of entitled jerks hate paying for shit.

Think of it this way; it isn't making games to make more money. It's making money to make more games.

leeko_link
leeko_link

EA: Oh we know that Dead Space 3 isn't out yet but just to let all gamers know when it does come out, you'll only get 1/2 of the full game, the other half is still unfinished and you had to give us money to get it. 

 Sorry EA, but I ain't gonna pay full price for a game that is only half complete.

ehkzibiht
ehkzibiht

I find all DLC "disturbing."

SmartAlec711
SmartAlec711

EA unfortunately has a tendency to distort our favorite games to something completely different. By now companies should realize many are not comfortable with hearing about DLC before the game is even out

ferval100
ferval100

What I want is the survival horror mode. :D

fluffy_kins
fluffy_kins

I'll purchase the game used and then look up the DLC on youtube. Haha, EA. Haha.

Horusalis
Horusalis

Why does everyone always complain about DLC. The team finishes the game early, they are going to work on additional content, it doesn't mean the game is incomplete. As "additional story" they may be working on something similar to Severed which had the story of a separate character

NTM23
NTM23

Kiss... My ass EA? Heh heh. See what I did there? :P

NTM23
NTM23

What exactly does one life mean for the entire campaign? If you die once, you go back to the beginning? You can save it any time you want to, so if you can't continue, you quit, and come back later, but if you do happen to die any time through that, you'll go back to the beginning? I don't know how I feel about that. 

I think that'd probably be easier than the last game wouldn't it? I have a feeling that there'll be a lot of people that don't like this because they'll put it in the cheap category rather than scary. Eh. While I'm going to get Dead Space 3, I don't think this stuff sounds good, it's not really why I play Dead Space.

macca366
macca366

Good to hear about hardcore mode coming back. Really enjoyed doing DS2 with the three precious saves

haladirk
haladirk

@BuyaPC Too bad Gameinformer rated the DEMO at 7.75. Gameinformer has now changed their review to a 9.75 (BASICALLY A 10!! WHAT IS THIS?! I've yet to see a 10). So your argument is false. Have fun everyone!! I'm waiting on my copy to arrive (damned alaska, gotta wait an extra day or 2)

haladirk
haladirk

@KittyHeart Noone ever plays? My 100%% trophy completion for Dead Space 2 says otherwise. Beat hardcore without the exploit going around on PC (as  I was on ps3). Imho, these new difficulties will be a blast and keep me playing for 6-7 rounds of the game as opposed to the 4 I got out of 2.

ambition_def
ambition_def

@lazycomplife 


Not quite. Most of the big publishers offer Limited Editions and Collector's editions which hold some form of DLC. I suppose you could make an argument that most of the stuff in a limited/collector's edition  happens to be physical in nature (thus proving to be more in some way). Yet it seems to me that more and more publishers today have digital content in those limited editions. 

Pukshd
Pukshd

And also this game looks tits.

LesserAngel
LesserAngel

@tightwad34 I miss the days when if you wanted a powerful weapon with no effort in a game, you put in a cheat code, not your credit card number.

tightwad34
tightwad34

@kiramasaki Yeah, most the time when I play an action or adventure game(GTA an exception) I am usually ready for it to be over by the time I'm about two thirds the way through. That is definitely not the case for most RPGs I have played. There truly aren't that many games out there that I can't wait to play as soon as I finish them. Not saying games aren't able to hold my attention, kind of, but I think it's that as the older I get the less I am likely to be blown away from start to finish.

GhansB
GhansB

@Jawehawk-DK 

the game is out feb 5th. so the game is finished and on disc already.

the team can now work on DLC

torrne667
torrne667

@robotquest What on earth makes you think that DLC cant be pirated? ever hear of a JTAG xbox? It can digitally sign dlc so it can be used on any console. Also pc dlc can be pirated. Online pass is a tad harder to achieve but there are other ways to play multiplayer also. Things like on disc content (i.e stuff you have already paid for) that they charge more money to unlock will just make hackers more determined to supply them to the masses.

Jawehawk-DK
Jawehawk-DK

@GhansB @Jawehawk-DK What's that I hear? Ohh right, it's bullshit. Only fools don't realise that they're taking it up the ass by EA and Visceral games when buying shit like this.

This is obviously stuff they already had planned. A decent, honest company would not work on paid DLC before the game is even released.  Of course, we have all the idiot kids who don't know any better, buying the shit, and as a result, telling the developers that it's a completely honest business strategy.

robotquest
robotquest

@good_evil No, sorry, "Cannot not pirate DLC" isn't what I said, but good try. Sure, I could send you a good car brake, address?

robotquest
robotquest

@torrne667 I wasn't aware, thank you for clarifying."Supply them to the masses"? These guys aren't flipping Robin Hood. Piracy robs artists of the rewards for making their art. Also, thank you for informing me of easier ways to break the law.

Jawehawk-DK
Jawehawk-DK

@GhansB Yes, I'm taking it seriously. Because this is spiralling out of control. I don't know how long you've been involved in gaming, but if you look back 5-6 years, the industry looked very different. Innovation was still a common thing, and DLC was often times free. What's more, developers and puplishers did not withhold content, so that they could release it as DLC.

If no one stands up to them, then this will only grow worse. And no, withholding content, and charging absurd amounts of money for very little content, is not an honest business strategy. It's something else entirely.

You say I'm not forced, but with more and more developers starting to do business like this, then how long will it be until I have no otehr choises but to either quit gaming, or pay overprice?

Please thing ahead a little.

GhansB
GhansB

lol

it IS honest bussiness. you're not forced to buy anything.

I'm not saying I love DLC as it is now, but you're taking this way too seriously.