David Cage: 'I make games by passion'

Quantic Dream head says he doesn't make games for the money; "I want to share something."

Heavy Rain and Beyond: Two Souls studio head David Cage isn't making games for the money. He's making games because he feels he has something to share with players.

"I put a lot of myself in the games we make," Cage told VG247 in a new interview. "I don't do work for hire. I don't make games to make money. I make games by passion, because I want to share something, because I have something to tell."

Cage explained that he never considered making a Heavy Rain sequel and thanked Sony for never asking for it, even though the original made the company $100 million.

Also in the interview, Cage revealed some of the inspiration for upcoming psychological thriller Beyond: Two Souls. He said that while Heavy Rain was based in part on the trials of his own fatherhood, Beyond: Two Souls is more about death and life after death.

"It was really me being confronted with death. I lost someone I felt close to, and I wanted to write something about that," he said. "It's about changing, it’s about accepting who you are, it's about confronting your fears. And it’s about what’s after death."

Beyond: Two Souls launches October 8 exclusively on PlayStation 3.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

163 comments
jark888
jark888

Too many jackasshole hater's comments here. Maybe I am one of a few who can understand his messages.

SavoyPrime
SavoyPrime

It's always good when you can get paid to do what you enjoy.

RAD_RADIO
RAD_RADIO

I've about had it up to here *points at throat* with this guy's pretentious babble, and the journalist and gamers that lap it up. I just wish this guy and his awful games would... GO AWAY.

Heavy Rain was probably the biggest waste of time and space, it was basically Fehrenheit (Indigo prophecy) with a graphical face lift. I mean, at least the story was good in that game... *chuckle*, I mean MOVIE.

Take your shitty game play Dave, and shove it.

Downloadpilot
Downloadpilot

The paycheck doesn't hurt though, I imagine. :)

Alucard1475
Alucard1475

This guy's constantly in the news. I'm sick of seeing his face/mole.

Lord_Python1049
Lord_Python1049

Most if not nearly all came into the business because of passion. This is not news at ALL. In fact this is actually misleaading the public into thinking it is rare.

Lord_Python1049
Lord_Python1049

Oh and all of these other game designers aren't?

Please.

max-hit
max-hit

Money? Some men just want to watch the world burn. -Alfred

Navardo95
Navardo95

David Cage is a fantastic game director....however I don't want every game to turn into interactive movies but his work is sweet..

And X360 and PC fanboys hating on David Cage?  Why am I NOT surprised? Sorry but just because a game isn't available on your platform doesn't automatically make it crap.

stan_boyd
stan_boyd

I think he should have said "I don't make games for money, in fact I don't make games period" sorry david but I don't consider pushing a button once in a while when prompted to be a game. And what is up with GS posting something by this guy every day.

124C1
124C1

Brah, David Cage is plague of game design.

Ladiesman17
Ladiesman17

he doesn't share his passion with players,

he share his passion with PS3 players.

that's two different things.

DevilD2005
DevilD2005

For a guy who likes to share, didn't  recall that he whined and complained about preowned games being sold taking away excess revenue?

NINEINCH-Tool
NINEINCH-Tool

damnit, my fantastic comment was deleted. Fiddly fukk sticks

OHGFawx
OHGFawx

I think I've read enough articles about David Cage for one lifetime.

Pulfasonic
Pulfasonic

I reckon most devs make games for the love of it rather than the money. The second quote is more interesting, but I agree with people in the comments that this guy talks too much.

hadlee73
hadlee73

This is why Rorschach's journal hasn't been published yet. David Cage keeps filling the crank file/basket at the New Frontiersman with post-it notes containing his own quotes.

frylock616
frylock616

David Cage needs to get some kind of mouth cancer that prevents him from talking.

FlameBoyBen
FlameBoyBen

There was a time when I used to believe game developers when they said something like this, I turely (and naively) thought they cared about the games they created, I turly thought that they believed they were creating "art"


I been burned so many times that I now know better.

fatherofsword
fatherofsword

What is it with with David Cage and Cliff Bleszinski in Gamespot?

SamehH99
SamehH99

I am getting sick of David Cage he made one good game and he thinks he is the best game dev in the world.
P.S. Heavy Rain's story wasn't the good anyway

stan_boyd
stan_boyd

@Navardo95 Its funny how people complain about God of War having too many QTE's or Asura's Wrath having too many QTE's but when David Cage does it, all of a sudden its cool, I bet if David Cage made a modern military shooter all of a sudden everyone would suddenly think that cool even though they hate on CoD and Battlefield.

jimrhurst
jimrhurst

@stan_boyd With no offense intended, what is your definition of "game"?  Heavy Rain is interactive, and offers multiple paths with player agency in choosing those paths.  In some sense its like a choose your own adventure movie instead of book.  Its hard to say there is a lot of challenge to the button pressing.  Some challenge, in places, but mostly not.  And there is some puzzling elements in terms of figuring out what to do in a scene or what elements to combine.  You do have to use the control stick to walk around through much of HR.  Are the old point-and-click adventure games proper "games"?


What of Journey.  Is that a game?  Its pretty much linear, and the button pressing aspects are somewhat limited.  Its almost like a primitive platformer.  But does it meet the criteria for "game"?


Just curious.

Hamars
Hamars

@DevilD2005 That was his CFO, who is supposed to have a deep interest in finances.

Hamars
Hamars

@OHGFawx The problem is like 20 news or so about Cage are just from one single interview a full month back. They split it up in like 20 pieces and releasing it gradually over 4 months or something. More clicks I guess

Hamars
Hamars

@Pulfasonic He doesn't talk, he is being interviewed. GameSpot is the problem here, they bring 20 news or so over a single interview.

NINEINCH-Tool
NINEINCH-Tool

@FlameBoyBen those people were probably right to be so enthusiastic...but they failed to mention that their producers were standing behind them with red-hot pokers, edging them closer into the fire. 

stan_boyd
stan_boyd

@fatherofsword don't forget about Molineux, GS loves that guy even though he is the biggest liar out there.

FlameBoyBen
FlameBoyBen

@fatherofsword 

Well cliff bleszinkski is extremely outspoken, in supporting micro-trans and always on drm. So theirs plenty of material for him :P.

Navardo95
Navardo95

@stan_boyd @Navardo95 Do you own a PS3?  Am no David Cage fanboy and I never had any problems with QTEs...I thought QTEs were done very well in games like Tomb Raider and many other games and if he would create a military shooter it would be quite different from BF and COD....more to the path of Spec Ops:The Line...whose gameplay was fun but not extraordinary special but it was the story that was the strongest point of the game. Yes HR is a big QTE game..but it feels fresh and different than many other games in this gen but I also don't consider it a second coming of Christ...do you have something personal against Cage?

OHGFawx
OHGFawx

@Hamars I've reached the ceiling when it comes to my comprehension of the fact that David Cage is passionate about his work. I simply cannot understand this fact any more completely and perfectly than I do now.

FlameBoyBen
FlameBoyBen

@yuenyugo @FlameBoyBen don't get me wrong friend, I really enjoyed heavy rain.


This is usually the point in the dance though where the developer sees money and will say anything to get more of it. Even at the price of dishonesty

jimrhurst
jimrhurst

@stan_boyd @fatherofsword I'd rather read another 10 articles about David Cage and his passion for interactive movies than one more headshot of that bald blowhard Molyneux.  So amen.

jimrhurst
jimrhurst

@stan_boyd Its true Cage can't shut up, and its true that QTEs are often overdone.  But I think one reason he gets a lot of press is because in a sense he's the underdog.  COD and games like it dominate the market, and they are definitely gameplay focused.  Any game building the bulk of its rep on multiplayer is probably foregoing story to some extent since competitive multiplayer requires no story.  

Cage on the other hand is making games where narrative is king and gameplay is very minor.  Either extreme can be fun in doses.  But personally I find games like Mass Effect to be the most compelling of all.  The original XCOM doesn't have much of a story but it sure has great atmosphere.  I'm looking forward to playing Bioshock Infinite because I understand it seems to have that magical mix.  Combine quality story with quality gameplay and you have a truly outstanding experience that will be fondly remembered for a long, long time.  

The best games have great gameplay, bar none.  And so I would never count Heavy Rain as one of the best games of all time.  But I certainly appreciated it and would gladly play another like it... once in awhile.  And if things like Heavy Rain and Walking Dead can convince more AAA developers to spend some of that cash mountain on great depth _alongside_ great gameplay, then we'll get truly amazing experiences.

stan_boyd
stan_boyd

@Navardo95 @stan_boyd True a great story can enhance gameplay, but I don't think a story is absolutely necessary, look at sonic the hedgehog or minecraft or dark souls. But a game with a great story and lousy gameplay is still a lousy game imo, thus why I hated heavy rain, if it was a movie I might have enjoyed it, but hour after hour of QTE just annoyed me, I beat it, but I will never play it again and I didn't even get all the endings.

Navardo95
Navardo95

@stan_boyd  True but I believe devs should give strong focus on both gameplay and story and like I said I don't want every game to be like The Walking Dead or Heavy Rain...and yes a great story can enhance an already great game...it would give you a strong motive to do or achieve something...but there are rare cases where bad story can harm the gameplay..eg Kingdoms Of Amalur...I had to stop playing that as the story of the main campaign was really uninspired and annoying with all the fate bullshit. And soundtracks are also very important in a good game..they help in creating a great atmosphere.

stan_boyd
stan_boyd

@Navardo95 ME3 had good story and gameplay though, as did MGS and Witcher. David though said in an interview that devs need to focus more on the story, make the story the priority then worry about gameplay. I think that is just wrong, a story should compliment the GAMEplay since it is still a GAME. If all games just became great stories with lazy gameplay then there would be no point to playing games anymore as I can see great stories on tv and movies, or in books.

Navardo95
Navardo95

@stan_boyd @Navardo95 There are some games where stories are important and some games where its not..simple.Games like Witcher,Mass Effect,MGS etc. have good stories and its one of the most important parts of the game...why do you think people hated ME3 so much..because it was played mostly for its story and the conclusion was downright unsatisfying...games like Mario,BF are enjoyed for its gameplay.In some games storyline is important and in others it isn't.

stan_boyd
stan_boyd

@max-hit @stan_boyd @Navardo95 Don't get me wrong I appreciate a great story, one of my fave series is The Witcher which has an awesome story, BUT it also has great gameplay to go with it.

stan_boyd
stan_boyd

@Navardo95 @stan_boyd I just hate QTE's, heavy rain had a cool story and great graphics and acting, but it was the most boring "game" I have played. Also this guy never shuts his yap and acts as if he is the high chief of video games saying what games should be, like how he believes story is the most important part of gaming and that more devs should focus on story first and gameplay second. Well sorry but I don't car about mario's story its the solid gameplay that keeps me playing, demon souls/dark souls didn't have great stories but it had some of the best combat I have seen in gaming, and Skyrim had a week story but the exploration was amazing. So he can take his story before gameplay and stick it up his derrierre


Hamars
Hamars

@OHGFawx @Hamars Yeah GameSpot should really search first before posting something as "news". At this point we probably have the same news like 4 times on this site alone. 

jimrhurst
jimrhurst

@OHGFawx @Hamars Yeah, I'm a fan of his work and I'm still getting tired of it.  I have to agree that its just a click-driver for Gamespot and its ad revenue.  Barf.

jimrhurst
jimrhurst

@FlameBoyBen @yuenyugo Its a sad thing.  A lot of my closest friends work in the industry, and the passion on the part of _developers_ is often very real.  And then there are the suits that actually run things.  Money makes the world go 'round.  The "artists" in the game industry are rarely starving in the way that artists in other industries are, but they are still exploited by "the man" in its own way.  The cynicism on the part of gamers is simultaneously well justified and a twist of the knife in the hearts of many developers who do truly believe.


P.S.  I don't know Cage, so I can't vouch for him either way.  Though he does _seem_ genuine.