"I put a lot of myself in the games we make," Cage told VG247 in a new interview. "I don't do work for hire. I don't make games to make money. I make games by passion, because I want to share something, because I have something to tell."
Also in the interview, Cage revealed some of the inspiration for upcoming psychological thriller Beyond: Two Souls. He said that while Heavy Rain was based in part on the trials of his own fatherhood, Beyond: Two Souls is more about death and life after death.
"It was really me being confronted with death. I lost someone I felt close to, and I wanted to write something about that," he said. "It's about changing, it’s about accepting who you are, it's about confronting your fears. And it’s about what’s after death."
Beyond: Two Souls launches October 8 exclusively on PlayStation 3.