Dark Souls PC saviour turns his attention to Dark Souls 2, as Bandai Namco outlines PC bug list

New tool GeDoSaTo allows for Dark Souls II PC downsampling and other fancy visual effects.

Legendary modder Durante, who single-handedly fixed the internal rendering issues that blighted the PC release of Dark Souls with his tool DSFix, has now turned his attention to Dark Souls II with his new tool: GeDoSaTo.

You might need a bit of PC know-how in order to get it all up and running, but GeDoSaTo enables downsampling on all graphics cards, which renders the game at a very high resolution and then squashes that picture to fit on your display, which creates an incredibly sharp image. GeDoSaTo also allows for texture modding, rendering effects, ambient occlusion, and other post-processing and anti-aliasing effects.

GeDoSaTo is being developed as a general tool that can apply to many DirectX games, but Durante has released an early version to coincide with the PC release of Dark Souls II. There's lots more information about the tool in a fascinating post on PC Gamer.

Meanwhile, Bandai Namco has established an official thread on the Steam forums to collate some of the teething problems users have been experiencing, including game crashes on startup and controller woes. Fixes should be on the way.

All things considered, the PC port of Dark Souls II is considered to be the best way to play From Software's thrilling adventure. And with Durante's efforts, it looks like it might only get better with time.

Dark Souls II was released on PC yesterday.

Martin Gaston is a news editor at GameSpot, and you can follow him on Twitter @squidmania
Got a news tip or want to contact us directly? Email news@gamespot.com

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108 comments
qtmew
qtmew

Hmm...instead of doing all the work, they let a modder do the work. Game crashes and other errors; I thought it took a month late to release to polish it up and fix crashes and bugs... shocker!

elessarGObonzo
elessarGObonzo

Both games play great for me on PC without DSfix or GeSoTa(whatever). But with them both look and play even better. I'm not wasting my money on consoles so I'm happy to get to play both and if you're crashing or having problems with the programs it's your system or your OS configuration. If you can't handle it you should probably stick to the simple consolite life.

GunEye
GunEye

 Hope Durante fix the lack of Steam Overlay Support and Big Picture. Big Picture is a great Steam feature, and Steam Overlay is too damn essential.

Rayzakk
Rayzakk

Made it look beautiful. 

tachsniper
tachsniper

Anyone else think it's pathetic that this guy has to fix another Shitty From Software PC attempt?

javalino
javalino

For the ones who are crying about DS1 on pc, go buy a console!!!! and play on 720p!!  PC RULES!!!

RELeon
RELeon

Sooooo...the best way to play DS2 is to repeatedly see a white screen and a crash to desktop? If you say so....

ecs33
ecs33

I bought DS Prepare to Die addition for PC and as soon as I started a new game I fell through the floor and died. How could they have sold such an unfinished product?

I'll wait for the reviews on this one before I consider opening my wallet again. 

GunEye
GunEye

I sure hope he can fix the part you need to disable steam overlay. It is too important to know about achievement, get messages from your friends, chat with friends to arrange coop or duels in DS2....

I hope he reads this and fixing it.

jerusaelem
jerusaelem

The story I want to hear isn't so much that Durante patched a clearly broken game, but that Namco actually tossed Durante a few bucks for their effort. It's a bit irksome that so many companies these days seem to give zero shits about fixing their games before release, and rely almost entirely on their most supportive fan base to correct the mistakes for free. 

Thanatos2k
Thanatos2k

Praise the Sun

and then

Praise the Sun!

MAD_AI
MAD_AI

Just tried downsampling from 1440p to 1080p with a 1.2GB GTX 570, got 40FPS. Then from 2160p to 1080p got 24FPS. Looks pretty tho.

BradBurns
BradBurns

Durante's a classy guy.

I wish more modders were like him. He has a special skill that he uses to help others. Most intellectuals (or people with special skills) tend to sort of betray the common man.

This country kinda inspires that sort of selfishness. Love this guy. 

BrunoBRS
BrunoBRS

hmm... what this game really needs is actual lighting >.> it looks pretty sharp and runs locked at 60 even on max settings though, which is impressive.


EDIT: obligatory PRAISE THE SUN! reference \o/

nocoolnamejim
nocoolnamejim

This man is a golden god. A GOLDEN GOD I SAY.

GunEye
GunEye

This all downsampling is nice, but unless you have some insane PC your fps will plummet down to 30+/- and it won't feel stable.


However, if you just activate the mod correctly, without tweaking anything: and without picking the higher Resolution in the DS settings (leaving it on 1080p) - you will enjoy the better ambient occlusion, lighting, shadows and effects.


This is my opinion at least. I have a 670GTX and an i5-3570k that should be good for ultra at most games nowdays, but the downsampling kicks my performance ass.

fanirama
fanirama

I am very thankful for his DSFix but this game seems to run well out of the box on my gaming laptop. 

I'm getting 60fps (seems to be locked but that is aplenty) at 1920x1080 with almost max settings on nvidia GTX 560M. Not complaining. Even 30fps is more than enough for me. 


I'll try the game in 3D next for truly a Dark Souls scary experience. 


Good game but I hate the few gameplay issues - if you hit the enemy, your char staggers even though you have stamina and you cannot hit again and are open to attack, very common as they throw multiple enemies at once. 

I think poise is playing bigger role here? 

Prior DS, you could just swing away till you had stamina and certain animation rendered you invincible but not in this one.... 

Those small changes are making the game more annoying. 

Rayzakk
Rayzakk

Trying it out when I get home.

GunEye
GunEye

hey guys, so I downloaded the tool. Unzipped the folder into Downloads. Ran it as administrator. And didn't tweak the ini files at all (wanted to keep it on default settings). Finally I activated it and minimized.

It works, but the framerate dropped from a steady 60 to a choppy 30s....!

Anyone else having such a bad performance drop? it is very unplayable and feels off for the pc version.

GunEye
GunEye

@Rayzakk maybe but thelack of Steam Overlay and Big Picture is pretty bad.

sadface1234
sadface1234

@javalino  pffft and become a peasant?????  How about the people of the masterace just buy just buy the controller for 30$ if they don't have one.


Wired xbox 360 controller works on PC with simple drivers from MS, Ps3 works with the same exact drivers if you do an additional ScpDriver install (and can be wireless with right bluetooth dongle).  Game plays the same as the console and with DSfix have 1080p, this is what I did to play Ds1 prepare to die edition. 


WereCatf
WereCatf

@javalino Are you trying to claim that people shouldn't complain when a company knowingly releases a totally shitty port and never bothers to actually fix it?

FLEEBS
FLEEBS

@geniobastardo  Nice, but it honestly would have been better as, "In Mod We Trust."

Rayzakk
Rayzakk

@Thanatos2k Try 2 handing.

MaXiMuS2oo9
MaXiMuS2oo9

@MAD_AI I tried it on a few other games, Crysis 3 and Batman Origins, no luck so far...

GunEye
GunEye

@MAD_AI looks good, but I honestly don't like how you can't use Steam Overlay or Steam Big Picture. Steam Overlay is extremely useful and important if you want to chat, browse, check achievements and all... And I love the Big Picture too..

WereCatf
WereCatf

@BradBurns"Most intellectuals (or people with special skills) tend to sort of betray the common man." -- You're clearly not very familiar with the open-source community.

nodbgp
nodbgp

@GunEye If you downsample it through the driver the performance hit is way lower.

ecs33
ecs33

@GunEye  Yea..it probably just isn't optimized well in that case. Your rig should handle pretty much everything at ultra settings unless you're doing Nvidia Surround.

DiamondDM13
DiamondDM13

@fanirama Dark Souls 2 has some tweaks to the gameplay that make it a little more towards the unfair side than the fair but harsh one. It's a shame, but hey ,still a great game, just a downgrade from what we have in the original...

Also, Duel Wielding does bring lots of room for innovation in PvP.

unreal101
unreal101

@faniramaYou're right, poise does seem to be more important. I think what happened is that the devs saw that heavy builds in DS1 were somewhat inferior, so they nerfed light builds to compensate.

MAD_AI
MAD_AI

@GunEye  

I'm still at work and will test it later, but if you're downsampling from 4K I think you'll need a beefy GPU to pull it off at 60FPS.

unreal101
unreal101

@MAD_AI @GunEye I'm pretty curious to see how my TV rig will do. It pulled 45 fps average with the Witcher 2 (Ultra, ubersampled), so it *should* run DS2 at 60.

GunEye
GunEye

@nocoolnamejim @MAD_AI@GunEye@Joeguy00@unreal101 OK  so I tried 3200*1800 and the next res above it (that are found in the ini with#): and both killed my performance: dropping my fps to 30.


However: 2560 width, 1440 height: seem to be the magic sweet-spot: I get 60fps.

I have no idea why.

How can I be sure I am not missing pixels on the edge of the screen with that or getting my image smudged? 

GunEye
GunEye

@nocoolnamejim@GunEye@Joeguy00@unreal101@MAD_AI

BTW guys, where do you get those resolutions values from? I am looking for a good list of Res above 1080p that still maintain the proportions of 1080p for downsampling.

Are you sure 2560x1440p is a viable resolution? (not smudged or anthing).

nocoolnamejim
nocoolnamejim

@GunEye @Joeguy00@unreal101@MAD_AIWould any of you gentlemen care to suggest a downsample resolution for a 770GTX 4MB card? My game hasn't arrived from shipping yet so I'm playing around with the tool and figuring it out.

GunEye
GunEye

@unreal101@GunEye@MAD_AI Will wait for 880ti I think.

From what I read the performance boost from 670gtx to 780ti:  while pretty good, isn't that big to feel the impact on most games. The 880 Maxwell will be a brand new chip construction. I just hope it comes out at a decent price before The Witcher 3 and The Division.

I think I am upgrading my card for those two games lol.


Anyway, I didn't see many reasons to do the downsampling. I like how the mod works on default. I tried Boketh DoF ON - while it can look amazing sometime, it is a static DoF: so it can just feel blurry and dizzying when it shouldn't. Like on the first area when you look on the ogre thingy from afar - he's just very blurry.



unreal101
unreal101

@GunEye @unreal101@MAD_AII'd say wait around until the price/performance ratio improves - which it will, according to Nvidia leaks.


The 780ti is a nice card, but most games simply can't utilize it to the fullest. The only three games that have put any noticeable strain on it are Witcher 2, Crysis 3, and the GTA4 "realism" mod. And this is out of 100+ games that I've played on it. Maybe Watch Dogs will be a match for it, but that remains to be seen.

 TL:DR, it's nice to show off but not always practical.

GunEye
GunEye

@unreal101 @GunEye@MAD_AI that's a good card. The best alright. I honestly thought about buying it, but I didn't upgrade last year and this year - in order to save for a bigger improvement: the new chip Maxwell - so it will probably be 880ti late/next year.


I just can't think of a single game in the past couple of years that asked for an upgrade from the 670GTX. Neither is DS2 of course. But this downsampling is heavy. I do like the lighting and shadows, the better SSAO and AO. What do you think about it?

unreal101
unreal101

@GunEye @unreal101@MAD_AI 780ti, overclocked. This is my TV rig, so I'm not sure what my "real" fps are in anything, it usually just hits the 60fps TV limit.

GunEye
GunEye

@unreal101@GunEye@MAD_AI yeah its not working properly. When I activate the mod and then pick the higher resolution for downsampling: fps drop to 30+/-.

I can use the mod, without downsampling for better lighting and effects. What card do you have and what fps do youget?

unreal101
unreal101

@GunEye @unreal101@MAD_AI If you're using a 1080P native screen, 7680 x 4320 is going to get you the best image quality. Beyond that, you're not gonna see much improvement.


The 670 is a nice card - it will run most games on high settings at 1080P very smoothly; however, at a mere 2.5 Tflops (still 30% better than a PS4), you can't expect to get 60fps when pushing above 1080. Top-tier cards have pushed through 5tflops last year, and that kind of firepower is a must when rendering higher resolutions.

GunEye
GunEye

@unreal101@MAD_AI@GunEye for me the default settings of the tool, makes the game run on the 30-35. And it doesn't feel smooth.

However I am curious, what are the options to go above 1080p?

The readme suggests:

#renderWidth 5120
#renderHeight 2880

or

#renderWidth 3200
#renderHeight 1800


or the default:

renderWidth 3840
renderHeight 2160


I have a GTX670 a good card. But it runs it on 30 with the default. I am thinking maybe to try the lowest setting:

#renderWidth 3200
#renderHeight 1800


EDIT: Tried doing a lower downsampling: the framerate is still an unimpressive 30fps. I am using PercisionX with Rivatuner and my logitch lcd to measure fps.