The concept art shows a range of locations, creatures, and weapons. One image depicts a two-headed skeleton horse dragging a chariot, while another reveals weapons like a crossbow and a spiked mace. Head to All Games Beta to see all the artwork.
Though Dark Souls II was only just announced this month, it has already drawn much talk surrounding its new notions of accessibility. Dark Souls II director Tomohiro Shibuya previously said the game will be "more straightforward and more accessible," later adding that accessibility for newcomers will be a "key topic" during the game's development.
Producer Hidetaki Miyazaki addressed some of the concerns recently, saying in the latest issue of Japanese gaming magazine Famitsu that Dark Souls II will not be significantly different from predecessor with regards to its "core" experiences.