Crysis 2 Updated Multiplayer Hands-On - More New Maps, Unlocks, and Mode Details

We take yet another multiplayer foray into this graphically impressive shooter sequel in a few new maps and modes.

The sequel to the cutting-edge PC shooter Crysis is coming to both the PC and consoles, in case you didn't already hear. Aside from letting you once again don a high-tech nanosuit that gives you superhuman powers and offering a new story that takes place in a ruined New York City, Crysis 2 will have, of all things, multiplayer. Oh, don't look so surprised. You know what, we might actually have subtly hinted at this new development with our two previous multiplayer stories covering a first look at the Team Instant Action and Alien Crash Site modes, as well as an update covering the Ambush map. And now we have a third to cover some of the new details we've picked up, along with some maps that have been unveiled, such as Sanctuary, which is an abandoned New York City church, and Pier 17, which is a ruined docking area half underwater.

Sliding into action is just one of many options available to you in Crysis 2's multiplayer.

Crysis 2's multiplayer will offer a bunch of different variables that you can change up to alter your experience, and when you first hear about them, they sound like pretty standard stuff--until you start playing with all of it. The game will offer a dozen multiplayer maps and six different modes: Instant Action (deathmatch); Team Instant Action (team deathmatch); Assault (where one team attacks an objective and the opposing team defends); Capture the Relay (a variant of Capture the Flag); Crash Site (a variant of Battlefield's Conquest mode, which requires one team to steal and escort artifacts to a drop site and the opposing team to defend--similar to the old schoolyard game of steal the bacon); and Extraction (which requires one team to escort a VIP to a drop site and the opposing team to head them off at the pass).

In addition, while every participant is equipped with Crysis' trademark nanosuit in most of the modes, there are five different unlockable character kits to choose from: assault, which starts with an assault rifle; scout, which carries a combat shotgun; sniper, which carries a long-range sniper rifle; gunner, which carries a heavy machine gun; and custom--your own personal weapon loadout you can choose for yourself. The different kits also have subtle (and not-so-subtle) tweaks to general gameplay and nanosuit powers that promote a certain play style. The sniper kit, for instance, makes less noise while using the nanosuit's built-in stealth powers. In addition, as we've mentioned previously, Crysis 2's multiplayer will offer additional "modules"--add-ons that enhance your existing abilities (rather than an endlessly scrolling list of new powers that you never bother using because they're mapped to weird button combinations or multiple hotkeys). There will be 21 in all, in three tiers. In addition, there will be 50 different ranks of nanosuit upgrades, and you'll have the ability to "reboot" your nanosuit up to five times.

Crysis 2's nanosuit powers will give you the power to pull off invisible stealth kills. If you're into that kind of thing.

OK, so maybe that does kind of sound like a lot of stuff, even on paper. But in practice, these options seem like they'll make Crysis 2's multiplayer something that's worth coming back to again and again, since they'll add to what is already a really distinctive multiplayer experience, thanks to the nanosuit. As we've mentioned already, the original Crysis' hallmark was the nanosuit, which grants superhuman powers at the cost of a constantly depleting energy meter that recharges slowly, and as we've also mentioned, the nanosuit is back in Crysis 2. This means that in multiplayer, you'll be able to freely toggle invisible stealth mode or heavy-duty armor mode (which provides you more protection from fire but slows you down) as long as your suit's power hasn't fully drained yet.

This is to say nothing of how the nanosuit lets you make huge, athletic jumps, while the game lets you instantly grapple onto and mantle over most obstacles and rooftops--making ladders more or less a thing of the past. Or how you can transition from a full sprint to a running slide that seems to travel pretty far, effectively crouching while on the move (perhaps a not-so-subtle nod to Vanquish's rocket sliding, but minus the rockets and the slow motion). And you can also perform standard pistol-whipping melee as well as a midair lunging melee attack while jumping. Oh, and along with using emplaced machine guns on certain maps, you can modify your arsenal by swapping out your current weapon with one from a fallen enemy. Depending on your level of experience and which shooters you normally play, you might hop into your first Crysis 2 multiplayer match and find it weird that with the exception of the artifacts in Crash Site mode, there aren't any items or power-ups to pick up. This is because the nanosuit is a walking pile of power-ups, and it may take you a few rounds (or just a play-through of the single-player story mode) to get accustomed to the fact that in this game, you're a walking bag of tricks who also carries a gun.

Our matches included a team instant action session on the rooftop-based Skyline map that we've covered previously, an extraction session on Sanctuary, and an extraction session on Pier 17. All three maps remain true to the look and feel of Crysis 2's highly detailed, highly destroyed New York, and Skyline and Sanctuary both have lots of easily accessible vertical geometry to perch on as an invisible sniper, but nothing completely safe or out of sight. "Camping" (doing nothing but hunkering down in one place and firing potshots) as an invisible sniper in Crysis 2's multiplayer doesn't seem to work, partially because any kind of decent teamwork will sniff you out quickly, and partially because Crysis 2 helpfully has a Call of Duty-style killcam that briefly switches to the perspective of the guy who popped you. Getting killed doesn't seem to be that big of a deal anyway, since we didn't experience a respawn timer of any more than about three seconds or so, at least in the modes we played.

Extraction is an interesting mode that, like Assault, requires decent teamwork in order for you to successfully defend (or steal) objectives, but a defensive battle where you and your buddies have dug in to repel raiders can quickly turn into a game of cat and mouse if the attacking team grabs one of the two artifacts. Interestingly, in the maps we played, the artifacts imparted minor bonuses to the team controlling them (such as increased armor), so it's in the interest of both teams to control the items for as long as possible. Crysis 2 helpfully marks the location of key items and characters of interest (extraction artifacts, enemy soldiers who have picked up artifacts, and your allies) with floating, translucent icons you can follow on foot while occasionally glancing at the mini-map off to the left side of the screen.

It may look like your average gunfight, but there's a lot that goes on in Crysis 2's multiplayer matches.

Considering that Crysis 2's multiplayer was developed by Crytek UK--the studio formerly known as TimeSplitters creator Free Radical, you might figure that stepping into a match would be more about a fast-paced, pick-up-and-play experience. And while Crysis 2's multiplayer is definitely fast and frantic at times, it also seems to have a lot of depth that will eventually separate exceptional players from newbies. Aside from the basics of being a decent shot, being skilled at this game's multiplayer will mean that you'll have to master the art of motion in the nanosuit (timing jumps perfectly, flawlessly mantling onto rooftops on the first jump, skillfully hitting the aerial lunge attack, and mastering the running slide) as well as intelligently using your nanosuit's powers while not draining its energy levels dry. Crysis 2 will be released on March 22 for the PC, Xbox 360, and PS3.

Written By

Want the latest news about Crysis 2?

Crysis 2

Crysis 2

Discussion

78 comments
pabloxiaoyi
pabloxiaoyi

no support for Move controller = not buying it.....shame :-[

darkstar_87
darkstar_87

they shut the demo down to fix the connection errors 4 launch

THE-FLOW-SIDE
THE-FLOW-SIDE

Game is really cool but PS3 Demo doesn't work. "Connection problems" Hating EA.

anothereviewer
anothereviewer

i cant even play the demo because it keeps aying connection error for the ps3 :( im sad

18dboy
18dboy

why they shut down the demo on ps3?

spartan117a1
spartan117a1

@Osiris1112 Oooooh I'm gonna say it.... NO I'M NOT... Or maybe i will..... Naaaah.... I'LL SAY IT ! IT. IS. DUMBED. DOOOWWN.

SociopathicBox
SociopathicBox

Looks pretty fun but ill still wait for reviews :)

mw2hardcore
mw2hardcore

loved every momen of crysis:WARHEAD . with the trailers released,i'm sure i will buy it.the action seems awesome.the graphics does too.one question about multiplayer.can everyone use powers(maximum strength,speed,invisible,...) or not?

Osiris1112
Osiris1112

@MacDee23 Exactly what Tyralyon said, you cant expect Crysis 2 on the Xbox to look as good as Crysis 1 on the PC. The Xbox is almost 6 years old now and Crysis 1 came out 3 years ago, there is no way the Xbox can handle that amount of detail. And I have no idea what you were playing your demo on because mine looks way better than any call of duty in the series and plays with a constant frame rate, no slow downs. Comparing a PC game to an Xbox or PS3 game is like comparing apples to oranges, they're in completely different leagues. Compare Crysis 2 on the PC to Crysis 1 on the PC. And another thing, why would they release a new version of an engine that was worse than the previous?!?! That makes no sense, unless you are retarded.

Tyralyon
Tyralyon

@MacDee23 If you expected the console versions of Crysis 2 to have better graphics than Crysis I'm not surprised you were disappointed... Crysis 1 still has some of the best graphics out there, and beasts any graphic the X360 or PS3 will ever have. A fair comparison will be Crysis 2 on PC compared to Crysis 1 on PC.

da2g
da2g

IMO the multiplayer demo that was released few days ago is a worthless waste of time - shootling feels like you have a wooden stick in hands - the good thing is graphics nothing else -

AfroDeLiGht
AfroDeLiGht

multiplayer is crap. hopefully the campaign will have some redeeming qualities.

rodr1gues
rodr1gues

@ermmtimmy yes it freezes for me too

rodr1gues
rodr1gues

played the demo and it's ok.

ICECOLD122
ICECOLD122

@MEDzZ3RO It is true the ps3 has the better graphics overall but each console is made for slightly different purposes. Anyways they both have great graphics and i dont feel that the difference from each is that signifigant anyways.

MEDzZ3RO
MEDzZ3RO

Crysis have focused to heavily on graphics where the console versions are concerned, especially the 360 version. There's no point trying to push the graphics on a system if it effects the overall performance of the game. Killzone 3 is pretty much near the top end of what the PS3 can do; if it runs without any issues I'll be thouroughly impressed. I have to say I PERSONALLY feel as far as the PS3 is concerned, Killzone 3 looks better graphically so far.

MacDee23
MacDee23

@Osiris1112 Ye i've been playing the demo lots too. Let's not blow it out of proportion, it does look good, and it does play good. November 2007 Crysis was released, so 3 years, 3 months ago. I would rate the Xbox 360 graphics in Crysis 2 as good as a call of duty game. Certainly not any better. Not worse either. Crysis 2 runs slightly choppy aswell. It does not maintain a steady 30 fps. I guess a fair comparison would be Crysis 2 versus Crysis on the PC with all details maxxed. But the 360 version of Crysis 2 compared to the Crysis on the PC simply gets trumped. Crysis on PC looks and runs way better. Of course this is just my opinion and anyone is free to agree/disagree as they please :)

ermmtimmy
ermmtimmy

does anyone else's demo freeze just before the game starts every time or is it just me ??

Osiris1112
Osiris1112

@MacDee23 Crysis only came out 3 years ago, not 5. Maybe you should check out the videos on YouTube and other websites of what the Cryengine 3 is really capable of. Crysis 2 is going to look better than the first and require less to run it, they have even stated this in previous interviews. I've been playing the demo on the Xbox 360 and it still looks amazing for running on something that can't even come close to a PC.

MacDee23
MacDee23

I guess i meant exactly what i said. The original Crysis has better graphics. Which is a surprise since it's like 5 years old now. I'm not saying that Crysis 2 is bad, in fact it's ok. It's just not as great as the original. Not close. That isn't to say i won't buy it though, i may, i may not. If this game didn't have the Crysis commercial brand attached to it though, it would just be another non-special fps floating around the game market.

MacDee23
MacDee23

It's ok. Nothing great though. The graphics aren't anywhere close to the original though. And that is, what? 5 years old now? tbh, it's not much more than a commercial tie in to the original with little, if any, improvements.

Petch1984
Petch1984

@phatmatt030 yeah, also in team deathmatch (or whatever it's called here) an opposing player spawned right behind me at the start...I've never seen this happen in any TD on any FPS, but it is a beta so who knows. I was actually looking more forward to the singleplayer mode anyway - I have enough online shooters.

phatmatt030
phatmatt030

@Petch1984 I thought it was pretty fun but I know what you mean. If you were to melee the guy there would be a delay when he would die and other weird stuff. But it is only a demo so they will probably polish it up before the game is released.

Petch1984
Petch1984

The demo/beta was pretty bad and surprisingly sluggish - hope they sort it out.

sboy1345
sboy1345

@BigStik oh i get it.. thanks for clearing that up

BigStik
BigStik

@sboy1345 Could possibly mean 'prestige'. You know, max level then restart.

sboy1345
sboy1345

"In addition, there will be 50 different ranks of nanosuit upgrades, and you'll have the ability to "reboot" your nanosuit up to five times." What does this mean? You can only customize your suit 5 times?

RadicalToenail
RadicalToenail

@Hercules321 It's how they're getting it onto consoles, or else it would be difficult for them to run it and still look good. CryEngine 3 is going to be a lot more flexible and way more performance-friendly.

Hercules321
Hercules321

@RadicalToenail Cool thanks dude! That answers my question. I didn't know they were optimizing Crysis 2 a lot better than the first one. I'll definatley get the PC version then.

capthappy8p
capthappy8p

@Guster730 yeah im aware of when its released, i would like to have a pc demo before than, like the 360 demo

Guster730
Guster730

@connorw138 What're you guys talking about? It gets released March 22nd. Look up.. "Crysis 2 will be released on March 22 for the PC, Xbox 360, and PS3. "

capthappy8p
capthappy8p

would download the demo if the PC wasnt snuffed, :( (also i thinkthe ps3 should get a demo as well) but i have no desire to try this on my 360, i can wait for it to be released so i can play it with a proper keyboard and mouse (since ive played crysis, and crysis warhead mutiple times)

connorw138
connorw138

@CovertChriscool think it got delayed from march to april and ive been following it for about a year an half since it first got announced

RadicalToenail
RadicalToenail

@Hercules321 Most likely. You have almost the same specs as me, except my graphics card is a little bit better (not by much though) and I already know that my system can run things better than a 360 can. The great thing about Crysis 2 is that it is better optimized than Crysis, but looks just as good. Meaning it can run on the Xbox 360 and many PCs without much trouble.

I would get it on PC if I were you just because your system could handle it well enough and all you would really need to upgrade anyway is a new GPU. Everything else you have should handle most games for the next 2 years

Hercules321
Hercules321

Just finished playing the Xbox demo for about 2 hours. All in all, I was fairly impressed with it. However, I noticed a lot of pop in and weird little hit detection issues. I am very tempted to get the PC version but does anyone know with my current PC specs, whether I would be able to get better graphics than the 360 version while also maintaining a fairly decent framerate (like 40 FPS)? Here are my PC general specs: Windows Visa 32 bit. PNY Geforce 8800GT 512 MB graphics card using DX10. 4 GB RAM. Q8300 2.5Ghz Quad Core Processor. If anyone could tell me that would be great thanks!

Scottisme
Scottisme

Sweet can't wait for this game, tried the xbox demo it's fun, the controls feel a little un responsive when you're walking but aiming and sprinting are great.

scorchingitup
scorchingitup

I really can't wait Crysis 2 looking very good indeed :D

Spyde-
Spyde-

Enough of the multiplayer crap.

itachi1993
itachi1993

@XCyberForceX Really? Zombie/ horde mode; that is the crappy modes that are just thrown into other games. I hope this game doesn't need that.

QuatrixJ
QuatrixJ

Who cares about multiplayer?

skywalkerforce
skywalkerforce

Would have rather seen this demo on PC so I can see some awesome DX11 graphics. Guess I will have to settle with 360 Demo until I pick up my PC copy.

hektik69
hektik69

This game looks freekin sweet. if i wasnt in china on the date of its release i would have been waiting outside the stores clawing at the windows.

JuliaanStark
JuliaanStark

I pre-ordered this game 5 months ago, so it better come out on time!

stewarty77
stewarty77

I know release dates are not set in stone but lets hope there are no more delays.