Back in April of 2006, rumors surfaced that Crytek was bringing its much-anticipated PC shooter Crysis to the Xbox 360 and PlayStation 3. More recently, there was speculation that an extended "Crysis 1.5" would be coming exclusively to the PS3.
Although the aforementioned rumors remain unconfirmed, today the German developer announced that console versions of CryEngine 2, the technology behind Crysis' processor-punishing visuals, are in development. The console editions of the middleware will be unveiled at private appointments behind closed doors at the upcoming Game Developers Conference, which runs from February 18-22 in San Francisco.
"This year's engine will be shown for the first time running on multiple hardware platforms such as the PS3 and Xbox 360 to a select audience," the company said in a statement.
While general attendees may not be able to get a peek at the console editions of the engine, Crytek will be showing off the fully optimized engine's performance on a budget PC that could be put together for about $600. In addition, Crytek's Cevat Yerli, Sten Hübler, and Bernd Diemer will host a conference session titled "Crysis in the Making," which will provide insight into how the PC shooter came together.