Crash Bandicoot hasn't had a console-based adventure since 2002's Crash Bandicoot: The Wrath of Cortex for the Xbox; however, today VU Games announced that Crash will be making his return to console platforms in Crash Twinsanity for the Xbox and PlayStation 2. Developed by Traveller's Tales, Crash Twinsanity will feature creative input from award-winning animation filmmaker Jordan Reichek of Perky Pickle Studios and an unusual pairing with Crash's longtime nemesis, Dr. Cortex.
As the game's plot goes, a new adversary--The Evil Twins--has invaded Crashs island paradise with plans of destruction. In a bizarre twist, Crash grudgingly agrees to team up with his archenemy, Dr. Cortex, in order to save the world. Through this unorthodox partnership, Cortex is abused as Crashs favorite weapon when Crash and Cortex are controlled as one. Additionally, the game will include cooperative level designs in which Crash must protect Cortex and vice versa.
"Crash Twinsanity reinvigorates the 3D action platform genre by combining the well-known humor and wacky situations that Crash is known for with cutting-edge, inventive gameplay elements that will make this game the most robust and funniest Crash experience ever," said Luc Vanhal, president and COO of VU Games in North America.
Crash Twinsanity will reportedly also feature complex and highly reactive enemies that will detect and hunt Crash, run away when outgunned, and interact with other foes to either form alliances or settle differences. The game will contain immersive environments that respond realistically as the player interacts with them, along with streaming worlds that can be played through without load times. There will be four playable characters: Crash, Cortex, Nina Cortex (the niece of the evil doctor), and the brand-new pairing of Crash and Cortex.
Crash Twinsanity is currently scheduled for release in Q3 of this year.