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Counter-Points Pilot Episode VOD, with guests Anders and Devilwalk

Anders and Devilwalk join Thorin for the pilot episode of Counter-Points, his new CS:GO talk show.

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This article was originally published on GameSpot's sister site onGamers.com, which was dedicated to esports coverage.

The pilot episode of 'Counter-Points', a Counter-Strike: Global Offensive talk show hosted by Duncan 'Thorin' Shields, featured special guests Anders Blume, commentator for Room On Fire, and Jonatan 'Devilwalk' Lundberg, former player of fnatic and Dreamhack Winter 2013 champion.

Topics included fnatic's recent roster changes, the results of the ESEA S16 LAN finals and the recent ESL One map pool changes.

Time line of topics discussed:

  • 00:05 Intro
  • 03:09 Anders' new channel - Room On Fire
  • 06:28 fnatic removing Devilwalk and schneider, replacing them with KRiMZ and olofm
  • 09:10 Not wanting to remove players
  • 15:10 How good fnatic were with the previous line-up.
  • 17:40 fnatic's tactical style being exposed
  • 21:56 Breaking down the old fnatic roster
  • 27:35 Motivation
  • 33:00 fnatic's dedication before Dreamhack Winter
  • 35:54 Viewing pro-gaming as a job, rather than a hobby, in terms of roster moves
  • 41:43 Was this the right roster move for fnatic?
  • 54:48 The new players doing the role-playing in the new fnatic
  • 1:07:28 ESEA S16 finals, iBP's win
  • 1:15:29 The home team winning events conundrum
  • 1:17:20 NiP not finishing top 4, for the first time
  • 1:20:18 Predicting how iBP will place at ESL One Cologne
  • 1:21:55 Why the strengths of underdogs get reduced once they place highly.
  • 1:26:28 Does CS:GO need new maps?
  • 1:29:26 A map pool of 7 maps and a better pick/ban system
  • 1:33:37 Should this map pool include cbblestone and overpass, 1 month out from the tourney?
  • 1:48:00 The argument of pro-gamers needing to practice new maps as part of their job
  • 1:52:52 The issue of rewarding people who adapt
  • 1:57:00 The random three map veto system
  • 2:02:30 Valve's lack of transparency
  • 2:07:40 Different players have different levels of contact with Valve/csgo's devs
  • 2:13:49 Valve not letting the _se maps be used
  • 2:17:55 Maps that are nearly always banned as a sign they aren't competitively appropriate
  • 2:24:42 Final words/Outro

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