Cities XL 2012 incorporating in October

Focus Home Interactive's latest PC urban planning game to include more than 1,000 structures, 60 maps, mod-friendly features.

Cities XL is back for another season of city-building simulation, as Focus Home Interactive today announced that Cities XL 2012 will arrive this October.

Cities XL 2012 should be more XL than ever before.

The second installment of the game developed under Focus Home Interactive, Cities XL 2012 will introduce a number of new features to the urban planning and development simulation. The publisher is emphasizing a new tutorial guide to help players get their cities started, and a more open approach to allow for modders to tweak the game to their liking. Players will also be able to erect more than 1,000 structures in their cities and build metropolises on 60 different maps.

Cities XL 2012 will debut in October, available as either a stand-alone game or a discount-priced upgrade for owners of Cities XL 2011.

Written By

Want the latest news about Cities XL 2012?

Cities XL 2012

Cities XL 2012

Discussion

10 comments
steelviper266
steelviper266

If no ambient sounds in game will not buy Cities XL 2012. Nothing fun about building a dead city.

brynhyfryd
brynhyfryd

I would be more interested as to wether Focus have actually fixed the memmory leaks and code as modding is a waste of time without it. CXL is just to boring and sterile for me so I will stick to simcity 4 as I have already been burned twice and will not fall for it a 3rd time. I will wait for the feedback from players after release to see what improvments are implemented before making a final decision.

ihazurR3c0n
ihazurR3c0n

Finally they have realised that this genre lives on mods... about time.

spenta
spenta

Cities XL just doesn't have the same "fun" feeling that SimCity offered. The biggest example I can give is that I simply dont care about the cities I create in XL. They are very sterile and cold without any of the "lived in" feeling or look of the SimCitys. It's also way to easy to build in XL, the struggles to get people to fill your city just dont exist like they did in SimCity, there is very little challenge to this game at all.

snowy161
snowy161

@X3Warrior I'd add another thing to your list - the game needs multi-core support. Cities 2011 used only 1 processor core and it sucked.

kaem79
kaem79

I hope this is a worthy sequel to SimCity 2k.

LesserAngel
LesserAngel

Can I build arcologies? That was one of the things I loved about SimCity 2000.

m4rkoca
m4rkoca

After SimCity failed since 4th, XL proudly takes its place.

X3Warrior
X3Warrior

Good to see Focus hasn't just tossed aside Cities XL just yet. Monte Cristo shot themselves in the foot by expecting people to pay $15 a month for really limited multiplayer, and giving no real incentive to play. Combine that with the decision to stop listening to their players, and it cost them their business. Focus will really need to make this edition a good one, in order to convince those who bought the original XL and the 2011 Edition. They did offer a discount for 2011, but I'm not sure about now. I really think this game needs three things: An in-game map/terrain editor similar to Simcity 4, a plain flat "Sandbox" map with no money limits to encourage people to experiment, and finally, a building creator/editor, similar to SC4 BAT tool. Just my two cents.

stziggy
stziggy

It's the closest thing I'm ever going to see to Sim City 5. (Sigh)