Check Out Dragon Age: Inquisition Multiplayer Gameplay Footage

BioWare releases first gameplay trailer for multiplayer mode; PAX Prime attendees can try it out this weekend.

Following yesterday's announcement that upcoming role-playing game Dragon Age: Inquisition will have a franchise-first multiplayer mode, BioWare today released the first gameplay trailer for it and shared some new information.

The game's multiplayer mode is completely separate from the Dragon Age: Inquisition single-player mode, and features cooperative quests for up to four players. You'll explore dungeons and eliminate enemies who step into your path.

According to BioWare general manager Aaryn Flynn, Dragon Age: Inquisition's multiplayer mode was developed by a "special team" of veteran developers from the Dragon Age and Mass Effect franchises. He says the mode will offer "fast-paced" gameplay that will challenge you to think strategically.

"It was early in the game's development that we realized how much fun fans of our series were having, with so many players teaming up in Mass Effect 3's multiplayer mode," Flynn said. "We can't wait to give Dragon Age fans an even bigger and deeper experience."

As you make your way through Dragon Age: Inquisition's multiplayer mode, you will collect loot, craft new weapons and armor, and even unlock new characters. At launch, there will be 12 characters across three classes (Warrior, Rogue, Mage) to choose from.

If you're attending PAX Prime this weekend in Seattle, you can go hands-on with Dragon Age: Inquisition's multiplayer mode at the Xbox booth.

Dragon Age: Inquisition launches November 18 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, andPC. That's an entire year after the game's original release date of fall 2013.

What do you make of Dragon Age: Inquisition's multiplayer mode? Let us know in the comments below!

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

88 comments
londoncheaptaxi
londoncheaptaxi

Looking definitely interesting and cool

info@londoncheaptaxi.com

TheGreyArea
TheGreyArea

well, I'll admit to being a huge fan of Origins. And I'm already sold on this hopefully being a return to form after the mediocre second outing. DA was always a game I'd end up having conversations with friends who were also playing through it with... I figure being able to join up with those same friends to expand the experience will actually be quite fun 

xolivierx
xolivierx

I'm a bit scared the fighting is going to be like in DA2. The characters controlled like Ninja on steroids with bionic limbs. It was not ''mediaval/fantastic'' at all.

nazgoroth
nazgoroth

Actually doesn't look half bad.

noahxaxpeters
noahxaxpeters

Please make the story coop.. Multiplayer is Not coop

smyheart
smyheart

Does everyone in MP have to be using the same consoles?

justbefahad
justbefahad

Hack n' Slash dungeon fun with mates? Count me in.

jenovaschilld
jenovaschilld

This looks very Lord of the Rings War in the North like, that game was very fun if playing LAN, but that game also had a story built around the game play. I cannot see how just a combat version would work unless it was hordie mode. I think straying from the first game is not the best idea, I hate tacked on MP, and the delay and resources this takes away from the main game, all to try and keep people from selling their game used, and to re-sale meta data collected from its customers when they play it. 

Stogin
Stogin

I had a lot of fun with the ME3 multiplayer, way more fun than I ever thought I would.  I'm hoping this ends up similar.

Realmjumper
Realmjumper

Oh totally different team doing multiplayer so the single player won't suffer. The ME 3 multiplayer was excellent.

M3o5nster
M3o5nster

I think we see where the delay went, but I'd be lying if I said it didn't look good...

kvan33
kvan33

Bioware trying to make lighting strike twice. I get it, but I'm not sure it'll be as successful as ME3.

raydawg2000
raydawg2000

So is the MP mode more like a dungeon crawler type of gameplay?

SingletreeAve
SingletreeAve

Can you pause the action in MP combat, and give orders to your co-op companions? Lol.

JrSlacker
JrSlacker

If it's anything like ME3's MP then count me in.

vadagar1
vadagar1

this is just like MP in tomb raider

or the AH in diablo 3

we dont want it and we never asked for it and we will not use it 

nurnberg
nurnberg

This looks fun however it is obvious they want to have players spend real money to buy currency in the game.  So expect stuff in the game to have a ridiculous price and long grinding.  This is something I really hate about this announcement.

CaveManCobb
CaveManCobb

I've never played this but I'm going to judge it as if I had, hububub!

mdign
mdign

Soo Mass Effect 3 MP with a Dragon Age skin + more microtransactions? 

Count me out.

Vaelore
Vaelore

And 3 months later an awesome RPG comes out that would have gobbled DA:I alive, ku ku ku. >=3

corrus
corrus

This game will be garbage

akires
akires

I will be buying this game mostly for the co-op. The co-op in Mass Effect 3 was a blast. I still play it with a buddy of mine. This looks similar, but in a fantasy world. I'm excited. The single player is just a perk.

Liquid_
Liquid_

gameplay looks just as stiff as the other dragon ages.


no longer interersted

uberjannie
uberjannie

I have my doubts about this, but even so. People who have played this, say that it is actually pretty good. 

Also, if this is the reason it got delayed. F-f-f-f-f-f--f-f-ffuuuuuuuuuuuuuuuuuuuuuu

cboye18
cboye18

So does it have splitscreen?

Stiler
Stiler

 Why do more rpg makers not follow in the footsteps of either Baldur's Gate or Dark Souls?

Where MP is either interwoven into the core gameplay (and thus feels like it's actually "part" of the game) or offer full co op a la BG?

Having a completely optional "tacked on" mp that has 0 bearing or connection to the SP defeats the entire point.

It's like buying an RTS game and getting a diablo multiplayer tacked onto it, it doesn't enhance the core game experience in any way.

I was really really hoping with tihe MP for DA it would be something more impactful, something they did from the start of development that would give it its own flavor and fit the world of DA. I do not play DA games to "loot grind" or run around randomly generated levels, I play it for exploration, characters, story interaction, all of which seem to be sucked out of the mp experience.

Why do rpgs refuse to offer co op? I have seen soooooo many people asking for a big rpg (like TES) to offer good FULL co op where you can drop in and out and play with a friend throughout the entire game, go exploring the world together, hunting for treasures, doing quests, etc. Yet this kind of co op is virtually ignored these days.

In DA:I they could take over the role of one of your party members and play, to me that would be amazing and fun and it would enhance the core game and offer something fans of these games would actually care for/want.

I loved that in BG and I do not get why these days no one seems to want to offer it.

dark_k
dark_k

To quote John Epler "To clarify, playing MP vs. not playing MP will have no impact on your SP experience". If you don't want to play it don't play it, it won't affect your SP experience. If your going into this game as a cinic, likely chances are your not going to enjoy it because you will see faults with everything. I understand having a degree of scepticism but it's easy to forget the positives in the past games and too easy to focus on the negatives especially when the internet masses start crying. So to help people and make the details we know more palatable:


1. This runs alongside the main story but does not influence it positively or negatively.

2. 9 characters at launch: 3 per clas

3. No SWTOR style mp cutscenes so no choices

4. Approx 20-30 min missions

5. You can level up and customise your character

6. Multiple difficulties

7. Levels are randomly generated

8. Loot can be behind barriers such as walls etc requiring different classes to open

9. Loot can be used to customise the characters

10. Loot can be broken down into crafting material

11. You can craft weapons and armor

12. You can spend gold (ingame currency not real world) to buy packs which will contain crafting materials and armor/weapons

13. You CAN spend real world money to buy packs but it's UNECESSARY similar to ME3

14. All DLC for mp will be FREE similar to ME3

15. Characters are voiced


Stebsis
Stebsis

I'd rather get co-op mode like in Divinity Original Sin, that game is really fun to play with someone

lcrava
lcrava

Thanks, but no thanks.

OldDirtyCR
OldDirtyCR

@freedomzealot ME3's multiplayer was regarded as surprisingly decent. The complaint was that Bioware forced people to play it to do singleplayer.


To say it was complete S*** is ignorant. They constantly balanced and added new things to it. I had a blast playing it but even I was annoyed that they stitched it into the single player experience.

Yomigaeru
Yomigaeru

@freedomzealot Unocking/upgrading ultra rares was indeed a pain in the ass, and I mostly played on Wii U (so there was less stuff to go through before you got the URs).

Some of those kits were pretty awesome, though (N7 Fury, N7 Paladin), and it was nice to play as other races. I hope they'll let us play as a krogan or asari in a future game without having to be online.

comethadone
comethadone

@freedomzealot ME3 multiplayer is okay. I don't play multiplayer games and  ME3 is my first online gaming experience. Still, I find it satisfactory. About DA3 MP I'm not quite sure though. We'll wait and see.

_termahnator_
_termahnator_

When you say we, who are you speaking for exactly?

Flamewolf75
Flamewolf75

@akires The single player is certainly way more than just a perk, but Bioware's multiplayer is very enjoyable. I didn't plan on getting this game, but the multiplayer announcement is making me consider.

dark_k
dark_k

@uberjannie It was initially delayed to add the other playable races and related content. And then again to Nov so it didn't compete with other games during that congested period in October, fine tune the gameplay, iron out the bugs and possibly make sure it worked its best with the keep.

TigerStrike1313
TigerStrike1313

@Stiler Because Good rpgs like the TES games offer to much freedom for two people. Meaning in co op some asshole could screw your gaming by killing someone you dont want killed and you the player would be the only one stuck in that world.Even kill someone on accident. Only way co op would work is if the the things they attack are limited in your world. Also items that are quest related or just items in the game world that are unique. youd run into the same thing as before. someone that has a item you need or quest item and drops it in a river somewhere cuz they dont know what it is. Well your just screwed...So even if you limited the interaction with The "host" player so they are just glorified npc. Well then whats the fun for the other player if they cant get the same experience that you can? thats why Elder scrolls games with so much freedom should only be single player. Way to many things to screw up the game if it was co op. and even if they did do a good co op. they would have to sacrifice a lot of things that make the game what you love now. just so you can play with your friend. but now all you got is a inferior product with co op. Games like this that just a a lame feature multiplayer like this. Is bad for both groups. Bad for the co op people that want something like this and bad for single player people. Bad for the co op crowd cuz its just something you can do for whatever reason. with no impact at all then just playing the game with a friend. And single player because they wasted time from making the game to add this shitty feature.

medafaded
medafaded

@dark_k I like to see DLC for free. It bugs the hell out of me when they sell a video game for 60, then turn around, and say HEY! If you like getting f'd up the ass so much, come buy the season pass, for another 30.00, and the real cool DLC will come out in 2 days, than we can F*** you some more on. 

katerinafm
katerinafm

@dark_k Pretty sure they said 12 characters at launch. Maybe you're confusing it with the 9 companions you get in the singleplayer?

justinka777
justinka777

@lcrava  what the crap does that mean? thanks for the multi player but you don't want it? then don't play it since you clearly have already made up your mind some time ago that you will not, I suppose the usual "this is going to be a crap game" just doesn't fit in with this amazing news. even the loony haters would start scratching their heads at something like that.

xolivierx
xolivierx

@medafaded @jenovaschilld LOL. I bought DA2, played it for 2 days untill I realized it was one of the most crappy games I have ever played, and I put it in the trash can.

noahxaxpeters
noahxaxpeters

That's why you play coop.. Not to be confused with multiplayer which is what most are doing here.. That's why you play coop with RL buddies that want to help you out n not screw you over like multiplayer would

Stiler
Stiler

@TigerStrike1313 @Stiler Your entire argument implies that you'd be playing with some random person, when I am talking about people playing with friends, people you know and people that wouldn't try to "mess" up anything. 

Heck even then most of what you said could easily be options the host could set. If you want to allow questing for other group members, etc. Allow npc's to be harmed or not. 

I was mainly talking about a player joining oyu and just exploring the world, someone who you'd actually communicate with (IE teamspeak or something) and you'd stick together. 

So when one player talks to an npc BOTH players shouljd "See" it and then the host makes the choices or the other player (if the host allows this). 

To me it's entirely possible and would work well if done right. 

That's exactly what many TES fans who have asked for mp have wanted, we never wanted this "TES mmo" that we got, but just simple co op that allows us to explore the world with a couple of friends.