Check Out 16 Minutes of Dragon Age: Inquisition Gameplay Footage

Creative director Mike Laidlaw walks you through the first part of this October's RPG.

BioWare today released a 16-minute Dragon Age: Inquisition gameplay video showing off the highly anticipated open-world game. The video is narrated by creative director Mike Laidlaw, and shows a warrior journeying through one zone from the full game. This zone is bigger than the entire Dragon Age: Origins playspace, and is replete with dynamic objectives (bear-hunting, anyone?), Laidlaw says.

As you might expect, the Dragon Age: Inquisition video culminates with the player encountering a massive dragon and working hard to bring it down. In the video, the dragon spits fire, bats its wings, and stomps around, making it so you need to strategically plan your moves.

The Dragon Age: Inquisition video also shows off the game's "Focus" abilities that allow the player to slow time down in order to land more precise and effective damage against a dragon. In this case, the player is able to target the dragon's legs and head using Focus. However, Focus is a finite commodity and you can only use it if you've built it up over time.

"This is the Dragon Age game we've always wanted to make," Laidlaw concludes the video saying.

Dragon Age: Inquisition launches on October 7, which is a wildly busy day for new releases.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

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Eddie Makuch is a news editor at GameSpot, and is a big UCONN athletics fan.

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Discussion

208 comments
PowerDingALing
PowerDingALing

Looks boring. Sad, 'cause I was expecting much from this game.

kingsanchez4
kingsanchez4

Bioware strikes again... They make the best story driven games ever now they seemed to of mastered the graphics and combat systems along with it. A game couldnt get more perfect. I'm so excited for this one. Only 2 things that caught my eye that I would like to see changed. The archers arrows seemed to of went through the enemies giant shield and when friendly's got knocked down it looked kinda... stupid. Other then that a perfect game imo. Release, so close yet so far.  Of course it's only a 16 minute video. I would love to see more soon.

heguain
heguain

Inventory system looks nice, art and combat as well :)

wowgrandpa
wowgrandpa

this being open world, the game seems to be missing a highly important first person view. 

after watching this a 2nd time i was quite frustrated with the camera, and my main character blocking my view by standing directly in the center of the screen. 

this reminds me of the latest tomb raider. it was so frustrating. (i know, 1st world problems, being forced to stare at lara croft's lovely rear end for hours at a time, right)

wowgrandpa
wowgrandpa

the combat seems very casual. 

iron bull voice is so fake, knowing who the actor really is, it just breaks the immersion. also, both male actors for the main character voice are again complete fail for me. so i'm stuck playing a female out of process of elimination.

the interaction with the menus and HUD seems very cartoonish dispite the nice world graphics, so it hurts the environment that was set up by bad art choice for menu overlays. the immersion isn't there for me. the art just doesn't look grim enough for my liking.


the modern art style of the graphical interface reminds me of da2 again. i just don't get it. it just doesn't fit. the original game had a style of old tattered parchment. then came along some fugly art for dragon age 2 menus, and it seems to have stuck.

man when he went through to "nerd out" with that inventory/skills/loot menu screen. i was absolutely cringing.both in function and style. just "nope". hell no.


also, did anyone notice that you can't walk around outside of combat as anyone else besides the main character?! when combat ends you get forced back into main character perspective. lame!

i was really getting my hopes up for this game, but i'll honestly probably just go enjoy more modded skyrim instead. and DAO was game of the decade for me, right above games like xcom, don't starve, and a couple others.

kevinseandooley
kevinseandooley

I really like the near to the ground camera angle, it allows you to see alot of the environment at any one time, looks stunning.

gameroutlawzz
gameroutlawzz

After playing Dragons Dogma: Dark Arisen its hard to be interested in the combat offered in most other RPGs outside of dark souls. Fact that this is real time and not like DA:Origins or Baldurs gate and that the A.I looks RIDICULOUSLY dumb (just look at his fighter for the entire fight against the dragon he hasnt swung his axe once before the guy decided to pick and control him) makes the game not that much interesting outside of the beautiful graphics. I swear I just want a new Dragons Dogma game,that game went way too much under the radar while overhyped 'shiny' turds like this game here get all the attention. No games does creature designs/animations and combat as epic as Dragons Dogma yet.

skopas
skopas

..nice, I must say. They put alot of work into this.   Game looks smooth, mechanics dont seem clunky and visuals are a feast.  Hopefully it's a huge world with lots of game time.

REDShadowG
REDShadowG

I'm so sick of these DA 2 haters, foolish noobs that haven't even tried the game but hate it for the same reason that they hate CoD, bc its apparently cool to do so.

DA 2 wasn't half the bad game y'all make it sound, it was a solid sequel that greatly expanded upon the franchise's combat but it sadly fell short and/or did some miss-steps with other aspects, the most problematic one being the available locations.

Still, that doesn't make it as terrible as you are trying to make it sound.

cratecruncher
cratecruncher

This looks like a Skyrim wannabe but with even more exclamation point markers, targeting reticules and cartoon-like numbers flying around. Why does everyone have British accents? "Inquisitor, it's an honor!"  Groan.  I just want an immersive world with decent dialog choices, believable characters and a story I haven't heard before.  I'll steer clear of this.


The sound effects were good.

method115
method115

Watched like five minutes didn't want to spoil to much. I've seen enough first day preorder.

Sun-Tzu-GE
Sun-Tzu-GE

This is so much better than The Witcher 3.I'm preordering it right away !

kave1793
kave1793

The more I see of this game, the more I want it.

Kinguard73
Kinguard73

If I get bored enough I'll probably buy it. I doubt it however. It is not that I hate the series I just need more of a reason to purchase.

wollus
wollus

Love how that conversation about throwing soldiers for flanking purposes was simultaneously being had by 3 pairs of people.

IJONOI
IJONOI

While the environments and characters look amazing. I'm not blown over by much else.

The combat seems very arcadey, and unless it requires you to stop and plan ahead on higher difficulties to survive, it will be a let down.

Don't even get me started on that horrible voice acting...

The dragon fight looked quite predictable and a lot of 'mash button until dead' mechanics.

biggest_loser
biggest_loser

I'm not convinced yet. One thing I loved about the first Dragon Age was the challenge of it and having to plan your attacks and spells. Yes they have the tactical overview in this one but is there any point in using it if you can just blast your way through enemies like a conventional action game? We can only hope that it has harder difficulty levels or something. 

streamline
streamline

That doesn't look like Redcliffe at all. Archer looks much more tactical than before now that we can run around and aim at weak points. Mage doesn't seem as strategic as in DAO, but better than DA2 by a little bit.

mr_nee
mr_nee

where's my 16minute video of ME4 gameplay??? 

JetSetWally
JetSetWally

well the sound designs pretty amazing at any rate

Devils-DIVISION
Devils-DIVISION

Even in an Alpha state the game looks amazing! I can't wait to play it--loving everything that's been done with it so far.

Caldrin
Caldrin

Is that a Skyrim style UI I see there for the skills and inventory...

I mean the one big thing everyone hated about Skyrim they decided it was a good idea to basically copy it for this game ?? Really?


Bioware please look at Divinity: Origional Sin for what a UI for skills and equipment should be like :)



Sorrow_42
Sorrow_42

Can't.......F!@#ing...WAIT...

Anigmar
Anigmar

Give me mouse+kb gameplay. Some people like controllers, some don't. I'm gettin tired of pc games with awful controls and menu systems just cause they worked more on the console versions. And the combat looks too much like DA2, flashy but too arcade. Not again Bioware, this is your last chance.

VR_Verdugo
VR_Verdugo

I like the graphics and the combat is flashy but doesn't seem to require much thought. Looks like DA2 again.

dannyw411
dannyw411

Graphics are great you guys are blind plus most of you are gonna play on console so you don't get the rights to moan about graphic Cough 900p 30fps Cough and the thing we should be talking about is whether or not its gonna turn out like dragon age 2 because it was terrible and EA still publish this game so they are gonna rush it plus he talks about open world but it looks really linear 

nyran125tk
nyran125tk

people bitching about graphics, graphics arent going to get amazing till 2 or 3 years. These games have been development for years already. But the NEXT batch of games they start to make for 3 years down the track, is going to look epic.

ecurl143
ecurl143

I'm not sure about this one - looks kinda boring and the graphics look a bit dull to me.

Trying hard to compete with Skyrim and I've had my fill of these types of games nowadays - time to move onto something else I think, so I'll be passing on this.

gamingfriendly
gamingfriendly

Watered / dumbed down + Origin is all i am going to say, pass.

Deano
Deano

the graphics look very good, I don't see why I won't buy it, it's coming out months before witcher 3,

guaxininja
guaxininja

off-topic commentary: I think it's getting weird having such realistic graphics and gameplay, but no enemy/characters debilitation mechanics and dynamics in combat. No creature in a world that aims to be realistic should fight with 100% of performance from the beggining til the end of a battle. 

Alucard1475
Alucard1475

Looks great, but it also looks like an imminent downgrade. Hopefully, I'm wrong.

Devils-DIVISION
Devils-DIVISION

@gameroutlawzz

I see you haven't taken much notice to the fact this footage is of an Alpha Build: meaning still in early development. 
As for your disinterest in it, I played and platinumed Dragon's Dogma, and absolutely loved it. In no way does the excellence of Dragon's Dogma interfere with this game. I can't understand how & why gamers cannot play a game for the sole sake of enjoying it. I would absolutely HATE if every RPG had the same combat as Dragon's Dogma. 

driftinscotty
driftinscotty

@REDShadowG I mostly agree. I had my problems with DA2, but I never thought of it as a "bad" game. I was a bit disappointed in the combat system and limited locations, but there were several strengths to it. The characters were still great, and the story, while smaller scale thatn DA:O, was mature and intelligent. 


It looks like Inquisition will address some of the things I wasn't crazy about in DA2. This demo looks pretty smooth. 

Anigmar
Anigmar

@REDShadowG I played the game to the end and it wasn't good. The way characters liked/hated you was silly. The best example was trying to be nice to Anders/Fenris with a male hero resulted in them flirting with you and not accepting their proposals caused the 'friendmeter' to go down. The limited location you mentioned was terrible, and the visual style was nice but the game had severe issues with DX11 from day 1. The issues lasted 2 months and required 3 patches plus a very specific gpu driver version to work. Imported save data was wrong. Combat was too arcadey and the lack of tactical camera a bad choice. Some of these things are just personal tastes, others are facts.

Xan26
Xan26

@wollus The conversation was happening between the Bull and the elf on the player's party.

wowgrandpa
wowgrandpa

@IJONOI i am sadly agreeing with you. 

the combat seems very casual. the interaction with the world seems very cartoonish dispite the nice graphics. the immersion isn't there for me. the art just doesn't look grim enough for my liking.

iron bull voice is so fake, knowing who the actor really is, it just breaks the immersion. also, both male actors for the main character voice are again complete fail for me. so i'm stuck playing a female out of process of elimination.

also, the modern art style of the graphical interface reminds me of da2 again. i just don't get it. it just doesn't fit. the original game had a style of old tattered parchment. then came along some fugly art for dragon age 2 menus, and it seems to have stuck.

man when he went through to "nerd out" with that inventory/skills/loot menu screen. i was absolutely cringing.both in function and style. just "nope". hell no.

also, did anyone notice that you can't walk around outside of combat as anyone else besides the main character?! when combat ends you get forced back into main character perspective. lame!

i was really getting my hopes up for this game, but i'll honestly probably just go enjoy more modded skyrim instead. and DAO was game of the decade for me, right above games like xcom, don't starve, and a couple others.

driftinscotty
driftinscotty

@IJONOI I know what you mean, but I wouldn't judge it just yet. For a demo, the creators weren't going to show their team getting repeatedly slaughtered by a tough adversary. They likely had it on the easiest setting, just to display what you and your team will be capable of. It's actually a decent teaser.


If past DA games are anything to go on, there will be plenty of extremely tough fights that will require you to employ a lot of tactical thinking, tweaking, and dying, especially on the higher difficulty levels. 

Pro-Aktivity
Pro-Aktivity

@biggest_loser To be fair DA Origins was not hard at all. Maybe if you bumped the difficulty to nightmare, but the same would be applicable to most games these days. 

digigamerx
digigamerx

@nyran125tk  I agree with you on that front. That's why Watch_dogs was a huge disappointment graphical wise to many people. It took 5.5 years to make so back then when in development they didn't have the graphical enhancements of today. On that note I think the graphics for DA:I look great. People on here forget that it is an Alpha build being shown and not all the graphical features are used. Looking forward to it's released already pre ordered the Collector's Edition. I think they have learned their lesson from the last one. here's hoping.

blee575
blee575

@ecurl143 If it's world is as breathing and detailed as Skyrims it's a must for me. I'm not even close to having my fill of theese types of games, it's action that I've had enough of.  Every experience that is not fundamentally based on action is a good thing.

Btw I think the graphics are absolutely stunning. 

pspearman
pspearman

@guaxininja So you didn't see of hear them talking about how on larger animals you can target specific limbs and demonstrated this by crippling one of the dragons legs causing it to keel over...

yngsten
yngsten

@driftinscotty @REDShadowG

We should thank the guys hating on DA2, the hate had a part in making Inqusition a greater experience I'm sure. DA2 wasn't a downright bad game, but neither was it worthy of the DA stamp.

strrckshn
strrckshn

@blee575 @ecurl143 The world in Skyrim was empty not much wildlife.  

Until the mods arrived.

Deano
Deano

@shingui5 @Deano well I didn't think DA2 was terrible, they tried doing things a bit different to DA1 and it didn't quite work as well but I still thought is a reasonable game and had no regret purchasing it.