Capcom Sales Decline Due to "Lack of Major Titles"

However, Dead Rising 3 and Monster Hunter continue to sell.

Sales at Capcom dropped significantly compared to the same period last year "due to a lack of new major titles," the company announced today.

In its financial statement for the quarter ended June 30, 2014, Capcom confirmed that net sales decreased 9.57 billion yen ($93 million, £55.1 million), down from 45.1% from the previous year.

However, operating income was up 75.3% from the previous year, an increase of 1.26 billion yen ($12.2 million, £7.2 million), while net income dropped 7.5% from 828 million yen ($8 million, £4.7 million) the previous year to 765 million yen ($7.4 million, £4.4 million).

Capcom said the million selling Dead Rising 3 "continued to show robust sale," while Monster Hunter Frontier GG "performed steadily with major update." Monster Hunter Freedom Unite iOS also performed well, according to the company.

Capcom said it was "on track to achieve full-year forecasts with improving profitability" saying it aims to improve earnings by "reducing the cost of sales."

Check out our review of Super Ultra Dead Rising 3 Arcade Remix Hyper Edition EX Plus Alpha Review.

Got a news tip or want to contact us directly? Email news@gamespot.com

Did you enjoy this article?

Sign In to Upvote

165 comments
tremwar
tremwar

The people in charge of Capcom will continue ruining their IP with cash grabs until they get the value of the company in buyout range... then they'll dump it, and make a killing off that too... politics 101...


Let's just hope that whoever buys it takes better care of it than the greedy jerks running the show right now.

MigGui
MigGui

sounds like they'll need a new street fighter, since they decided to kill megaman for some reason.

hecre
hecre

@MigGui Meganan died because Keji Inafune walked away from the company in December of 2010. He got tired of not having creative control with his creations. (Megaman). So he bounced on them while Resident Evil Revelations was in the middle of development. Started his own company and is now reviving Megaman through his new creation Mighty No.9

Shinji Mikami (Creator of Resident Evil) did the same thing. aswell as every other AAA developer Capcom once had under their wings.

Techtroll
Techtroll

Dont cap your pc ports at 30 fps as well as make exclusives for the losing team and maybe people will actually buy your game

DrKill09
DrKill09

...typically what happens to a dying company.


Say hi to Midway and THQ for me.

rob19ny
rob19ny

Megaman is your savior and you still shun him

francisjairam16
francisjairam16

The Last Capcom game I played was Street Fighter Alpha on the PS1 

snkcapcom411
snkcapcom411

Capcom forgot who they are:

Resident Evil

VS. Series

Mega Man

Onimusha

Devil May Cry

Dino Crisis

Final Fight

Darkstalkers

Street Fighter

Ghouls 'n Ghosts

Okami

Monster Hunter

Dead Rising

Power Stone

Rival Schools

Tech Romancer

Cyberbots

JoJo's Bizarre Adventure

Strider

DMC, Lost Planet 3 and Remember Me didn't help either.

Capcom, go back to what made Capcom, Capcom!!!

How about a Smash Bros style game called "CAPCOM VS. CAPCOM" with characters from our favorite franchises?!!

Take "Resident Evil" BACK TO "Resident Evil".

Bring back "Onimusha".

All new next gen Mega Man, Okami, Darkstalkers, Dino Crisis, Ghouls 'n Ghosts!!!

How about "Rival Schools X Power Stone"?

GET CREATIVE AGAIN!!!

snkcapcom411
snkcapcom411

And an all new next gen "Final Fight" as well.

Stogin
Stogin

@snkcapcom411 Dude that sh!t would be awesome!

DrKill09
DrKill09

@snkcapcom411 EXACTLY!  I mean, since they're broke, even if they started again with some smaller budget titles, I'm sure they could turn it around.  Their problem is arrogance.  They don't think they need to listen to the fans, and it's crippled them.  We said RE5 was the wrong direction, so they took it even further on that path.  We hated the redesigned Dante in DMC, so they mocked us in the game.  We BEGGED for a new Mega Man, so they canceled FOUR games.


Another thing they MUST do to win back the public trust is to admit they were wrong for all the DLC, rereleasing MVC3 with extra content only months after launch, and ruining DMC, Final Fight, and Bionic Commando, and APOLOGIZE!


Otherwise, they are going to go out of business within a year.

snkcapcom411
snkcapcom411

You are so right! And I forgot about Bionic Commando and I guess they abandoned Star Gladiator, Cannon Spike and UN Squadron as well.

A Smash Bros. style game called "Capcom vs. Capcom" would be awesome. As well as "Rival Schools X Power Stone" as well as next versions of Mega Man, Darkstalkers, Final Fight and Onimusha would be a good start and "Capcom vs. SNK 3". "Resident Evil 7" needs to return to "Resident Evil".

Capcom is destroying Capcom!

Wow.

tmorri603
tmorri603

Capcom is becoming the next Sega minus the console. They have good IP's but are letting them rot or running them into the ground. Also, their best talent have been jumping ship for some time now.

grenadehh
grenadehh

Last good Capcom game I remember was RE2. Other than Monster Hunter. Unfortunately fake RE fans have kept the company in business because RE is their # 1 selling franchise.

VegasAceVII
VegasAceVII

I don't even know how this company is still in business.  I suppose Monster Hunter, Dead Rising and further renditions of Street Fighter seem to be keeping them afloat.

Kevin75
Kevin75

@VegasAceVII They are almost out of money so they won't be in business for long. There is a rumor that a Chinese Company will buy them out, but it is an old rumor, but buyouts take time so it might still be true.

grenadehh
grenadehh

Isn't the article title sufficient on its own? If you don't make any games, obviously you can't sell any games. Especially seeing as the vast majority of the market CAN'T buy monster hunter without buying a new system - or doesn't want to.

SavageEvil
SavageEvil

Some rather delusional folk in here Dead Rising has never been a star seller for Capcom, it's always been their plethora of releases usually led by Resident Evil series. Problem with Capcom is they rely on RE way too much and it's turned into a confused mess of it's former self. They squander great IP's like Mega Man and DMC and make bone head decisions with would be blockbusters like Monster Hunter. 

Capcom needs to quit making stupid decisions, build out a new Mega Man game in the vein of the X series for home consoles, MH needs to land on home consoles in a big way, it's already on portables and needs to land in a big way on home consoles simply because of it's online connections and monster hunting along with the loads of micromanagement it has within it.  Dragon's Dogma was a surprise and it needs to take a little more from the MH series in terms of having a world that is large and fit for adventuring along with missions that make sense and their incredibly detailed combat system(DD). If Capcom was smart they would build a Dragon's Dogma 2 with a massive world teeming with multiple kingdoms, creatures, people, dungeons and abilities and spells waiting to be found. Make night time venturing truly dangerous where limited sight and more powerful beings roam around. More varied enemies and abilities, ability to combine classes to build out venerable dual role avatars would be interesting. Have a deeper lore into why the cycle exists and why it must exist and build a story from that. The original story was nice but it didn't make any sort of distinguish between male and females at all, the story assumed you were male no matter what(that's bad Capcom). Anyway if they get someone in there who can really push them forward down the right path of releasing compelling titles that really feel different to play, I personally loved DD to no end. Combat, abilities and the character movement was impressive. 


Mega Man, RE and DMC, followed up by MH DD and DR/LP. For the love of all that is sanity, stop making games that control like you're a bloody tank(RE, LP, etc.), half of the difficulty in the game comes because you are too busy fighting with the bloody controls. That is bloody stupid, make decent controls and make the game difficulty something tangible and genuine, I'm pretty sure there are some really smart guys over there who can help you with that.  No on disc DLC charges, that's underhanded and cheap will lead to you getting a spanking by consumers handily. Next thing stop building Japanese IP with western developers at the helm, that's not what we want, we buy Japanese games because they are different from the western stuff we're used to, stick to what you do best.

grenadehh
grenadehh

@SavageEvil I read your comment until you cried about tank controls and then I stopped. People who mention this argument, I've concluded, have some sort of ambulatory impairment or utterly lack spatial intelligence. Literally they have no spatial intelligence. How exactly do you people want the movement controls to work? Left, right, forward, backward, and diagonals or up down. Those are literally the only possible ways unless you want ALL controls to be 100% kinect. I suggest you (all people making this illegit point) go out and try to actually mimic the movement of your game characters. It's not fluid in real life, either.

grenadehh
grenadehh

@VegasAceVII @grenadehh @SavageEvil I'm just pretty tired of the term tank controls. There's a thing called physics. You can only be so mobile and fluid. Even the people in American Ninja Warrior are clumsy and fail pretty hard at moving.

SavageEvil
SavageEvil

@grenadehh  I am seriously confused, I read your post and nothing you said has anything to do with the "tank-like" controls in RE games. Both you and VegasAceVII are both lost.  

There is no bloody momentum or physics in RE character movement, never has been and probably never will. If you understood momentum you'd know that RE with it's horrible controls would suffer if they added momentum to that game in any capacity. Play RE and run in one direction then let go of the control, guaranteed your character will come to a stop instantaneously...i.e. no momentum. 

If you want to see a game attempt to simulate momentum, play inFamous. You can move Cole in any direction you push the stick, but changing direction causes the character to pause to change direction. RE does this like a blasted tank, you have to stop, press left or right to turn, then press up again to begin moving in your new direction. Humans do not walk or run like that, if you do then you need to see a doctor about that. Humans lean if we are moving quickly, games attempt to simulate this not many succeed, but RE is the absolute worst at it.

Your point is off base and not legit at all. GTA does just like inFamous but goes a step further and adds slowing down(momentum) then humanly does the pivot with weight shift on that foot before taking off in another direction, no tank like controlling there at all, free movement which is dynamic. I want you to go try it, just play some GTA and run with your character in one direction and attempt to do a full 180 watch what happens. That game uses momentum, RE not a chance.

I can mimic movement of RE characters just fine since they are easy and stiff as hell. Do you walk around like RE characters? Do you come to a complete stop, then pivot your body to turn or do you do it all in a fluid motion? Try again, I think you must have confused something but I know what I am speaking about, I'm an athlete and being fluid is something that comes with the territory and I have never seen people move like that. I can imagine playing football and everyone moved like they do in RE, that would be so hilarious to watch. It's called being dynamic, humans dynamically move all the time and RE is far from dynamic. Yes the term "tank like " controls is a thing and RE started it and still uses it, when you run it's a little less pronounced but still there.


Hope that cleared up whatever you thought I was speaking about, cheers.

hecre
hecre

@SavageEvil They can't make a Megaman game without Inafune.....He's the brains behind the Blue bomber. Why do you think they cancelled 4 MM titles?

AtheistPreacher
AtheistPreacher

I really have no idea why they're not porting Monster Hunter to Sony consoles and/or PC.  There's no reason it can't become a phenomenon in the US like it has in Japan, but you have to put it on a non-mobile platform.  I'd buy a Monster Hunter game on PS3, PS4, or PC in a second.

Oh, and I'd totally buy a Dragon's Dogma sequel.  They had said they considered the first game a success and would like to make more games, and yet we haven't heard anything about that...

Darkhol0w
Darkhol0w

Hey Capcom..how about a PC port of Dragon's Dogma. No? Then don't complain that you don't got any money ya bastards.

grenadehh
grenadehh

@Darkhol0w Yea or literally any of their games. DR1, Lost planet 1, DD, Megaman X MAKE AN HD COLLECTION, any of that on PC.

VegasAceVII
VegasAceVII

@Darkhol0w Man, that would look amazing if they did it right-- oh wait, they don't know what they're doing right now...perhaps it's best they don't.

anitasockmywang
anitasockmywang

I am tired of people bashing Resident Evil 6...  It was a good game.  Not perfect, but far better than what a lot of haters say.

VegasAceVII
VegasAceVII

@anitasockmywang I understand all the complaints with it and I agree with most of them, but that doesn't mean I didn't enjoy my time playing it.  I liked the game for what is was-- flaws and all.  Haven't replayed it since.  It isn't worthy of any extra of my time, like previous entries were.

Stogin
Stogin

@anitasockmywang Sorry man, I was a huge RE fan, hell I even liked RE5 because I could play co-op with my friends, but 6 was just awful.  WAY too many QTE's, I have to do a QTE to climb a building??? That was way too much, the story was all over the place, just a huge disappointment.  I was so hyped by everything they were saying, with 3 different stories and different play styles between the groups, nothing but garbage in the end.

SavageEvil
SavageEvil

@anitasockmywang Sorry but RE6 was by far the worst most schizophrenic RE game I have ever tried to play. It was like DR with bigger enemy damage and none of the fun factor. Pure unadulterated trash. RE5 was already derivative, RE4 was phenomenal and RE5 steered off course and RE6 ran aground and it's reactor went critical and irradiated the whole coast line.

Kevin75
Kevin75

@SavageEvil @anitasockmywang Yeah their idea that it was action that sold RE4 instead of the solid well rounded and rememberable experience, is what is really killing the RE franchise.

Zignoff
Zignoff

You could be smarter about your games like Koei has become, and take a few more risk, like Sengoku Basara 4 which didnt do well in japan anyway, Just translate it, no god awful dub,  and do digital and guess what ?

easy money....

yemsols
yemsols

@Zignoff ^ This is just something I dont get why they havent done. I know for sure is a major reason they are in this state is because they dont listen to their fans


Gen007
Gen007

Capcoms real problem which i haven't seen anyone in the comments mention at all is the fact that they are desperately trying to westernize their games. As a result they are destroying a huge part of what made their games desirable in the first place. Hell it seems like they cant even be bothered to develop their own games anymore which is the most disturbing part imo. 

RE6 was all them but we all know how that went but DmC that was ninja theory. The new strider was by double helix i believe although that game turned out alright I guess. The most mind boggling one though is lost plant 3 it was made by spark unlimited like really capcom really? The people responsible for legendary and turning point you would outsource one of your most promising franchises to them? Don't forget operation raccoon city was by slant six games. So many of these duds have capcoms name on them but weren't actually made by capcom which is funny. All this outsourcing to western devs is a bit puzzling.


That said it hasn't been all bad. The stuff they did handle themselves actually turned out well for the most part  namely dragons dogma and DR3.  SF4 did well for them this last gen despite all the haters anyone who actually follows fighting games knows that SF4 and MVC3 are still the most played fighters(have been the biggest games at evo since release) and the updates were justified and reasonably priced same people who complain have no clue quite frankly and probably don't even play fighting games.

Gen007
Gen007

@Thanatos2k @Gen007 lol it's pathetic that you feel the need to call someone else pathetic over video games and there's no doubt in my mind you've most likely spent far more on much worse. In the FGC(fighting game community) yes it's a thing SF4 is still played heavily til this day and they are the real fans and they wanted that dlc and it was fairly priced for what it added. I would ask you to prove me wrong but of course you won't youll probably just resort to name calling and what not.

Thanatos2k
Thanatos2k

@Gen007 Oh give me a break.  The DLC and new version scamorama surrounding Capcom's fighting games is pathetic as is anyone who defends it.

hecre
hecre

@Gen007 They went the Michael Bay, John Woo direction....