Capcom details Dead Rising 3 co-op

Online mode allows players to jump in and out of friend's game at any time with progression carrying over to their own game.

Microsoft and Capcom Vancouver have released new details about the online co-op mode for the Xbox One launch title Dead Rising 3.

In the online mode, players can jump in or out of a friend's game at any time. All progression and experience points achieved in a friend's game will carry back to their own game, Microsoft said.

In addition, all missions completed in a friend's game will also be registered as "complete" in their own, making it so players will never need to go back and replay a co-op mission.

In Dead Rising 3's co-op mode, players will drop into the boots of Dick, a "wisecracking trucker." According to his description, Dick sees Dead Rising 3 main character Nick Ramos as his best chance of escaping Los Perdidos alive and will play a "key role" in the story.

In addition to detailing Dead Rising 3's co-op mode, Capcom also revealed "super-combo weapons" for the game. This new tier of combo weapons requires at least three components to craft and features "unique abilities that let you decimate crowds of zombies with devastating effect."

Examples provided include the ultimate powershout (a concussive horn made of traffic cones), the ultimate grim reaper (a flaming scythe made of a katana sword, scythe, gas canister, and mask), and the massive bomb, described as a mini-nuke that obliterates all zombies close by.

Dead Rising 3 is an Xbox One exclusive and will be released as a launch title for the platform on November 22. Its gameworld is larger than the first two installments combined.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

180 comments
browning9666
browning9666

Dead rising 1 was a 360 exclusive. Dr2 case zero was a 360 exclusive. Dr2 case west was an exclusive. Dead rising has never been a "timed exclusve". When its advertised as being only on the xbox it stays that way. Microsoft funded the development of this game, and capcom definitely had to sign something agreeing that it was only going to release an xbox version. Even if the game were to tank on xbox (which it didnt, btw) they wouldnt lose a lot of money, because microsoft paid for most of it. However, if they were to develop and release a ps4 version, if it tanked they would lose a ton of money, and theyd get sued by microsoft.

So sure, it runs 720p and 30fps on xbox. However, even if the ps4 could run it better (which it couldnt, btw), it wont matter anyways, because its an xbox one exclusive.

But i think its sweet that an xbox exclusive is getting so much attention from sony fanboys. Why dont you guys focus more on your P.O.S4 exclusives, because whining about our games wont make them come to playstation. Capcoms announced it, and so has microsoft.

wexorian
wexorian

No split screen, It's on xbone, Capcom games lately sucks, No multiplatform, GIve us more happy news.

Class_Act998675
Class_Act998675

Fanboys being fanboys, what else is new? "It's being published by M$, so it won't come to PS4 XD!" 

Withholding facts is the oldest trick in the fanboy book. You Xbone fanboys are getting lazy. 

wizardboyus
wizardboyus

y u  no split-screen capcom!? oh well no matter as i'll be gettin a ps4 anyway

Toysoldier34
Toysoldier34

I will wait for them to release the game on PC at a later point. Most Xbox "exclusives" are only time exclusives that come out for other systems later and part of the deal is they can't say it is only timed. 

DarkChyld
DarkChyld

Sounds like a winner. hate i'm gonna miss it. even though capcom has been sucking lately, I do hope this suceeds. 

wyan_
wyan_

Looks good Capcom. Now bring back the saturated color palette.

captainMorgann1
captainMorgann1

Can we have more than one friend join us? I would like to play with 3 other people that would be sweet

Wrathesoul
Wrathesoul

Unless co op is split screen it shall never be of interest to me.

PETERAKO
PETERAKO

this deal to have this exclusive on Xbone seems kinda poor on capcom's part. she is in a quite difficult economic state. what if the exclusivity doesn't generate enough money as a multiplatform release would? did they thought of that?

At3fD
At3fD

now this is cool, can't wait to get it on xbox one

jtthegame316
jtthegame316

this and crimson dragon the first two games i plan to get when i get x1

Bowser05
Bowser05

This looks cool. Definitely want this when I get my X1.

TrueGB
TrueGB

The way multiplayer should be done. Still not impressed about Capcom specifically designing the game for CoD players though (they said it, not me).

frozenux
frozenux

Meanwhile in Capcom bank accounts....

Kamitama
Kamitama

wait, capcom still exists?

elementonly08
elementonly08

Cue the Sony fan tears. If this was IGN this story would have 5,000 comments.

Ovirew
Ovirew

"Nah, it's cool buddy, you can play the game for both of us."

leeko_link
leeko_link

With only $153 million in the bank, Capcom better pray that this game sells.

twisted_sith
twisted_sith

lol sounds awesome. does anyone know if they are going to release this on ps4 eventually?

northArrow
northArrow

@ShutUpFanboys Like most "Xbox exclusives" I wouldn't be surprised if it ended up on PC later. Seing these games on PS4 might be a stretch though

elementonly08
elementonly08

@PETERAKO Lol this game will sell because Xbox exclusives sell unlike Playstation exclusives. BTW Deep Down looks like total garbage I don't want it on my X1.

KommonSinse
KommonSinse

@TrueGB

It was a mistake on their part, I've seen that interview and I don't think they intended for it to sound like that.

 To me it sounded like they meant they were trying to make the game more accessible to everyone, easier to pick up and play, not designing the game with only COD players in mind. Like getting rid of the timer and bathroom only save system in the campaign and letting players decide when they want to just mess around or do some missions.

 Which as a long time DR fan it did bother me to hear that, but there is a nightmare mode that still has the timers and the only place to save a game is in the bathroom.

elementonly08
elementonly08

@Kamitama I still have hope for them although, I think they will lose money on Deep Down.

TrueGB
TrueGB

@elementonly08 Nah. We know it's getting RE6'ed. Don't recall anyone crying over that game.

TrueGB
TrueGB

@leeko_link Really not a big deal. If their next few games sold literally no copies, it's not like they'd keep operating as a company that couldn't afford to operate on $150 million. They'd size down.

But they won't 'cause they've got a bunch of games on deck waiting for next gen releases.

malokevi
malokevi

@leeko_link Being the only open world launch exclusive, with zeds to boot, I think they can count on a W with this one. Reactions have been extremely positive from people who have played it. I expect good reviews.

TrueGB
TrueGB

@angryguy77Not all that interesting. From the article:

"Not yet. We're actually really close on the PC, but still nowhere near being able to run on next gen consoles. Real ray tracing is around the corner on the PC though."

sammoth
sammoth

@angryguy77 Yeah people seem to forget that MS biggest leap in tech is Software.

Class_Act998675
Class_Act998675

@elementonly08 @ShutUpFanboys As was Ninja Gaiden 2. 

RainIsMyDrug
RainIsMyDrug

@elementonly08 @ShutUpFanboys 

Capcom too cheap to published their own game now?  I'll just wait for the ultimate super DR3 Xbox one version when it come out 6 month later after the original 

DarkChyld
DarkChyld

@elementonly08 @PETERAKO awwwwww.  poor hungry troll. *tosses him a couple of microsoft points* don't waste it on the microsoft music app. lol. I kid, I kid

Class_Act998675
Class_Act998675

@malokevi @leeko_link Being an Xbone exclusive, and a only appealing to COD kids, this game won't sell all that well. 

Nice try there, Xbone fanboy.  

angryguy77
angryguy77

@TrueGB @angryguy77  

you didn't read past the first paragraph did you?


if you had you would have seen:

What is Voxel Cone Ray Tracing?
Ray tracing done cheap. It works in a similar same way. Instead of individual rays, or lines, being shot from each pixel, it uses cones and voxels. It covers a larger area and uses a few cones. Prior implementations used along the lines of 9-12 cones which obviously saves a lot of power compared to a ~million rays at a 1080p resolution. It makes ray tracing almost practical on current GPU power. But the triangle or polygon data being calculated on in the scenes are converted and stored as voxels.

and:

Why is this important in reference to the X1?
Because DirectX 11.2 and the X1 chip architecture is built for doing partial resident resources in hardware. Removes the limitations other software implementations had, which held some engines back, such as John Carmack's Rage.

angryguy77
angryguy77

@sammoth @angryguy77  

Agreed, and they still have some details they're holding close to their chest. 

I have a feeling we're going to get a surprise here at the end of the month. Not sure how big, but there is something new coming.