Last year, Infinity Ward drew a measure of flak for not including dedicated server support or mod tools with the PC version of Call of Duty: Modern Warfare 2. With Treyarch assuming command of Call of Duty: Black Ops, the studio will be calling in a more inclusive strategy for the game's PC edition.
Treyarch today announced that the PC version of the forthcoming Call of Duty: Black Ops will support both dedicated servers and mod tools. That functionality comes with a small caveat, though, as the studio noted that the features will be implemented sometime after the game's launch on November 9.
"We plan to open the game up for modding sometime post-launch," a Treyarch PC representative wrote on the Call of Duty: Black Ops community forums. Mod tools allow gamers to create new maps and game types and share them with fellow players.
"We do not know yet to what extent you will be able to mod the game. There are some purely technical issues related to engine and internal tool enhancements that do not easily fit the modtools paradigm," the statement explained.
Currently, Treyarch is "completely focused on finishing the game" and has promised a full multiplayer reveal for September 1.
Call of Duty: Black Ops--a game analysts believe will sell 12 million units by year's end--is due out on November 9 for the Xbox 360, PlayStation 3, PC, Wii, and DS. It will come in three distinct retail options and will also include the fan favorite Zombie mode. For more on Call of Duty: Black Ops, check out GameSpot's most recent preview.