Call of Duty 3 Hands-On - Deeper Into Europe

Activision shows off a number of levels from all three next-gen versions of its WWII sequel, and we grabbed the controls to compare them all.

Activision released one of the most successful Xbox 360 games to date last year with Call of Duty 2, and now it's back with the third game in the popular World War II shooter series. As we've reported in our previous coverage, the game's development has been taken over by Treyarch from series creator Infinity Ward, and this time the action will focus on the Normandy Breakout campaign, which pushed from the Allied landing on D-day all the way to the liberation of Paris some weeks later. Call of Duty 3 is due on all the next-gen platforms--Xbox 360, PlayStation 3, and Wii--but until a recent Activision press event, we hadn't had the chance to see all three versions up and running simultaneously.

Four Allied nationalities--American, British, Canadian, and Polish--are represented in Call of Duty 3's depiction of the Normandy Breakout campaign.

Having played all three games, we've gotten a feel for their relative merits, as well as the feel of Call of Duty 3 in general. Activision showed off different levels in each version, so we got to experience a broad cross-section of the sort of action the game will offer. In short, if you've played the previous Call of Duty games, you won't be terribly surprised by anything here, since the core conventions remain the same. Running from cover to cover, experiencing dramatic scripted events, using your iron sights to gun down Axis soldiers from afar--the gameplay here has remained basically the same from one installment to the next, which isn't really bad considering this series has consistently been among the most visceral and satisfying first-person shooters on the market.

Rather than reinvent the wheel, Treyarch has chosen to intensify the action elements that were already in place in past games. The team has promised a larger scope for the combat, and from what we saw during our time with the game, it seems to be delivering on those promises. In the Xbox 360 version, we played a mission in which we had to advance on an enemy position amidst a raging thunderstorm, trudging through a field filled with tall grass. It's not easy to make progress with the Germans raining fire down on you from up the hill, but luckily we had a tank on our side, and we had to keep close behind the tank and use it for cover as we moved along. On either side of us, we had allies scrambling through the cross fire, ducking behind cattle carcasses and diving among the individually modeled blades of grass in an effort to stay low.

Later in the level, we met up with a larger squad of troops and moved through a path the tank had created toward our objective, which was a fortified Nazi position atop a small hill. But before we could move out into the clearing, a truck came roaring through the grass and exploded in front of us, kicking the firefight off with a bang. Once we got into the clearing, we found it extremely broad, with fortified machine gun positions along the top ridge. This area was large enough that when we died repeatedly trying to reach the top of the hill, we were able to attempt flanking either side of the enemy and using different routes to try out different strategies, before we finally found one that let us avoid enough of the cross fire to make it to the top and help take control of the hill. After cresting the hill, we were thrown to the ground and shell shocked by an incoming artillery blast, which initiated a first-person cutscene in which our allies had to drag us out, cursing our character's sorry butt all the way.

We spent the most time with the Xbox 360 demo and felt that it showcased Call of Duty 3's wider and busier levels most prominently. The PS3 demo level, the Forest, showed off a different sort of action. This one was a bit more linear, sending us down a heavily wooded corridor with Nazi soldiers hiding behind trees all along the way. We were fortunately armed with a scoped Springfield rifle, so we could pick off foes from a distance here, but the underbrush was so thick that going prone to steady our aim proved more trouble than it was worth. After intense tree-to-tree fighting, we finally reached the end of the level, where the Germans had dug trenches to establish a base and then populated it with far more soldiers than we thought we had a chance of realistically taking down.

You'll see nary a loading progress bar, as loading is covered up with a video mission briefing.

Some ballyhoo has been made of Call of Duty 3's seamless presentation of the Normandy Breakout campaign, which will have you playing as officers of the American, British, Canadian, and Polish forces in turn. The way this works is that you'll simply see a full-motion video briefing in place of the loading screen. In other words, as soon as one level is over, you'll move to a video showing maps and old footage that detail the particulars of your next mission, all while the data for that mission is streaming off the disc. So you won't actually be playing the game nonstop from start to finish, but you won't glimpse a loading bar, either, which will hopefully make the game feel more streamlined as you progress.

It's worth noting that the 360 and PS3 versions are identical in terms of content; the only difference we noticed is that you can thrust with the sixaxis controller on the PS3 to make your character do his melee attack (though you can still use the button if you want). The games looked quite similar, too, from what we could tell. The level of detail in the maps and characters has been noticeably ramped up from Call of Duty 2, such as with the aforementioned individual grass blades and rays of light filtering through the trees. The characters' facial expressions, clothing, and animations are also appreciably more realistic than in the past. You'd be hard pressed to say which version looks better, especially since they're both running in 720p resolution, but neither one is a slouch in the visual department.

The Wii version, as it turns out, is content-identical to the 360 and PS3 versions, for the most part. It's reasonable to expect that the relatively weaker system will have fewer enemies and simplified geometry in some parts, but in terms of storyline, basic level design, and so on, you're getting the same game across all three platforms. The Wii version naturally doesn't feature the extreme detail of the other versions, but it does play much like we're coming to expect first-person shooters to play on this unique new platform. Like Metroid Prime 3 and Red Steel, COD3 has you using the remote for fine aiming, and moving the cursor to the edges of the screen will make you turn. The analog stick on the nunchuk makes you move, and the various other buttons of the Wii's controllers let you perform other actions like ducking, jumping, and going to iron sights.

The Wii version will have scaled-down visuals but more realistic, motion-based controls to make up for it.

There are a few more motion controls available on the Wii. Thrusting the remote outward will perform your melee attack, while twisting it to the sides will make you lean. Finally, you can switch weapons by flicking the nunchuk to the side or throw a grenade by moving it in a tossing motion. The Wii level we played was Crossroads, which featured more-typical house-to-house fighting through a ruined, bombed-out village. When we entered one doorway, we engaged in one of Call of Duty 3's scripted hand-to-hand combat sequences, which have you struggling with an enemy soldier in a cinematic fashion. When we last saw one of these minigames on the Xbox 360, we had to merely hit the right buttons at the right time to succeed, but on the Wii, you'll actually have to hold the controllers out in front of you in a facsimile of the onscreen action and struggle as instructed by the game to save your skin and take down the bad guy.

Aside from this difference, the game played like you'd expect. All the core mechanics are the same here as in the PS3 and 360 versions--the difference is merely in how you interface with the game. Luckily, horizontal and vertical sensitivity adjustments were available in the build we played, so we could fine-tune the aiming to our liking, and afterward, we found the actual shooting gameplay to be more satisfying and skill-based than when played with a standard analog thumb stick. With the more flexible aiming, it became more realistic to switch to iron sights and squeeze off a quick headshot to take out that soldier just barely peeking over the barrier. We're looking forward to getting more time with this and other Wii games to get a better feel for this sort of unique FPS gameplay, which seems to approximate the feel of mouse aiming on the PC.

Online play was one of Call of Duty 2's most enduring strengths, and we got to try a few rounds of the third game's improved multiplayer mode on the Xbox 360 to see just how improved it is. This consisted of deathmatch on a typical village map and then a couple of rounds of capture the flag on a map called Eder Dam, which (as you'd expect) places each team's base at opposite ends of a large dam. You can run across the top of the dam or inside it, but the catch is, the middle section has taken artillery fire and there's a gaping hole you'll have to get around by jumping and inching along girders each time you cross.

The big news with COD3's multiplayer is that it's now class-based and features vehicles, Battlefield style. There are a number of classes available, from light and heavy infantry to sniper, antitank, and medic. This merely affects your initial weapons loadout, since you can pick up other players' weapons when they die to change it up. Each class has some special abilities, as well. As the sniper, we were able to sight in the enemy's flag base with our binoculars to call in an artillery strike--and then we died laughing when the kill list lit up with the name of nearly every member of the other team.

The class-based, vehicular multiplayer feels more robust than in past Call of Duty games.

The vehicles also add a madcap element to the multiplayer, such as the tank on the village map that let us savagely mow down infantry with impunity. That only lasted until one antitank player found a good vantage point from which to destroy us, though. On Eder Dam, a jeep with a mounted machine gun and a motorcycle with a sidecar were both available, which let us circumvent the dam entirely and get to the other side more quickly. They also made for some comical moments, especially since the hole in the top of the dam has a ramp on either side of it. At one point, we killed the driver of a motorcycle while he was on the opposite side of the dam, but even though the driver was dead, that didn't stop the momentum of the bike. It hit the ramp and came flying at us anyway, and it was all we could do to scramble out of the way before the runaway machine plowed over us.

With such an established franchise as Call of Duty, you don't want to make too many big changes to the core formula or you risk alienating the series' fan base. Thus Treyarch seems to have incrementally improved on all of the previous game's strong points, creating a sequel with the same flavor as the original but with enough new gameplay and increased realism that fans should find an incentive to enlist yet again. Call of Duty 3 is due out in early November on the Xbox 360, with the Wii and PlayStation 3 versions to follow thereafter.

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Discussion

75 comments
Arcoz87
Arcoz87

it looks like this (crap) because these idiots think wii runs on HD TVs and they take pictures from HD TVs...overall I didn't like the graphics of this game on any game console...wait for the real deal MEDAL OF HONOR.

GTAPsychoFan
GTAPsychoFan

it looks pretty similar to ps2 graphics, they are no better. that's bad because the controllers are cool, but with those graphics? no offense, but i ain't getting this ****

drugaddict
drugaddict

I did get cod3 on my 360 but only for live im sure this is just as great and wii is gonna rule if you think about it hard enough you wil find its gonna be a hundred times better than you think it is and i bet most of your think its gonna rule anyway it gonna be so **** good

DragonBlade035
DragonBlade035

""Rose, you have no idea what you are talking about. If you cared to listen to other people's opinions you would see that more than 90% of the gamer population looked at the Wii and its controller and said, "Wow, this is a really innovative idea to bring to a video game console." Nearly every single person thought it would be a great idea, seeing how it sort of took you away from total couch vegetation and gets you on your feet. And maybe the graphics aren't as pretty as they are on the 360 or PS3, but Nintendo has shown us that they are not about graphics, though they try to keep them as high as possible within a good budget range. Nintendo has always been about gameplay, pure gameplay, and this should have broken through that thick skull of yours and into that ball of crap you call a brain when they designed the nunchuck controller. Dee dee dee, case closed."" wow u took the words right out of my mouth.....

ButterDumpster7
ButterDumpster7

Rose, you have no idea what you are talking about. If you cared to listen to other people's opinions you would see that more than 90% of the gamer population looked at the Wii and its controller and said, "Wow, this is a really innovative idea to bring to a video game console." Nearly every single person thought it would be a great idea, seeing how it sort of took you away from total couch vegetation and gets you on your feet. And maybe the graphics aren't as pretty as they are on the 360 or PS3, but Nintendo has shown us that they are not about graphics, though they try to keep them as high as possible within a good budget range. Nintendo has always been about gameplay, pure gameplay, and this should have broken through that thick skull of yours and into that ball of crap you call a brain when they designed the nunchuck controller. Dee dee dee, case closed.

shadow1190
shadow1190

I agree. Rose is obviously an un educated addict. The wii is small and new. it has a lot of things that make it different from the average specs of the playstation 3 and the xbox 360. If you ask me, the ps3 is over anticapated. Seeing as it's only acceptional launch title is resistance fall of man, it makes 600 dollars a little ridiculous. And 500 dollars jips you 40 gigs... the 360 isn't much different. It looks nice but it's nothing out of the ordinary. Sure halo 3 looks great, but it's still basically the same game. a few graphical inhancments. in my opinion the money you could use to buy an xbox 360, would be better spent on new technology. The wii gives gamers a totally different experience. Instead of sitting on a coach for countless hours, the wii actually gets gamers moving. like wii sports. It's lacking in the graphical department, but it's a work out. Its great that you can incorporate an exercise (no matter how breif) into a video game. It also has better launch titles then both the ps3 And the 360.JOB WELL DONE TO ALL CONSOLES, BUT THE WII REALLY TAKES THE CAKE (And makes you lose the weight you gain from the cake) think about it...

bob_newman
bob_newman

[This message was deleted at the request of a moderator or administrator]

mhder
mhder

rose_please - Some people make some valid point but this guy makes me want to punch him in his face. But with all those Spelling mistakes, I guess it turns out that the Wii is for the educated, and the 360 and PS3 are for the elementary school dropouts.

dnlrico
dnlrico

"Nintendo Wii is garbage, like look at there new controllers....com'on.....get real. This is between the 360 and ps3, no comment on which ones better, I have both!" (Rose Place) WELL ROSE PLASE, ARE YOU BLIND?? trying to justify your investment?? Wii Graphics are nothing like garbage, yes no HD, who cares? the difference is not really easy to appreciate

LikwidX3
LikwidX3

bobthegod12 fun is fun. who cares what "category" the games fall into. id play smash bros. if the controller were a turd with a joystick sticking out of it. lmfao!! im gonna have to agree. id play grand theft auto with a sausage link.

MGSTTS00
MGSTTS00

rose_plase, first of all plase save that commentaries for the System Wars forum, but better save them for you because your post is just the word you most repited, garbage, let me guess you are the tipic fanboy that think the console you play or your likes have to be the same as all people on the world, that´s really patetic, I have to say that with this post I am saying nothing against PS3, X-Box or Wii. I am a Nintendo fan, but like I said before this is not the forum to argue.

not-e-n-e
not-e-n-e

AHH graphics bad... must look away... the wii mote might be nice tho...

master_hookshot
master_hookshot

[This message was deleted at the request of the original poster]

Silverslasher14
Silverslasher14

is the wii version of cod3 going to have online play?

poptart-man
poptart-man

First things first, the financial struggles of the Wii are and will be nonexistent, and COD3 is the perfect example of why. The biggest flaw in the "tired and sore" aregument is that gaming has already gone through that stage, and no one cared about standing. Doesn't anyone remember the Arcade Age?!?! Isn't an arcade a place where gamers play games without a controller, and are almost always standing? And don't forget the shooters, where, if I am not mistaken, gamers HOLD UP THEIR ARMS TO PLAY! Arcades are still popular in parts of Asia, and the only reason that they aren't here is because consoles have caught up, you don't have to pay per play, and arcades aren't as much of social activities anymore. As far as graphics go, look at the original gaming systems. If graphics mattered over gameplay, does anyone think videogames would have become popular in the first place? I have a question for the skeptics, what part of the Wii is repetitive? Many gamers have been complaining about the lack of originality in games, how there where two many sequels and rehashes etc. (at least I was, I am a Pysconauts guy) In every industry, a breath of fresh air is necissary. The video game industry has been evolving since its conception, and the Wii is merely the latest mutation. Yet my final point is (and it probablky undermines the fact that I am arguing in the first place), if you don't like the idea of the Wii, then don't buy it. At least just wait, and try it out at a friends house to see if you like it. But hey, thats just my two-cents

saugh
saugh

Intresting, but the again predictable, not that i'm complaining or anything

bobthegod12
bobthegod12

fun is fun. who cares what "category" the games fall into. id play smash bros. if the controller were a turd with a joystick sticking out of it.

tauwclan_WOG
tauwclan_WOG

Rose_please, to me you seem a bit agressive. However, I must agree with you on most parts. Waving around a controller for hours at a time (let's be honest, most hardcore gamers play very, very long sessions) seems annoying. I'm not looking for a workout device, I'm looking for a good console that is fun to play. I'll be honest and say that I'm a very big Zelda fan, yet the controls alone make me doubt wether or not I should buy this. And very good point on the split screen multiplayer. I don't want to imagine having to stand feet away from eachother to play a decent game with friends. I'm not anti-Nintendo, but this could ruin it for a lot of fans.

rose_please
rose_please

Nintendo Wii is garbage, like look at there new controllers....com'on.....get real. This is between the 360 and ps3, no comment on which ones better, I have both! I really dont care which ones are better, they are competitive but they both make great games ex. Halo 3, MGS4, Killzone 2, Gears of War, Oblivion, Final Fantasy, list goes on. But when you say Wii will win the console wars.......your kidding right? Only good thing about the Wii is that it's cheap...THATS IT, graphics: garbage, gameplay: repetitive, accesories: pisses the crap out of true gamers. Nintendos little dream of getting those game pads out of our hands are pathetic! Thats what gamings all about. Thats like trying to play WoW with Wii's remote. How would you play FPS, RPG, RTS, and countless others? So basically to play the Wii you have to be standing or sitting down (no more laying down) or if your playing multiplayer, at least a 5-7 feet away from each other (you better have a big TV.) Onlines gonna be crap compared to XBL, PS3O and only games that are good coming out are Zelda and Smash Bros. You aren't gonna see a huge leap in graphics or gameplay (exept for the fact you gotta be MOVING ALL THE TIME) and any money there still using CDs, and low grade DVDs . This system is only hanging by a tread is because its pass successors being Zelda and Smash Bros, and the fact its cheaper. Not for real gamers! Its GARBAGE, weak, and for little people who only buy things becuase of the brand. Nintendo president Satoru Iwata keep dreaming. Revolution is not enough! Restoration is too late! Your move Wii fans?

jingwa
jingwa

Considering how much u move your arms on a daily basis its amazing to see how many people think there arms simply dangle 1 on each side of their body motionless all day. Comon things ive noticed from noobs who havent used a Wii controller, they watch other people seemingly getting tired and limiting their arm movements during the course of playing a demo. The reality is after you get used to the controller and how sensitive it is, u start to make more acurate and more brief hand movements, because u realise the games allow for very wide and also very simple hand motions to do the exact same thing, so u can be as energetic as u want or as lazy as u want its upto you. Simple fact is i have yet to see anyone after playing any game demo's standing for over a hour complain about tired and stiff joints, infact all they seem to complain about is how they wanted more time to play the games and shorter lines. In the end COD will be more fun on the Wii, i totally gave up trying to play FPS games on consoles, they all suked in terms of skill, most games had auto-aim, auto center and various things designed to make using analog controls easy to aim with, lot of games which played out like a PC fps game would have various coments in reviews about how hard it is to aim without Auto-aim etc, in reality compared to a mouse and keyboard standard console controllers are 100% inferior. So here we have for the 1st a controller which totally goes against traditional fps console games methods of playing the game, in general terms it behaves more like a mouse then a standard controller. It may be lacking compared to a full keyboard/mouse combo, but it has whats important to do the job in a fps and thus your able to have much more a real experience and more fun playing in a skillful manner, unlike the traditional noob control system made for console fps games. Interesting thing about playing fps games on a PC which i will still regard better either way, if you never spent much time on a PC people tend to get tired arms after playing, but you talking several hours of play, which after few days becomes non existant, its natural for many lazy and uncordinated people to get a little tired adapting to a more skill based system, but well if they continue to complain their tired after using a Wii controller several times, this is all it tells me, they are very unskilled or they are extremly lazy, perhaps they need a life and shouldnt be playing games to begin with because all they seem to want is to play a game were the game does everything for them and they simply watch, perhaps a action movie would be better also.

toriko2006
toriko2006

I admit, i love the 360 so far and i have always bin a plastation fan but to tell the truth i believe the wii version is gonna kick ass i cant wait for the wii to come out so i can pick it up.

captainalpha1
captainalpha1

Rose_please, you have no idea what you're talking about. You say you're arms will get tired, well you hardly use them, You Use your Wrists! graphics may not be nearly as good as 360's or PS3's, but gameplay will be much better. By the way, their little scheme to win the console wars, it seems to be turning out reallly well, considering Wal-Mart sold out of pre-orders for the wii in just a few hours. These weren't even normal gamers! These were older people interested in the wii because they could understand it. I guess you forgot to mention all of that. Nice sentence structure by the way.

rose_please
rose_please

Compared to the Xbox 360 and Ps3 ...... Nintedo Wii is garbage! Graphics equals low grade crap crap, gameplay equals exhausting, repetitive. Games are all sh*t. This system is for little kids and fat welfare moms trying to lose a couple pounds. Playing COD3 your arms are gonna be super soar holding that piece of crap in the air trying to shoot some Jerries. Hope they come out with something to hold your arm up for you are even better rethinking there little scheme of attemping to win the console wars.

Gamer_dude_666
Gamer_dude_666

i say once again look wath sony are doing with the sixaxis i mean c'mon. If you ask me the Wii version will be the best

zux2000
zux2000

This game will probably be a good game but far from great!

crazy_cybie
crazy_cybie

then buy yourself a ps3 and an hd television when it comes out and have some less fun with the same old controls

ProKejos
ProKejos

Look at the gfx is sux...

Pants14
Pants14

sinceps1 "wazzdan I can't believe it took this long for there to be Canadian soldiers in a World War II game. Well nice to have some now to pay them the respect." "Well, don't feel bad it's not out of disrespect just no one knows anything about canada's military not to mention that they are just a big peace corps. now. They would make a great strategic position for an attack on the US... " sinceps1, Canada's military is NOT a peace corps. We're cleaning up the mess that the stupid a$$ Americans started in Afghanistan in 2001, and I wouldn't be surprised if we ended up with Iraq. This whole idea of Canada as a big wimp is a massive misconception that the world has just sort of accepted as a fact. By the way, we also have one of the most technologically advanced militaries in the world.

Zo_Dk
Zo_Dk

why do the grahpics look like PS2 grahpics, is it not DX10, on the Wii ?

dell900
dell900

sweet the game i hope is gonna be good with the new system.

sinceps1
sinceps1

"wazzdan I can't believe it took this long for there to be Canadian soldiers in a World War II game. Well nice to have some now to pay them the respect." Well, don't feel bad it's not out of disrespect just no one knows anything about canada's military not to mention that they are just a big peace corps. now. They would make a great strategic position for an attack on the US... LOL

sinceps1
sinceps1

"carrotmaster Quoted from 2Tricked out: "The wii is a great system but don't expect crazy next gen graphics on it. Most know this already and want the system for its trademark games." Not to mention it's unique controller." Lol, yes. I actually want it for zelda but the remote is looking like a cool gimmick to. What does nostalgia have to do with COD3 though? maybe I should read the other 50 comments... oh well, will their be an online component for the WIi version of this game? Your article seemed to allude this point gamespot.com.... Online is important and is a buying decision for a shooter.

hamnut
hamnut

If your think of getting 360 v or Wii v go for the 360, the only difference will probably be the aiming (wiimote) and other things stated in this article.

carrotmaster
carrotmaster

Quoted from 2Tricked out: "The wii is a great system but don't expect crazy next gen graphics on it. Most know this already and want the system for its trademark games." Not to mention it's unique controller.

2TrickedOut
2TrickedOut

The ps3 and 360 versions look the best,but the wii version still should be decent. The wii is a great system but don't expect crazy next gen graphics on it. Most know this already and want the system for its trademark games.

Enasni1212
Enasni1212

I'm probably not going to get this game for Wii, just because there's no multiplayer. Online isn't the end of the world for a Wii game in general, but it IS for Call of Duty. About 8 hours gameplay for single player in CoD 2. Just not enough. CoD is all about the multiplayer. Looks like I'll be waiting for CoD 4.

strategyking92
strategyking92

Still not showing the unsung heros.... The guerillas of the balkans. And even the chinese fighting guerillas... And why not be australian? I MEAN COME ON!!!!!! CANADA!!!!!!!!!!

wazzdan
wazzdan

I can't believe it took this long for there to be Canadian soldiers in a World War II game. Well nice to have some now to pay them the respect.

carrotmaster
carrotmaster

I've heard that many of these images have been scanned from a magazine, and they all appear to have a lot of JPEG compression artifacts. There's a lot of aliasing that shouldn't be there, such as aliasing on the fonts and hud elements, caused by scanning/compression/resizing. The Wii, AFAIK, is twice as powerful as the gamecube, and my hunch is that the actual game will most likely look better. Even then, I doubt that the game will look as good as other Wii titles such as Red Steel, and of course the graphics will be worse than the 360/PS3 versions. What I'm more concerned about is the lack of online multiplayer.

slippers957
slippers957

Brian, I also heard that.. They wont have online play until march of '07. I really dont know about downloadable content. However, MY sources do say that the downloadable content will be debuting with the wii... PS. this game looks sick

brian1213
brian1213

i heard that the wii wont have online until 2007 but wii connect 24 will still work and the downloadable games. I heard but im not sure

flicker66
flicker66

Will it be released on the PC? I really hope so as I'm getting severe withdrawal issues as it's been ages since I completed COD 2! Looks like COD 3 will be pretty awesome so I'm keen to see it released for PC as well as the other game-dedicated platforms. Cheers Al in London

Insanitymanitee
Insanitymanitee

Aaaah maan, I hope Nintendo doesn't make the Wii internet-dead except for downloading rom service. I wouldn't be amazed, but I will be heart broken.

Mkherkzen
Mkherkzen

I have the same problem as many of you people - should I choose the Wii version or the X360 one? Realistic aiming or realistic blades of grass? The strongest vice of the Wii version seems to be the lack of multiplayer option, but there is still hope that it will be added in the future. Arghh! Why do we have to make such tough choices?! :( MolsonCDN -> Now we can only pray for such a patch in the future.

zerooslo7990
zerooslo7990

I don't know which one to get. The Wii or the 360.

MolsonCDN
MolsonCDN

I was hoping this COD3 Wii version would be online multiplayer, but unfortunately it's not. Looks like I'm buying COD3 for XB360 then. I have high hopes for the Wii with online FPS games...but this doesn't look like it's off to a good start. It would make sense for Activision to include all the multiplayer components on the game media to later release a patch that would enable the online play through WiiConnect24...once Nintendo releases the online development tools to thrid parties. I doubt that will happen though.

Insanitymanitee
Insanitymanitee

Suxors...might have to buy this version and the 360 version! I

slippers957
slippers957

I will definitely buy it for the wii