Brutal Legend dev acquires rights to Stacking and Costume Quest

Developer's deal with Nordic Games will also see physical versions of Psychonauts, Stacking, and Costume Quest released in 2014 for PC.

Brutal Legend developer Double Fine has reacquired the publishing and distribution rights to Stacking (2011) and Costume Quest (2010) from Nordic Games after the studio purchased them during THQ's bankruptcy auction earlier this year, it was announced today.

Financial terms of the deal were not divulged.

"I am pleased that we have regained full control over Costume Quest and Stacking, following a daring and top-secret midnight raid on the Nordic Games headquarters in Vienna," Double Fine CEO Tim Schafer said in a statement.

What's more, Double Fine and Nordic Games will bring Psychonauts, Costume Quest, and Stacking to retail for PC and Mac in North America and Europe during the first half of 2014.

Psychonauts debuted in 2005 through a retail release for consoles and PC, but is currently only available on PC via digital distribution. Physical versions of Costume Quest and Stacking, on the other hand, have never been available.

For more on the Double Fine games mentioned here, check out GameSpot's reviews of Psychonauts, Stacking, and Costume Quest.

Written By

Eddie Makuch is a news editor at GameSpot, and is a big UCONN athletics fan.

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Discussion

27 comments
Tzardok
Tzardok

I have to say, Double Fine has my suppport. I only wish there could be a Brutal Legend 2, I kinda wanted to see where the story went from the ending in the original.

Ripper_TV
Ripper_TV

So Schafer now wants to play a publsiher... *sign* 

He should really stick to development... and get much better at it!

ADO300
ADO300

good for them ;)

Manatassix
Manatassix

Cool :) Double fine deserve to own the properties they developed. They are a wonderfully quirky and interesting developer who may not always make the best games but they always seem to be willing to try something new and interesting. Thats important to have in the medium :)

sunbeam4
sunbeam4

thanks you double fine for making your games available to mac & linux.

schu
schu

3 of the best games ever made.

ThePowerOfHAT
ThePowerOfHAT

Anytime Tim Schafer announces anything, I find myself chuckling.

He's just a silly guy.

timoe14
timoe14

Why is the headline "Brutal Legend dev..."? Double Fine is more famous than Brutal Legend

Moonco
Moonco

I would love to see Double Fine get the rights to Grim Fandango

Ford_Cruller
Ford_Cruller

More Psychonauts exposure is never a bad thing. Funniest game I've ever played. Glad the midnight raid worked out.

unaminous
unaminous

Good to hear, I guess. I freaking loved Stacking.

uncha1n3d
uncha1n3d

How about Brutal Legend 2? Rock and metal isnt as appreciated as it should be. Garbage mainstream pop and party music takes over, and brutal legend axed it over the head with comedy. Take away those random "strategy" segments and id get pumped for a sequel.

super_tramp_tri
super_tramp_tri

I really felt they could have made Costume Quest into something bigger...


Oh well.

Vojtass
Vojtass

@timoe14 He also thinks that nobody has never heard about Industrial Light and Magic aka "Star Wars special effects studio".

ThePowerOfHAT
ThePowerOfHAT

@Moonco Stop toying with my emotions.  (On that note, same goes for Full Throttle, another great Schafer adventure game.)

HailHellfire
HailHellfire

@super_tramp_tri 

i agree. i loved Costume Quest. one of my favorite Halloween type games. id love to see a sequel & a bigger version of the game with more costumes, a bigger world, & more Quests.  i had a blast playing it. 

Toysoldier34
Toysoldier34

@super_tramp_tri They split the company into a few smaller teams and gave them a small window of a few weeks to come up with some ideas for games. They then all came back and made the best ones. So they had multiple games in development at the same time resulting in the smaller games.

Gelugon_baat
Gelugon_baat

@Vojtass

I would caution against using that example - you may want to ask the next person, who may or may not be versed in LucasFilm's earlier years, whether "ILM" rings a bell louder than "Star Wars".

Gelugon_baat
Gelugon_baat

@AdamK47 @timoe14  

I don't see how that speaks for Eddie's capabilities.

Maybe he thinks that mentioning games instead of developers is more likely to ring bells in viewers' heads, and maybe you don't - but I won't consider either opinion to trump the other.

Gelugon_baat
Gelugon_baat

@Vojtass 

Perhaps to you. ;)

 @AdamK47  @Dieofnv 

Also, I want to say here that I am aware that some people have been having problems against Eddie Makuch for quite a while because of the way he reports things or even the things that he chooses that he report.

Yet, he's still employed by CBSI. So either CBSI doesn't share your opinion, or you have been barking up the wrong tree, i.e. posting comments instead of filing formal complaints at CBSI about him.