Bravely Default's Strong Sales Continue, Reach 1 Million Worldwide

The bulk of those sales have come from outside of Japan.

Well-regarded JRPG Bravely Default has sold more than one million units around the world, according to Square Enix.

The publisher revealed its 3DS RPG has topped 400,000 units in Japan and 600,000 everywhere else in the world, reports Japanese website Dengeki Online. That brings its total sales to over one million units, a number confirmed by the game's official Twitter account (via NeoGAF).

It's an impressive number for a game that--despite starting out as a Final Fantasy game--does not actually carry the name of the franchise, which many feel has been struggling for years. The game earned a strong response from critics and fans alike, who felt it returned to the core of Final Fantasy that has been lost in the series' most recent entries.

Bravely Default was developed by Square Enix but ended up being published outside of Japan (where it was released in 2012) by Nintendo. That proved to be a wise decision, as Nintendo announced earlier this year that it had sold over 200,000 copies in just the three weeks following its North American release in February.

The game's success prompted Square Enix to realize it may have been focusing too much on building games for a global audience, rather than its core fans. "For the new games we'll be developing from this point on, while this may sound a bit extreme, we've been talking about making them as heavy JRPGs," Square Enix president Yosuke Matsuda said in March.

A sequel to Bravely Default called Bravely Second is currently in development, but neither a release date nor any confirmation about a western release has yet to be announced.

Are you happy to see a more traditional-style JRPG like this succeed? Let us know in the comments.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
Got a news tip or want to contact us directly? Email news@gamespot.com

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Discussion

92 comments
179107199999
179107199999

Best part about all of this. Lighting Returns had a bigger budget and sold a good amount of copies and yet Bravely Default did just as well with a smaller budget. Characters,story,gameplay,music. That's what Bravely Default had going for it and other cool things like getting help from across the world and little things like putting your town back together. FF13 was to over dramatic and lost that thing that was Final Fantasy. Not talking about gameplay wise but the overall feel. They added Chocobos and later on Moogles just to remind players it was Final Fantasy. In Lighting Returns they had old songs from past FF games as well but it was just for show.Bravely Default. Had substance and didn't rely on the name of Final Fantasy. It didn't rely on anything except its own charm which is what made Final Fantasy a major franchise.The problem with the 13 series was they tried to hard. Sometimes you have to remember K.I.S.S. Keep It Simple Silly. I'm happy to see A Bravely 2nd is on the way. But I want to see more new RPGs published by SE just like they did when they were Squaresoft. Also more genre of games and less FF!! Gotta Branch out more. We don't need AAA games. Just good games. Budget as Bravely Default has shown doesn't mean anything. Much like with Call of Duty. Basically a small buget can give birth to a good game, while a large budget can give birth too an oversaturated overly shallow game. (CoD) As SE has seen you don't have to make a game tailor for everyone likings. A good game is a game that everyone will end up loving anyway. Sales do matter but at the same time for some games Sales just show a fad. Don't follow the fad sales. Just do what you do as the saying goes...didn't mean to make a short essay LOL just happy about Bravely Default and what it has done. Kinda like a David and Golitath thing

FLEEBS
FLEEBS

I hope these numbers prove to Square Enix that they need to start making real Final Fantasy games again.

daikkenaurora12
daikkenaurora12

Game needs to come out for the Wii U, along with Pokemon U.

ArchoNils2
ArchoNils2

It was a good game, I enjoyed it a lot but it did not keep me until the end, I left it somewhere after reactivating all 4 stones. Ringabel is annoying and the story extremly forgetable. Still better than FF13 1-3 cobined :S SE just lost it, nowadays the Tales of series took totally over, Xillia was brilliant

soulless4now
soulless4now

Final Fantasy...that series is so foreign to me now....

Still need to get Bravely Default. Too many games I need to play and beat. 

rob19ny
rob19ny

Thank the Best Buy deal last week, which I couldnt get BD due to it being sold out.

Barighm
Barighm

Yay. I thought the game needed to sell a lot more to change Square's mind, but it looks like this is will be enough. When a Japanese CEO says they plan to make their games more like the JRPGs of old, they mean it.


Wish I could buy the game. I can't stand handhelds.

ricardo-sene
ricardo-sene

Just to think that this beauty lost the GOTM award for a DLC....

nathanmaxtro
nathanmaxtro

I really want to play Bravely Default but I'm just not going to buy a 3DS to play it.


Come one Square, port it to something else!

ANUBISZER0
ANUBISZER0

More RPG's like this one please.

Unfallen_Satan
Unfallen_Satan

I want FF to continue to re-examine the definition of JRPG, as it has in every entry since VII. Taking a step back, like IX, can be a good thing. It's also ok if the new step isn't popular, as long as you haven't decided on a multi-game verse surrounding that new step before you've taken it.

I guess SE has been looking for the right formula to get "Monnnster sells!" like GTA or TES or perhaps CoD (I hope not, not because I hate CoD but because it's such a bad role-model for RPG). Open world adventure/RPG is more Western dev's domain right now, but I don't know why it should be. I've always wanted to live/play in a Japanese anime world, the kind that's tailored to post-teen Japanese (male?), one that off the top of my head precludes every Japanese anime or manga massively popular in the West. That's just me; I don't know what others like except through sales data.

I know most things Japanese have a lot of inertia, which is another reason why I've appreciate SE's efforts at changing FF, but for the sake of exploring different avenues, I'd like to see a Japanese open-world adventure/RPG based on... I am still having trouble naming a definitive anime. Oh, hell with, Paprika. I don't mean a game based on Paprika or even on dream invasion, necessarily, but the kind of neo-modern world/theme the Japanese do so well, at least, so uniquely.

somberfox
somberfox

Final Fantasy is fine, don't scramble to stop going in interesting new directions with your flagship series as per tradition, sticking it back in the rut it was headed for before FF12 because a spin off was mildly successful.

179107199999
179107199999

@ArchoNils2 Ringabel is not Annoying!!! and the story being forgettable...really? I think it just isn't your type of game


abHS4L88
abHS4L88

@ArchoNils2

You should finish it, Ringabel has some great character development towards the end. I did really like the story but thought that it was ridiculous that I had to repeat the Awakening Ceremony 5 times -___- although I always enjoyed defeating the bosses repeatedly, which got super hard the last round since the Eternian officers teamed up.

Thanatos2k
Thanatos2k

@chev0948 Console and handheld are different markets, genius.


People do not buy third party games on Nintendo consoles, yes.

rob19ny
rob19ny

@chev0948  What did I just read? Nintendo is the king of handhelds, which is why third party devs have been releasing games on their handhelds for over more than a decade. Nintendo home consoles? Thats another story. Ignorant tr0lls -err...I mean people.


Anyway, BD is perfect as a 3DS game.

abHS4L88
abHS4L88

@nathanmaxtro

If you like JRPGs, especially hardcore ones, the 3DS is an excellent console for that.

sepir
sepir

@nathanmaxtro 

Was just thinking this myself. I would buy it if it was on GoG or Steam.

caucel_cr
caucel_cr

@Unfallen_Satan FF 12 haven some nice features for the future of the jrpg. (Or maybe we can back to vagrant story or parasive eve for got some clues about it). 

sladakrobot
sladakrobot

@Unfallen_Satan
Akira would be great or Nausicaa..heck even Tenchi Muyo with all the universe could be epic.

DrZerogi
DrZerogi

@somberfox I agree. I like that Square Enix tries to experiment with new ideas. As we know, it does come with risk. Final Fantasy XII was a move in the right direction: a really fresh take on the JRPG system. It wasn't perfect: the weak story alienated fans who play those games for that reason, but a sequal built upon that excellent battle system, but with a better story and characterization would have been excellent. We got Final Fantasy XIII instead, which was a stumble, but I hope they don't take this as a sign to regress. 

neroist
neroist

@somberfox I would say that it's popular opinion that FF has totally lost it's way and is not fine at all. I'm in my 30s now . There was once a time I thought I would play every FF that they would ever make. But I see I was very wrong as they have killed what made FF great in it's beginnings.


ArchoNils2
ArchoNils2

Well, nice for you if you like it. For me it is just an average JRPG. I really like the job system. Brave system feels kinda weird, since you can kill pretty much all enemies in the first round if you go all in with all characters. Was at least like this in the part I played (until the 4th stone is saved). The story itself (so far) feels like a poor mans Tales of Symphonia which I recently completed again. But yeah, my opinion is based on a not finished playthrough, so I might be missing out on some important stuff, I just lost my interest

ArchoNils2
ArchoNils2

Well I really lost the motivation for it, playing some Mario and Luigi Dream on the thing now (until the new Pokemon is out). Will the story actually make any sense later on? Like is Ringabells book explained? And why there was a huge hole in the hometown of Tiz?

Unfallen_Satan
Unfallen_Satan

@caucel_cr What are the top couple of features you'd like to see in future JRPG. That way I have more to go on.

Unfallen_Satan
Unfallen_Satan

@sladakrobot I like your bring them up, even if I avoided Akira specifically and Miyazaki in general for  this discussion. I found Akira too confusing. The confusion is superficial, and there are nuances to be discovered upon closer examination of the film (I never read the manga), but the first time I watched, my take away was Western-like bike gangs with the single take-away image being a guy becoming swollen and blowing up like nuclear bomb. I fear an initial impression of a world like that would put off a broad audience.

Maybe Nausicaa's world is suited to an open world RPG. Can you share a bit more on your thoughts on that? In general, though, I feel Miyazaki's work is suited to be experienced in via film instead of interactively via game.

Why Tenchi Muyo? :)

Personally I was thinking of only a specific game world. Others that resemble my mental image are Ghost in the Shell and Armitage, I guess. Akira a bit too, actually. And I just remembered Persona has a very definite anime vibe. I am not actually a Persona player, so it escaped me before. And it's a different sort than what I wanted to suggest.

abHS4L88
abHS4L88

@ArchoNils2

It's the whole risk/reward thing because yeah you typically can kill regular enemies in one round, but if you're not careful and you don't kill them and for -4 BP, then you can easily lose the battle. The game ramps up in difficulty later on, making for more intense and strategic battles, especially against the Eternian officers. 


Many JRPGs (from my experience) tend to feature stories that get really exciting towards the 2nd half since the major twist is usually revealed. 

abHS4L88
abHS4L88

@ArchoNils2

From what I remember (it's been a few months since I beat the game), the game wraps up everything pretty well, and everything that isn't answered, well, there's a sequel, but what you're asking about does get covered. 


I'm curious to know what your theories are. 

rob19ny
rob19ny

@chev0948 @rob19ny lol Funny thing is....the 1st part of my comment was toward the so called trolls. The 2nd part was toward you. lol smh 

Also, buy Dragon Quest if gamers want a Square game on Wii U because that's all Square's giving Nintendo for their home consoles.

sladakrobot
sladakrobot

@Unfallen_Satan I have read all the 19 comic books of Akira...the story is much richer comapred to the movie.

I liked the movie too,it was at that time technically amazing anime.

In Tenchi Muyo there are many characters,potential relationships,the galaxy police and the whole universe to expolre.

ArchoNils2
ArchoNils2

Yeah this is why I state exactly to where I played, in case it gets better later on. In my case it just wasn't interesting enough to get there. To be hones the Brave/Default and the job system are the only thing that get me going to this point. Maybe I'll continue one day, but right now I am busy playing other games I enjoy more

Unfallen_Satan
Unfallen_Satan

@sladakrobot Then perhaps the Akira manga would be a good source material for a RPG. I don't usually support games based on existing IP, out of personal preference. It's why I tried to find examples of the KIND of world I'd like to see. In that sense, both Akira and Tenchi Muyo feels very... specific; I lack a better way to convey how I feel.

When I think of neo-Tokyo, a particular feel immediately jumps to mind, although specific aspects of it shifts in and out of focus as I think of different Anime using that setting. What's your take? If you can have a Akira-feel RPG without specifically being Akira-based, what are some core features that you want right off the bat?

For me, for example, I'd like a futuristic Japanese urban setting (ala GitS, but again only an example) where I can just as easily explore glass tower debauchery as forgotten back alley with forgotten people. Another example might be Hengsha from DX:HR, though that setting was too small and not Japanese enough (or maybe I mean Anime enough). I'd also want at least one underlying conflict to be something out of GitS, Armitage, or Paprika. DX:HR again comes to mind, but I've found Western take on these conflicts more heady, yet more black-n-white, and simultaneously less interesting. The gameplay, ideally something more (not necessarily other) than two groups of actors facing these other, picking out actions from a men, and something you don't have to grind, either to lvl 99 or to lvl 99 gear. Oh, and no random spawn unless the game provides some acceptable justification.

abHS4L88
abHS4L88

@ArchoNils2

I hope you find the the time to finish it, especially since there is a sequel being made.

ArchoNils2
ArchoNils2

@abHS4L88 @ArchoNils2 I actually have no idea how much there is after that point. I have a lot of jobs unlocked at this point and several of them maxed.But yeah, looking forward to a sequel, hopefully they can build on the Brave/Default system

abHS4L88
abHS4L88

@ArchoNils2

If you are looking forward to the sequel, then you best be finishing the first one since it leads into the sequel. 

Anyways, do you remember the last job class you earned? It'll tell me basically how much left of the game you have or what the last thing you remember doing was.

ArchoNils2
ArchoNils2

@abHS4L88 @ArchoNils2 SPOILER!!! Well that last thing I remember was saving the stone / crystal whatever in the town where they abused it for a hospital where Edeas mother (iirc) lies

abHS4L88
abHS4L88

@ArchoNils2

Oh wow, I would say you're around 35% finished. You've been defeating the Eternian officers right? At this point you should have the Templar class (the last class you automatically gain) which leaves 3 more classes (all of which you NEED to get since 2 of them give you some of the best abilities while the final class makes leveling up your classes and characters much easier, because you're going to need all the power you can get since the final boss is hard).

ArchoNils2
ArchoNils2

@abHS4L88 @ArchoNils2 Well, it bored me after that point so I left it. I'm sorry, but are you sure I need those classes? After all I seem to already own the strongest spear with maxed Valceries and I can easely make max damage with this special attack or using the pirates damage multiplier skills. Killing enemies is sooo easy with 3 Valcs who just use the "attack all" skill which gets a damage boost because it targets all characters. I actually did not have any challenge at all, I killed even bosses in the first round xD

abHS4L88
abHS4L88

@ArchoNils2

Wow, my Valkyries sucked, but I did like the Pirate class. The Dark Knight and Vampire classes give you awesome skills, especially the Vampire, which has blue mage skills, allowing me access to some powerful yet low costing abilities, coupled with a "Natural Talent" Monk, allowed me to dish out max damage to all enemies frequently. The Conjurer is not that great a class, but the skill "Oblivion" wipes out all enemies (I believe) 20 levels lower than you and when combined with exp+ items/abilities, made leveling up much faster. 


The bosses do get progressively harder, especially the Eternian Officers since they start teaming up. The final boss is impossible to kill in the first round so if your party has no healer/tank/buffer, you'll definitely lose. 

ArchoNils2
ArchoNils2

@abHS4L88 @ArchoNils2 I pretty much use Agnes for everything else besides damage dealing. She has white and black mage both maxed ^^

abHS4L88
abHS4L88

@ArchoNils2

Later in the game, black mages simply don't do enough damage or require expensive skills to be powerful enough. I typically had Agnes and Ringabel be my buffers/tanks/healers since Tiz and Edea naturally have higher attack power. The 2 were either a mix of White Mage, Spiritmaster, Performer, or Merchant. 

abHS4L88
abHS4L88

@ArchoNils2

OMG, through this conversation, I discovered that GameSpot doesn't allow the usage of words like be-at or phrases like "ki-cking bu-tt" like seriously? 

abHS4L88
abHS4L88

@ArchoNils2

I stuck with the same strategy for a while also but when the game started destroying me, I started developing different types of parties for different situations so yeah, just be ready to change things up if your current party gets defeated.