Borderlands 2 Vita limited to two-player online multiplayer

Sony says the framerate runs "in the vicinity of 30 frames per second."

The PlayStation Vita version of Borderlands 2 retains much of what players know and love about its console and PC versions, but one thing that won't be the same is the online multiplayer experience, due to a two-player limit for online cooperative play.

The limitation was revealed in a PlayStation Blog post covering hands-on impressions of the game which seemed to suggest technical restrictions were to blame for preventing four players from being able to play together, as in other versions. "We checked in with the SCEA Third Party Production team, who confirmed that while they strived to include four-player co-op in the game, they made a decision late in their development cycle to focus on providing the best two-player-only co-op experience possible," wrote SCEA's Justin Massongill. "As a result, the maximum co-operative player count for Borderlands 2 on PS Vita is capped at two."

Another technical detail of note involves the all-important framerate. According to Sony, "[T]he game overall runs at a solid clip, generally hovering in the vicinity of 30 frames per second."

Borderlands 2 on the Vita offers some welcome features we've heard about previously, including cross-save compatibility with the PlayStation 3 version. It also includes several pieces of DLC released on consoles and PC, including Captain Scarlett and her Pirate's Booty and Mr. Torgue's Campaign of Carnage. In addition to the standard four character classes, DLC characters Gaige the Mechromancer and Krieg the Psycho are available for use.

The controls have been modified to work with the Vita's more limited selection of buttons, making use of the touchscreen and rear touchpad, as shown in the graphic below. The system's gyroscope can be used to aim while looking down a weapon's sights, although this feature is optional.

Borderlands 2--the best-selling game in 2K history--is scheduled for release on the Vita this coming Tuesday, May 6, and will be available on its own or as part of a bundle with the new PlayStation Vita Slim model for $200.


Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
Got a news tip or want to contact us directly? Email news@gamespot.com


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Discussion

65 comments
therernobirds
therernobirds

 So what if it has poor graphics? It's a freaking handheld port. If you really love BL2 then you'll buy and play not for graphics or 4 player coop, but because the game is freaking awesome, has a great story, tons of fun, and is freaking awesome. You guys are treating the vita console like it's an alienware. KZ Merc only has great graphics because it has small maps. Borderlands 2 is giant open world. I've preordered and in 3 days Im picking it up on launch. I'm super excited. It's also great that you get the full game, 6 DLC, and the new vita for 200$. Or you can skip the vita and wait one more week and get the game. You guys should be glad, and lower your expectations.

elheber
elheber

The title says the limit is 2-player co-op online, but the quoted source suggests that this limit isn't just for online since they don't specify "online". Am I missing something? Is local ad-hoc also only limited to 2 players?

Me and a few buddies had made a pact to buy the bundles and play together locally, but if only two of us can play, then the whole point is lost.

Megavideogamer
Megavideogamer

I have preordered the PSvita 2000 Borderlands 2 bundle. While the 2 player limit is disappointing it is better than nothing. A very late port but should be worth it.

XNEXUS666X
XNEXUS666X

Looks good and I'll get it for sure, but I still don't think first person shooters work on the Vita, mainly because the sticks aren't good enough, I'd prefer more third person tactical shooters, seems a better pace for this system. Anyway, just bought Killzone: Mercenary on special - it's fun, so Borderlands should be better, the cell shaded graphics seem more suited for a handheld.

DJSAV_101
DJSAV_101

Not interested in Borderlands 2 but still picking up the bundle next week.  I'll try and sell off Borderlands 2 and get a game I actually want to play.

grbolivar
grbolivar

They rushed this game and totally ruined it: fugly graphics, under 30fps, 2P co-op, less intense battles (they admited there will be less enemies on screen), not cross-play/cross-save features with the PS3 version. I rather wait a couple more months but release a better product.

klonoa53
klonoa53

So looks like I'll pick this up. I've been meaning to replace a  shooter on my vita :O


irishyort
irishyort

Seems odd that Gamspot are releasing this info now as a "read it on a dev blog" type article when pretty much all the major game review sites and mags have this game in their hands already.

Surely they are reviewing or have already reviewed it as this article was written?

AdderD
AdderD

You have to admit that even 2 player online and 30-ish FPS Borderlands 2 is still very damn impressive for a handheld.

SSSTcracka
SSSTcracka

Is the console version and vita version separate games or can I pick up and resume on either?

jackcoull
jackcoull

Honestly, this is a 80 something hour game for £23, all the while being incredibly entertaining with a pretty good story; this is incredibly worth it for any vita players that either haven't played the game before or want to play it again.

Now if only it was easy to port the save games between vita and PC (you can convert from PC to PS3, so it might work).

jedaii_knight
jedaii_knight

I pre-ordered my BL2 Vita bundle not knowing how limited this edition might be, in case it eventually sells out. The downer however is, the "official" memory card is so dang expensive!

CrusaderForever
CrusaderForever

Nice, this is the right move.  They have already impressed us with getting BL2 on the Vita.  As long as it has 2 player COOP that is fine.  Better to have a 30FPS working 2 player online COOP experience than a broken choppy 4 player COOP nightmare.  This answers the question why Vita and PS3 players cannot play together.  The PS3 version has more on screen enemies.  The Vita cannot handle that many enemies.  Great job, I hope this works out so the Vita can get some positive exposure with possible future consideration for top games.

comb5
comb5

It's been a year and a half, way too late for this. If they were smart they would have had a PSVita version of The Pre-Sequel in the works. 

Spartan_418
Spartan_418

Strange that the graphics had to be scaled back so dramatically. Maybe the level sizes have something to do with it

Killzone Mercenary for the Vita runs smoothly, and in my opinion still looks better than the console and PC versions of Borderlands

pkmaximum
pkmaximum

I supposed having cross-save support is a saving grace to this game. However, it's disappointing to not feature cross-play and four-player co-op. I'll be picking this game up to support the developers, and more importantly, games of AAA caliber. I love my indie games on the vita but we really need more AAA games as well. 

nintendoboy16
nintendoboy16

Jeez, that looks horrible (even by handheld standards). I'll stick to the console version (which, to those who hate Gearbox after the fiasco with this game and Aliens Colonial Marines, relax, I got it used)..

darkprince2
darkprince2

Great job, regardless! In my opinion, they made the right decision. Rather than having a broken 4-player component, they decided to go with what was a stable 2-player component. At least they didn't scrap the multiplayer component altogether. This game is already great and I don't mind if the graphics aren't as good as console. I'm not picky. If the game is fun, which it clearly is, then it's a solid buy! Borderlands on the go ftw! Great job, guys!

adub424
adub424

Does this mean they will scale the loot for two players to where it was for four? Part of the appeal of getting four players together was the Rarer loot drops.

Dannystaples14
Dannystaples14

I'll probably buy it if only to give my support to more Vita games of this magnitude.

But the game is still awesome. If I can loot the crap out of some enemies on a mobile device as well now I am all in.

B-boy
B-boy

peace walker for psp support 8 players in versus nice and smooth

atopp399
atopp399

"In the vicinity of 30 FPS."  Not a good sign...

gigk9
gigk9

Still interested, I get the feeling this is intended to be more like a if you wanna take your game on the go type deal and not so much a complete alternative too the other versions anyway. Either way it's nice too see something big getting released on the Vita.

randomkidlol
randomkidlol

Sony says the framerate runs "in the vicinity of 30 frames per second."


Essentially: We have no fucking clue what the framerate is, but its bad.

mattcake
mattcake

"In the vicinity of 30fps..." = "Nowhere near".

For the EU peeps, Persona 4 is finally on sale on our PSN store too anyway so woop.

ghost59
ghost59

graphics look like crap. ill stick to borderlands on console.

HiddenSanctum
HiddenSanctum

@grbolivar I don't really think they rushed the game. It has more to do with the limitations of the PS Vita. Not sure what they could of done short of rebuilding the game from scratch which is definitely a no go.

klonoa53
klonoa53

@grbolivar  It is Cross Save with the PS3, they did not rush it, understand that this is a LARGE console game being ported to a PORTABLE, Graphics are fine and don't matter on a PORTABLE. Stop bitching and appreciate that you can play a fun game where ever you go you lil shitler.

gigk9
gigk9

@AdderD  I honestly think from a graphics stand point it really doesn't look that bad, And if it plays like the original Borderlands 2 I really don't see what the problem is here anyway.

jedaii_knight
jedaii_knight

Look up Cross-Play on PS Vita. Yes, you save your progress on either system and pick up where you left off.

SSSTcracka
SSSTcracka

@jedaii_knight  The memory cards are the vita's biggest flaw. I've had mine for about 6 months and it's great. The wait will be worth it. 

irishyort
irishyort

@comb5 They do. It's being touted as being released for the Xbox360, PS3 and PSVita now included

gigk9
gigk9

@Spartan_418  Well once you actually have the game in your hands it'll probably less noticeable, The Vita's screen is probably smaller and lower res than whatever you see the images on now so texture res and things like that will look a little better.

CrusaderForever
CrusaderForever

@Spartan_418 Mercenaries does look amazing!  But I bet they had to scale back the textures for COOP and size.  There is a lot of content in BL2 compared to Mercenaries.

gigk9
gigk9

@B-boy  Yeah but if I recall it was local only, I assume online puts an extra bit of strain on the system. God I loved that game though.

nazgoroth
nazgoroth

@atopp399  


The same as vegan burgers are "Almost meat" yes this is going to suck.

gigk9
gigk9

@randomkidlol I believe I read somewhere that it sticks between  28 too 33 frames, Which if true isn't bad but we'll have too see what happens at launch since if they dodge saying it's straight up 30 frames it normally means more like 18 to 20.

Shango4
Shango4

@ghost59  The graphics still look like crap on the console.It looks really good for a handheld.

KotomineKirei
KotomineKirei

@klonoa53 @grbolivar


I'm pretty sure that is a bunch of claptrap.

The Vita isn't that underpowered.

Also, you should really stop saying, "PORTABLE", as if a system being portable means that it can never run anything that a console can.

Spartan_418
Spartan_418

@klonoa53 I won't complain because it's a fun game with a ton of content on a portable, but a lot of Vita games look better than this. 

Spartan_418
Spartan_418

@gigk9 True, but it's not just texture resolution, they've also changed or entirely removed lighting and shadows, and they've removed ragdoll physics; enemies just explode when they die.

It probably still will look decent on the smaller screen though

captainfeck
captainfeck

@nl_skipper @nintendoboy16 Possibly the Badass reset glitch, a game-breaking bug which killed a large bunch of people's games even as Gearbox refused to acknowledge there was even a problem?

ghost59
ghost59

@Shango4 @ghost59 no the graphic were lot better on console than handle. but the graphics were king on pc. 

gigk9
gigk9

@Spartan_418 @gigk9  They didn't remove them all the way from what I saw in some videos, Just really cut back on em, As for ragdoll's I personally think the whole explodey thing looks pretty good.

HOLYSHMUCK
HOLYSHMUCK

@captainfeck @nl_skipper @nintendoboy16  If people really had that big of a problem with the badass ranks being reset, they could always just mod them to whatever they were before or more. Heck, Borderlands 2 is by far the easiest game to mod and Gearbox even encourages it which is pretty cool.