Borderlands 2 sports 58-hour campaign

Gearbox marketing exec says a recent game guide editor's playthrough of upcoming shooter took more than two days to complete.

Gamers may want to invest in a comfortable couch to play Gearbox Software's upcoming loot-centric shooter Borderlands 2. Speaking to GamerZines, Gearbox vice president of marketing Steve Gibson said a recent playthrough of the game spanned about 58 hours.

A 58-hour campaign would be lengthy for a shooter.

“What we like to think about it is, Borderlands is a hobby," he said. "Some guide guys just did a playthrough of Borderlands 2 and they reported back to us that it takes 58 hours to play through the campaign--and that’s just one playthrough with one character."

Borderlands 2 is the sequel to 2009's well-received original Borderlands. It is due out in North America on September 18 and will ship internationally on September 21. For more on the title, check out GameSpot's latest preview.

Written By

Want the latest news about Borderlands 2?

Borderlands 2

Borderlands 2

Discussion

0 comments
ferraro01170
ferraro01170

Also, you definitely will need to do PT2 to get to level 50.  PT1 pretty much will start getting you 1-10xp per kill in most places, once you are around Level 35, with all sidequests/mainquests completed.  So unless you want to go to one of the end-of-game area's, and farm it for probably 40+ hours, you will need to start PT2. 

 

And even the end-of-game area's will probably start giving 1-10xp per kill once you are around Level 40. 

 

After all sidequests/mainquests are completed though, you should be around Level 35.  Seems to be the level most people end up on, after completing everything.

ferraro01170
ferraro01170

I've got 65 hours on one character so far.  And just started PT2.  That is with completing all the sidequests though, along with the main quests.  And a BUNCH of exploring, and a bit of farming here and there. 

 

One of my other friends beat the game in 32 hours, with moderate sidequest completion, and minimal exploring/farming.

 

Honestly I don't see the main questline taking 58 hours for anyone.  I guess it all depends if you are solo/co-op, if you die alot, explore a lot, etc. 

 

I would say if you focus purely main quest, and ignore all side quests, and do minimal exploring, then you'd get 20-30 hours in to beat the main quest.  Just my guess though.  You may have to do SOME sidequests, in order to level up, if the main questline gets too hard for your level.

 

As far as sidequests affecting the main story...it surely doesn't seem like they do...maybe a different dialogue line, here or there...but it didn't seem like any of the sidequests would've altered the story at all.  They were mostly (go fetch this), or (go kill this), or the likes.

boixwunder
boixwunder

So if it is set up like the first then it will be 58hrs long and be set up to do two play throughs? Does anyone know the answer to this question. haha. Not that i would be to terribly upset if I did have to play through twice to level all the way up. MORE GUNS!!!!!

q-w-e-r-t-y
q-w-e-r-t-y

I'm wondering too if this is 58 hours on the main quest or if most of it is "fetch" and "kill this" side quests.

pogswarts
pogswarts

I may get this. 60hours is worthy of $60.

thegamerguy7
thegamerguy7

If that is side quests and all that's pretty weak... if that is main quest only that's awesome.

etnies1982x
etnies1982x

58 hours is most likely the main quests and majority of the side quests. With that being said, I purchased Borderlands 1 the week it was released. I think I have clocked over 160 hours on one character alone. Granted, that is probably 1/2 original game and 1/2 DLC but nonetheless, I got maximum gameplay out of the first game and this game is going to be larger. Aside from the missions and side missions, my friends and I did a lot of exploring, finding 'easter eggs', dueling, loot and xp farming, and agility feats (i.e. jumping from building to building or cliff to cliff, and seeing who could make it the farthest or climb the highest). There is a lot of messing around to do outside of just the standard quests. BL2 will allow you to 'wager' items when dueling your friends so that will probably add an entirely new element to gameplay. This is in additional to Bad Ass Points which I have read, are profile based so they will carry over from character to character. Lots of gameplay here.

rudyv30
rudyv30

Thanks Randy, so happy this IP has taken off. You've not forgotten about us fans and keep exceeding our expectations. Very happy to plop down my $ for this and all the dlc I know you guys have planned for us. Keep up the great work!

Trogeton
Trogeton

WOW.. that's more than the first borderlands.. but I'll have that done in under a week.. It's Borderlands.. so I'll NEVER turn down borderlands EVER!!!!

beanz777
beanz777

I cannot wait for this! Loved the first and i know i'm going to love this sequel a whole lot more :)

lily_tiger
lily_tiger

"Gearbox vice president of marketing Steve Gibson said a recent playthrough of the game spanned about 58 hours."

 

Gibson did, however, later clarify that this particular gaming session consisted of about 50 hours of loading screens.

Just_A_Box
Just_A_Box

as if I needed more reasons to buy this game on release day  :'D 

electronic_eye
electronic_eye

As far as it taking 58 hrs to complete, i would think those were the completionist testers; where they finished every single side quest and every other activity that the game offers. The longer the better to me!

electronic_eye
electronic_eye

Wow. That's at about 3x as long as i thought it would be and that's TOTALLY a good thing. :) Even more props to my friends at GB.

darkcomedian
darkcomedian

Length =/= quality. Also, I totally see how this is spin but whatever, this will be decided by the time of its release, which is shockingly soon.

fillup0
fillup0

They better not be bluffing like developers tend to do nowadays... This may not be entirely true.

sirjonk76
sirjonk76

Yeah, I'll take that with a few grains of salt.  It takes 58 hours to play through this just like there's "thousands and thousands of unique weapons" in the original Borderlands.  Sure, technically, maybe, but if the difference between one gun and another is the color of the barrel, I think you're pushing the definition of unique.  You probably "can" take 58 hours to play through it, but you can also probably do it in 15-20 and see just about everything there is too.

hastati4
hastati4

Best news I've heard all day. Looking forward to putting days into Borderlands 2.

The-Neon-Seal
The-Neon-Seal

Hope it's more varid than the first. (Didn't even get halfway through). Before anybody diss' me and calls me a CoD fan, my favorite game is Skyrim and I'm working my way through the excellent inFamous series at the moment. I just- got bored with borderlands... the endless dusty waste/trash heaps and fighting hords of the same thing over and over... felt like a grind fest. I have seen ice/snow though so I have hopes of this one. (MORE ENVIRONMENTS! MORE DIVERSE ENEMYS! MORE STORY/LORE/POINT!) P.s. the weaponry is ok though :) 

jamieNERO
jamieNERO

Awesome! The first one was quality, much more gaming for your money unlike Call of (6 Hour campaign and same old same old) Duty

GOWzztrippinzz
GOWzztrippinzz

The first was so great there was no way I'b be passing on the 2nd anyway. This is just the cherry on top. Day 1

FET4LJUICE
FET4LJUICE

This game is totally worth the $60 its asking for!

CTR360
CTR360

i cant wait for bordelands 2

TheGreyArea
TheGreyArea

one of the biggest moments this year in gaming. I remember my wife and I clocking up a WHOLE day's worth of the first game one weekend and having red stinging eyes, bruised thumbs and LOTS OF LOOT :) that is one of the glorious things about Borderlands. Its is SUCH amazing value for money. and the DLC's weigh-in with equally HUGE game-time (Dr Ned's Zombie Island was practically a whole game on it's own!) cannot wait for this. truly cannot wait!

tightwad34
tightwad34

This game just keeps on getting better and better the more I hear about it. It's now my most anticipated game of the year. I am severly dissapointed in the severe lack of RPGs to hit consoles this fall/winter. I know Borderlands insn't a total RPG, but the elements of it is what I like most about it(that and the visual of the hit points falling off  the enemy as they are being shot). The game is just pure fun, and I expect the sequel to take that up at least another notch.

MXVIII
MXVIII

Man I remember when almost every game ever made in the history of ever was at least 40-50 hours of game play. Sad times, when this is news...even more sad when people are worried it may be "Too" long. 

raahsnavj
raahsnavj

Oh and after looking through the thread I see most people thought the game sucked as a single player game, but was great as a multiplayer experience. I had the exact opposite feel. I liked it better as a single player experience. Why? Because I like to play games on my own time. Once a friend gets involved it is only fun if you stick around the same level. It is also more fun to dig through the loot and try new stuff out at ones own pace.

 

When I play with friends it turns into a Diablo loot run - chasing the next objective as fast as possible instead of enjoying the experience. Maybe I don't have any friends and that is my problem, but I would like to think of it instead of I love my family more than my games. I play when I get time, not to keep pace with the others around my trying to play at the same time... borderlands multiplayer sucks balls for those that actually have loved ones instead of friends. 

raahsnavj
raahsnavj

This actually worries me a little bit. I can't picture 58 hours of unique FPS experience to be had with one game. I worry if this will be just another time sink with a lot of fetch quests and space between important events padding out the game. I'm tired of padding. I don't need another time sink, I need something entertaining. 

 

That said, I still like the idea that the game isn't over and done in 5 hours like a COD campaign either. and I'm still getting the game because I loved the first one so much... except for the expansions that kind of sucked. 

Drakillion
Drakillion

I wouldn't say exactly 58 hours. It took the writers for the guide 58 hours to finish the game. If it's it is though, then I hope they're meaningful not just some boring filler.

Colekern
Colekern

The animations look 10x better.

Jac_solar
Jac_solar

It's not specifically mentioned, but did the Guide Editor attempt to play through in a normal manner, or was it part of a guide coverage? As in, finding and killing every mob, looting every piece of uniquely modelled equipment and as many as it takes to get very familiar with every possible drop the game has, visiting every instance several times to play through for a slightly different talent build, and with a slightly different weapon or ammo, finding out if there are different outcomes to choices in the game, and so forth..

 

Just wondering, cause a 58 hour guide coverage playthrough is very, very little in a game like this. 58 hours in a normal play through is very, very much though. 

BonEcho
BonEcho

Wow, just wow. That is great! That, I assume, is just the main campaign as well. What about side missions and all that stuff? Oi. What a game. I can't wait. Though, the real questions is... is it bigger than SKYRIM?

clubadam
clubadam

GO K2! seriously what other dev is looking out for the gamer???

moglesby12000
moglesby12000

How rarely do you get your money worth from a developer these days?  Day one.

PandaTrueno86
PandaTrueno86

It will take even longer for me to complete the game because of all the chaos I'll cause...

juiceair
juiceair

So a little over $1 per hour. That's better than the 10:1 some of the releases are selling. Day 1 purchase for sure when it comes to Boderlands 2.

newoyedok
newoyedok

 @q-w-e-r-t-y From what they have said, the quests are not 'fetch' quests anymore. They have moved past that to dynamically changing quests that can effect the story in different ways. Or so I'm told...

newoyedok
newoyedok

 @lily_tiger From what I have read, they are actually trying to cut down on loading screens, which will be a major improvement!

zpluffy
zpluffy

 @MXVIII Yeah, because there are so much things to do now than video game. And people want to get most of their life 15-20 hours campaign is preferrable now adays. Also don't forget the popularity of multiplayer

Cyber_Skaarj
Cyber_Skaarj

 @raahsnavj No, I don't think not having friends is the problem you have, I think it's your friend's impatience, because I've playing MP games with several of my friends, and like you say, it's all get to the next objective as fast as possible without bothering to stop and enjoy the experience.

 

Like you, I don't understand what the rush is. It's a game - ergo, something to entertain - that you can play over a long period of time over the course of several evenings and/or weekends. There are no timers counting down to say that the objectives expire (unless you are on one of the very rare MP timed missions), so why rush to get to the end?

Colekern
Colekern

 @raahsnavj Considering there's more loot than last time... I don't think so.

 

tightwad34
tightwad34

 @raahsnavj

 The first Blands took me well more than 40 hours, then again I like to try to do everything the game has to offer. Roughly 60 hours doesn't mean the experience will be watered down at all.

MXVIII
MXVIII

 @zpluffy Thats why they invented the ability to save your game. Id like to be able to come home from work and pick up where I left off in my epic single player journey... Not drop 60 bucks on a game I can beat in one evening.

Tentaculat
Tentaculat

 @zpluffy Yeah, because 10 years ago people lived in huts and didn't know what electricity was. The length of the games have gone down simply because game companies use multiplayer as an excuse to have 'infinite gametime' despite the fact that 90% of them just have a half-assed MP component. The fact that shitty games like CoD with it's 4 hr campaign became popular doesn't help either.

zpluffy
zpluffy

 @MXVIII I also got to add about how game are starting to turn into softwares now. Players wants more and more freedom and customization on games. Because of that, games are turning into more like those expensive softwares that are harder to make. Back then it only takes 5 to 30 people max to develop and release the games. With legal issues and more challenging developing era, if you look at the credits there are over 200 people to develop and publish the game.