Blizzard confirms 'large design and technology changes' for Titan

Developer confirms World of Warcraft follow-up undergoing major overhaul.

Blizzard Entertainment has issued a statement regarding yesterday's claim that its World of Warcraft follow-up--codenamed Titan--was being sent back to the drawing board.

"We've always had a highly iterative development process, and the unannounced MMO is no exception. We've come to a point where we need to make some large design and technology changes to the game," the company said in a statement to Kotaku.

"We're using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes," the statement goes on. "Note that we haven't announced any dates for the MMO."

Yesterday's report claimed the Titan development team was cut from 100 to 30, with the 70 displaced staffers not let go, but rather reassigned to other projects inside the company. The report also suggested Titan would not be brought to market before 2016.

Blizzard Entertainment has been at work on Titan for years now. The game was playable more than two years ago, with company COO Paul Sams singing its praises thoroughly.

"We're playing it already. It is a total ball to play," Sams said at the time. "We think that the reach of that product is greater than anything that we've done before. We're very excited about that. I believe that it's the type of game that will have a very long life, much like World of Warcraft has."

Blizzard Entertainment's current MMO, World of Warcraft, is the biggest subscription-based MMO on the market. It launched in 2004 and had 8.3 million subscribers at the end of March, down from a peak playerbase of 12 million in 2010.

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
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164 comments
avengerb
avengerb

Blizzard: What you need to do is this:

Make a game where players who play are all unique. I know you might say its impossible. But it isn't really. Uniqueness comes from the lore behind the player -> The lore comes from the quests -> the quests come from the player who chooses them -

Think of bread crumbs across the whole map and when you combine these bread crumbs they form a totally unique character. 

Think of people who live in villages/ towns where everyone knows everyone by name.

You need to create that kind of uniqueness in characters.  

Never try and make an MMO and think like an FPS person. (Like you did when you introduced "dungeon finder" and shortcuts like those.

Back in the day (those wonderful days) people used to gather up near the entrance of Razor fen Kraul or Blackfathom deeps and talk have fun ganking others ....that there was the moment which is LOST in the game now. There is no user created fun anymore because you added dungeon finder. Fire the guy who gave you that stupid idea.

Its been 3 years now that I have not played wow.... and still i have high hopes that someday someone will rise to the challenge and rollback their SVN servers to pre 2006 and make a new server for players who like Vanilla wow. It was fun that time....

Can you do that Blizzard? Just a RollBack on the Last stable release of the SVN servers to 2007 build  and make a server JUST for VANILLA wow? Can you even consider it ?

I would start playing if there was a Vanilla server...  sigh... good ol days.... miss my friends who i used to chat with ... not anymore since there is no need to talk at all.. just click a button and start button mashing in a dungeon.. seems like the game designers changed ... someone from FPS background was hired who liked to hack and slash all the time...

We have League of Legends for the hack and slash type ... we don't need the same in an MMO... 

Bring back WOW. Bring back the game which had no shortcuts ... no flying around ..


I feel its the same in real life ... we used to have fun playing with friends ... kids nowadays don't even know what playing with friends means ..they have too much technology around to keep them occupied and they never experience the REAL fun playing hide and seek and all that...

I played Wow because it was that kind of REAL fun, but later due to new technology(like Shortcuts to Dungeons and no need to chat or group up anymore) the Fun was gone...

Wish someone from blizzard actually reads this... and does something about it..

Remember ..there is Not ONE single game that exists today which is as good as Wow was (not anymore) .. Use that advantage .. bring back Vanilla Wow everyone of those players will be back.

In real life things change for good or bad but its hard to keep up sometimes ... WHY DOES IT HAVE TO CHANGE IN A GAME TOO! 

Just Tweak stuff ... "DON'T FIX SOMETHING THAT IS NOT BROKEN!"  that's the disease that wow has been ailing with for years now... 

3 years .. i have not played any game that is better than wow yet... waiting.. waiting.. waiting..





N0tYrBeezin
N0tYrBeezin

So Titan meets the eberg? Oh this is a coded message, you have to put ic in the right places to uncover its true meaning.

June-GS
June-GS

LOLWUT?! Beyond 2016?? I like ya Blizzard, but #@$& that. I ain't even sure if we'll all live that long. I mean, seriously. Like ya didn't learn anything from Diablo III's YEARS of "extended polishing", at all.

birdgang_1
birdgang_1

you can expect this to come out in the year 2025

iknowthepiecesf
iknowthepiecesf

I will never touch anything made by Blizzard after that Diablo disaster. 

telaros
telaros

>Sees how people reacted to MoP's changes

>Realizes people aren't going to buy into their shit again.

>Sends Titan back for an overhaul

Ravenshout
Ravenshout

I heard that it is partially inspired by Snow Crash.

Hurvl
Hurvl

"World of Warcraft, is the biggest subscription-based MMO on the market. It launched in 2004 and had 8.3 million subscribers at the end of March, down from a peak playerbase of 12 million in 2010." Lol, which MMO, F2P or subscription based, even *has* as many people playing it as WoW has had people dropping off of it? I'm not keen on another MMO or pseudo-MMO like Diablo 3 was, but I wonder if any new MMO, even one by Blizzard can reach the numbers that WoW has/have had.

Tzardok
Tzardok

I hope its not really another MMO in the format we currently know. I need something fresh that can be played solo if I wish to. Still the best part of news is that people have been re-assigned and not fired, honestly this is the best part - always, if only EA could learn and retain talent... then maybe they could rise above mediocracy. 

wickage
wickage

Haha.. so again no info on this will be revealed at blizzcon. 

X-RS
X-RS

Whens Destiny out again? Before 2016 right?

davet666
davet666

World of Warcraft Forever, definitely a possible Duke Nukem forever situation. Besides that point, I think Blizzard has realized the potential for "Titan" to be released on PS4 and XB1 instead of just PC like WoW. I love PC and will never stop praising the PC god. But an MMO by Blizzard on consoles would definitely kick ass.

santinegrete
santinegrete

Another MMO? Because this is what I wanted instead of some Starcraft SP goodness.

AuronAXE
AuronAXE

They want to create another WoW, another CoD. They need to or their future prospects are doomed. This is most definitely a great decision.

jack00
jack00

Does that mean blizz is using todays technologies so when their game launch it won't look like a 2001 game ?

RockySquirrel
RockySquirrel

They don't want to release something that looks/feels out of date...

Blizzard could be setting their own goals a little higher with this design change.

Remember that core gaming nerds are HARD to please.

csward
csward

Anytime you delay a game for 3 years you're changing a lot, if not starting from scratch. Look at the FF14: AAR transformation as an example and that took 2 years.

darkvaper
darkvaper

Wish if they could do the same to Diablo 3 :(

Kooken58
Kooken58

Pretty much Vaporware. When is the last time blizzard has made a unique IP? They arnt exactly known for making unique games. Sure they have a nice universe and storyline, but in terms of actual unique gameplay, it was all pretty much done before.

Hagan
Hagan

Hasn't this game been in development since 2007, with an expected release date of 2010-2013, and the title still isn't been announced? Now its look its going to be pushed to 2016. Haha game will be scrapped like Starcraft Ghost, and no reason to innovate while you can keep collecting sub fees from the remaining 8 million wow sheep.

Blizzard was one of the best devs out there back in the day, then they started releasing keep-the-game-alive money grab wow expansions, along with that obvious video game ebay store, aka Diablo 3, which should not have been considered a sequel to D2 by any means.

Might as well put that final nail in the coffin.

vadagar1
vadagar1

its probably auction house: the game, a farmer's story

vadagar1
vadagar1

yah waited for D3 for 4 years and all I got is a broken soul and 70$ less, it was like getting punched in the gut by the Hulk

N0tYrBeezin
N0tYrBeezin

That 70 developers have been put into WoW to pump out the next expansion faster in order to stop losing subscribers.

puukusa
puukusa

they probably need to rework the engine to squeeze more juice out of next gen consoles

Poodlejumper
Poodlejumper

Release it now.  

Release it tomorrow.

Release it in 3 years.

Release it in 10 years.

I'm not preordering it and won't even consider buying it until I hear it's decent from more than one source that I trust.

Blizzard can partially thank Diablo 3 for that.

Mr_BillGates
Mr_BillGates

A higher tech generic MMO with archaic hot-key spamming combat and fetch & hunt quest.

briguy1721
briguy1721

Not really worried about this yet. It doesn't sound like they are shutting down the project or anything. It seems like they need more resources elsewhere and need to take a step back on Titan and work out some issues. Take your time Blizzard and make it epic.

GunBladeHero
GunBladeHero

Finally they're at least trying to find a new comfort zone rather than sticking to their current one since 2005.

GonorreahGoat
GonorreahGoat

Cautiously optimistic. Starcraft is the only franchise they haven't ruined yet...

lsdbaby
lsdbaby

Blizzard's 150 year development cycle > Xbox One

*calls for high-five*

petez34
petez34

We've been playing it for years and it's fun to play!. Are you trying to be an asshole or is that some lame attempt at hyping a game that won't be released for 3 years? pathetic.

Sheepsquad
Sheepsquad

I'm still bitter about Starcraft Ghost. :-(

Fursnake
Fursnake

" We're playing it already. It is a total ball to play"

Now we're going to go and "tinker" with it for years while we wait for WoW to decline some more and justify a new MMO.

northArrow
northArrow

You've got 8.3 million morons throwing $15 a month at you for nothing, why change things? Time to take another vacation and crap out another expansion pack

Grenadeh
Grenadeh

9 year Blizzard paying beta testers confirm they still don't give a shit about Titan.

kakotan
kakotan

this is why Vivendi (not sure on spelling :/) Wants to sell out on its shares, BLIZZ cant pull their heads out of their butts to create a decent new IP, They are taking to long to do anything anymore. People are losing interest! D3 was example on what im saying here. I liked Blizz but lately its like they cant do anything new!!


wwlettsome
wwlettsome

This sounds like the normal development process for Blizzard.

coolmike999
coolmike999

It would be nice to see their shareholders hold them accountable. How do you go from 'best game ever' to total do-over? Just goes to show you how trustworthy these people are when they open their mouths.

meatz666
meatz666

I think nowadays people care more about MOBA than MMO. If Blizzard manage to involve both into one, they'll be kings again

HaloinventedFPS
HaloinventedFPS

They did this with Warcraft 3

Warcraft 3 started off as Grand Strategy/RPG, then an open world RPG, then it became a worse version of WC2 with those horrible Hero Units that led to the MOBA genre which killed RTS

Blizzard claim they are perfectionists, but their early versions of games are almost always better

soulfulDAGGER
soulfulDAGGER

I'm still thinking this game is some sort of World of Warcraft in space. With giant mech's, Guild battecruisers, space stations, hundreds of different planets. The ability of players to design and build their own home or Guild base. Sort of EVE, Star Wars and what made old school WoW awesome, where things weren't just given to a player. Emphasis on exploration and strategic PVP combat. Or I could be totally wrong and this could be a game about making giant pizza's.   

Dragdar
Dragdar

they've seen new better ideas implemented on a lesser scale,  and the 2009 design doesnt cut it anymore 

Blizzard's never been a champion of originality they'll pick up all the great ideas of current smaller dev teams, add an unprecedented level of polish, market it to a wide audience THEN MAKE $$$ RAIN 

cuddlyfuzzle
cuddlyfuzzle

Out of the 30 employees remaining, 20 of them are dedicated to development of discrete micro-trans systems.