BioWare talks Dragon Age delay, DLC

Q&A: Executive producer Mark Darrah talks about RPG's November slip, preorder bonuses, Baldur's Gate homages, sequels, and two-years' worth of DLC.

August began with news that one of the most anticipated role-playing games of the year, Dragon Age: Origins, had been delayed. The game's slip to November 3 was only a few weeks' postponement for the PC and Xbox 360 versions. However, it might be as much as a month for the still-undated PlayStation 3 edition to hit store shelves, since it still only has a "November" release date.

Luckily for developer BioWare and publisher Electronic Arts, Dragon Age's path to November has been cleared by a flurry of delays. Onetime fall releases MAG, Bayonetta, Singularity, Splinter Cell: Conviction, Red Steel 2, Red Dead Redemption, Mafia II, BioShock 2, and Starcraft II have all slipped into 2010, leaving the 2009 holiday quarter more open than any time in recent memory. Did the relatively sparse competition cause BioWare to shift the game away from going head-to-head with 2K Games' role-playing game, Borderlands? Was it the allure of a choice slot closer to Thanksgiving? Or was the delay merely to give the fantasy game, which was first announced in May 2004, one final coat of dark and violent polish?

GameSpot spoke with Dragon Age: Origins executive produce Mark Darrah (pictured) to find out about the delay and the game's ample bonus material. All those who purchase the game new will be able to download the additional content pack The Stone Prisoner and a set of "blood armor," which can be worn both in Dragon Age and in BioWare's early 2010 sci-fi game, Mass Effect 2. Those who pick the game up used will be able to purchase the Stone Prisoner add-on for $15. Also, all preorders will include an in-game ring that adds experience and skill points.

GameSpot: So why was Dragon Age delayed?

Mark Darrah: It's just taking an extra couple of weeks to get through the finalization process. We'll take any opportunity to spend a little bit more time making the game even better.

GS: So it didn't have anything to do with the fact that multiple game delays have left the fourth quarter more open than in the past few years?

MD: I think we try to make our games stand on their own. It's not about competing with other products; it's about making the game that our fans and the gaming public in general are going to like and enjoy.

GS: OK, now Dragon Age is a new intellectual property. [EA CEO] John Riccitiello and [EA Games president] Frank Gibeau have said they wished they could have handled the launch of the new IPs Mirror's Edge and Dead Space better. What lessons from those launches are you applying to Dragon Age?

MD: I don't think Dragon Age is the same situation. We've had a lot more time to establish the IP and build this up as a brand in and of itself. We're really comfortable with the game that we're delivering and the products and IP in the world that we've established. Also, BioWare is a brand that people know and people respect for quality, and that's what we're doing right here.

GS: I noticed the PS3 version is lagging behind the 360 and PC. Have you set a final date for that edition yet?

MD: That should be coming really soon. What we can say right now is it's later in November.

GS: Why exactly is it lagging behind the PC and 360 version? Does it require additional work? I know this is BioWare's first PS3 game.

MD: It's just the finalization process. What we've done is led development on the PC, and then we've been perfecting it on one platform at a time. So, the PS3 will be released pretty soon after the other editions, but it's just going to be the last one that gets that final touch of quality.

GS: So in terms of Dragon Age's preorder bonuses, both the regular and collector's edition of the game come with an item that gives 1 percent more experience and one bonus point for characters' skill sets. [All-new purchases] also come with the Stone Prisoner extra content, which gives them a stone golem non-player character. Obviously, those are moves to attract more presales of the game and dissuade used-game sales.

MD: This is about rewarding our hardcore fans, the people that love BioWare and they want to see it that first day or even want to buy the game before it's available. So, this is about providing content for them and rewarding people who buy the game new.

GS: The Stone Prisoner sounds like it's going to be a pretty substantial add-on since you're selling it separately for 15 bucks. How big is it going to be?

MD: Well, it's huge. It introduces a whole new character, and this is a character that's as complicated and well fleshed out as any other character in the main game. You're also getting full voice-over and plots and things like that. The Stone Prisoner is going to be offered for free for anyone who purchases any new copy of Dragon Age, collector's edition or not.

GS: So how many hours of play time does the Stone Prisoner add?

MD: It's kind of hard to quantify that. The way that the character works in Dragon Age is they're along in your party, they're interjecting throughout the game, they're talking with other characters in your party, they're commenting on areas as you visit them. So, in one way, it's 60 hours or 70 hours of content because if you put this character in your party right away, it's going to enrich it and affect your experience throughout the entire game.

GS: And in terms of it being sold separately, it will be DLC on all three platforms.

MD: Correct.

GS: OK, speaking of DLC, with Mass Effect, initially BioWare had announced that it would be adding new planets, systems, and quests as DLC regularly after its 2007 release. That didn't really happen, and a lot of fans--including myself--were pretty disappointed. So what is the DLC plan for Dragon Age, and what guarantees can you offer to gamers that the same thing won't happen to it that happened to Mass Effect? I mean, Fallout 3 has been getting a new DLC pack every two months this year like clockwork...

MD: We have a two-year-of-DLC plan for Dragon Age, so we're going to be supporting this product well after it's launched with all kinds of things--new items, new plots, new areas, everything you could imagine. But yeah, I think the stuff that Fallout 3 delivered is great, and we will be looking at doing stuff in that similar vein, as well as new things that you haven't seen before.

GS: How far are you staggering the first DLC from the game's release?

MD: We haven't really released any specific plans, but we're going to try to keep stuff tight and close together. We don't want you waiting six months before the first new Dragon Age content.

GS: OK. The other question is I know that when the suffix "Origins" was added to Dragon Age, it sparked talk of a trilogy. Is that the case?

MD: Dragon Age is about building a franchise, it's not about being a trilogy or anything like that. It's about establishing a world where we can tell lots of stories in lots of different ways in the future.

GS: Well, I guess my greater question was how a robust DLC schedule will affect development of a Dragon Age sequel? It seems like for Mass Effect, the DLC plans were pushed aside so work could begin on Mass Effect 2.

MD: I don't think so. I don't think they're contradictory plans in any way.

GS: Right. Now, I've heard BioWare is billing Dragon Age as the "spiritual successor" to Baldur's Gate. What exactly does that mean?

MD: Well I worked on the first Baldur's Gate, and I was lead programmer on Baldur's Gate II. For me, it is about capturing the feeling that you got when you were playing that game. It's about the depth, the breadth of storytelling. It's about tactical choices in combat. It's about everything that made you excited about playing the role-playing game back in the Baldur's Gate days. We're reinventing it and bringing it forward into today and, you know, modernizing it a little bit.

GS: It certainly seems modernized. That E3 trailer made a big stir, with all the sex and violence.

MD: Well, Dragon Age is a dark, brutal, violent game. It's not a high fantasy game from a traditional standpoint. It's a mature game for mature audiences.

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198 comments
Kleeyook
Kleeyook

Don't suck on me with broken port of PS3 version plz! I beg u!!!!!!!!

tony382
tony382

I can't wait for this. This and Forza 3 are my most anticipated games of this year.

pobre_diablo
pobre_diablo

Well I tried to pre-order, but there is no option for that for those who live in Europe. Which is quite annoying.

sircyrus
sircyrus

@Mickleohb So no one you know has ever downloaded a game to try it out? Never skirted around a timed trial on software? Never downloaded an illegal MP3? Unless you have no friends, or your friends are all technophobes, you know someone who has pirated.

WiredDreemz
WiredDreemz

I'm so looking out for this one. I've already pre-ordered the CE. I'm just a bit concerned that while the beginning of each playthrough will be different depending on which Origin story you choose, how much different will the remainder of the game be, considering obviously this makes up the bulk of the game.

clubfoot22
clubfoot22

[This message was deleted at the request of the original poster]

jigsaw4life
jigsaw4life

now its just operation flashpoint, uncharted 2 and borderlands that month pretty much hope they still come out

Nosferatu2894
Nosferatu2894

Damn, between this, Assassin's Creed 2, and MW2 all in one month... I think I'll have to take a pass on MW2 T.T

Nosferatu2894
Nosferatu2894

@Sircyrus The law is the law is the law. If Bioware or any other company overcharges you for something completely optional, *shocker* you don't buy it. If you or anyone else don't like the price of something, that's no excuse to pirate. And no, I *don't* know any pirates.

Mickleohb
Mickleohb

@Sircyrus, I have to disagree with you. I don't think that it is "bad business practices" that cause pirating, I think that it is the ability to pirate that causes pirating. I mean look at the music industry. You can buy a song for like $1, but incredibly more songs are shared illegally as opposed to being bought. If people can get something for free, chances are they'll try to get it for free.

cloud_kai
cloud_kai

lol, look how those guys in the bottom comments are going at each other, ... i think the DLC thing is a good idea anyways

JakRules365
JakRules365

I think what bioware is doing with the golem dlc is interesting. I never buy used pc games, so I think its cool getting a free DLC. I really hope Dragon Age's DLC has better quality control than Fallout's, which were a rather buggy (but don't get re wrong, they added really cool stuff). Also, I don't understand how a pirate will spend thousands of dollars on a gaming rig and not be willing to shell out $15 for a DLC.

salman06p0020
salman06p0020

OK, so I read the comments below, Even I don't like this DLC thingy going on. Just include it in the game if you have already made it. For updates though it looks a good idea.

salman06p0020
salman06p0020

Must HAVE!! Must HAVE!! Must HAVE!! Bioware is the only company that is delivering quality games time over time, never disappointed me.

jmartinez1983
jmartinez1983

This is my only "must have" purchase for this year. Everything else is a rental.

Leg3nd4ry
Leg3nd4ry

"Well, Dragon Age is a dark, brutal, violent game. It's not a high fantasy game from a traditional standpoint. It's a mature game for mature audiences." That is why i love BioWare, they are willing to challenge that assumption that "games are for kids." This is probably my most anticipated title of the year, i feel more excited about this game than any other game in a long time and bioware hasn't dissapointed me yet. I'm gonna have to find something to keep me busy until the release!

sircyrus
sircyrus

@Rottenwood How's the view from up on your high horse? Is the sky bluer? Do the birds sing more beautifully? Are the flowers more pungent? Get over yourself. Unless you're friendless (which with your attitude...) I can guarantee you know people who pirate games. Not once did I "apologize" for their behaviour. I explained why they do it. There's a difference between the two, since you hadn't noticed. My original post which you took issue with stated that bad business practices lead to pirating. If you don't like that, sorry but that's reality. If companies like BioWare want to hang onto their reputation they need to avoid bad business practices. Remember the hoopla about Mass Effect's DRM? That resulted in BioWare reversing it's stance on the DRM. That is how things get changed. Unfortunately, there's a lot of people like yourself (from the impression you've left) who feel that developer's are beyond questioning, and beyond disagreeing with. That has led to the current state of DLC's and MT's. Gamers like you shut down any negative comments, so companies push it further with each release. Go look at Madden 10's MT's to see where that leads.

GregSo1idus
GregSo1idus

Two things.The Fallout DLC was great but I wished they did something like the Shiverig ilses which wasn't just a one time 6 hour quest line but an entire world to explore but if they follow in Bethesda's footsteps we may never see an expansion like that again.Second,adding nipples and soft core sex doesn't make a game mature, it makes it resmeble Fox (Which is never a good thing)

GregSo1idus
GregSo1idus

Can someone fill me in on the massive discussion thats going on?Also I don't think it's fair to yank an interesting character like SHale (a Stone Golem) and then say "hey,let's just charge people for him and at the same time say screw you to gamespot by making it free for new sales".

Rottenwood
Rottenwood

@sircyrus Whether you're a pirate or not can't be proven here, so it's not relevant. By your own admission, though, you associate with pirates, and you apologize for their behavior, at least as far as this thread goes. You lay down with dogs, homeskillet, and you end up with fleas, so don't be surprised if I don't shake your hand. Sorry, but we're in the real world now. People don't get to make their own rules regarding whether or not they get to steal. Crime is crime, whether your victim was a kindly old lady or the world's biggest asshat. Considering how "well-off" your pirate pals are, you'd think they'd be willing to deal with the occasional annoyance to financially support the people that provide them with their favorite hobby. Then again, maybe they're only well-off because they're thieves and don't pay for anything. That's one day to do it, I guess. I'd have countless thousands of bucks in a Scrooge McDuck-style moneypit had I never paid for games. Then again, without people like me, there wouldn't be an industry to begin with, so I guess your pals owe me one. Have your criminal buddies send their thank you letters to my account here at the 'Spot. BioWare has one of the most sterling track records in the history of this business, but heaven forfend they make one (completely optional!) design choice you don't like. If they do, it's open season, eh? What sad, spoiled, selfish little friends you have.

blewan
blewan

so lets get this straight... if i can squeeze 150 hours out of this game, the 1% bonus can get me there in 148.5 hours -- SWEET! ------- plus i'll have that sweet npc the whole time throwing in those snappy one liners like "this place ROCKS" upon entering new towns, and "he's stonewalling us" when other npc's withhold quest info from me... (feel free to post your own CHEESY lines you think you'll here from the stone prisoner during this game)

Rottenwood
Rottenwood

@sircyrus "That makes no sense whatsoever. If a developer puts out a DLC that charges an inordinate amount of money for the content it includes, that would be a waste of money. The player will still want to see this content since it expands upon the game, but because it's such a ridiculous price they wont pay for it. That has nothing to do with work ethics or being weak. It has to do with someone not wanting to be ripped off." Exactly. I want a Maserati, but they're really overpriced for what they provide. Therefore, I am justified in stealing one, because I really want one, but the manufacturer is a jerk.

sircyrus
sircyrus

@Rottenwood pirating. But I also know that not of the blame of piracy comes from the average player. When gamers are treated poorly, or the developer does something to anger/annoy them, that's when people pirate. Yes, there are those who will pirate no matter what and will latch onto whatever reason they can grasp at to justify it, but that isn't the case for all of them. Those pirates I know I mentioned earlier - some of them will buy the games afterwards, if they enjoy them. But when a company treats those pirates badly (ie: mass microtransactions, poor optimization, overpriced DLC), they wont hand over a dime. With Dragon Age, BioWare is being one of those companies.

sircyrus
sircyrus

@Born_Lucky That makes no sense whatsoever. If a developer puts out a DLC that charges an inordinate amount of money for the content it includes, that would be a waste of money. The player will still want to see this content since it expands upon the game, but because it's such a ridiculous price they wont pay for it. That has nothing to do with work ethics or being weak. It has to do with someone not wanting to be ripped off.

Rottenwood
Rottenwood

@sircyrus This whole thing cracks me up, because it's nearly identical to the StarCraft 2 discussion board. Once they dropped LAN support, dozens of people instantly announced that it was okay to pirate the game now, because Blizzard was mean. It's absurd. Let's cut the crap: people would pirate this game no matter what BioWare said or did, and will simply come up with some pathetic self-justification after the fact to pave over their twinges of guilt. "Um... um... they're making a lot of DLC for the game. That's totally wrong, or something. I'm gonna steal it and teach them a lesson." You'd think simply not buying it would teach them a lesson, which is what adults do with products or companies they disapprove of. But of course, they pirate and play the "inferior" game anyhow. Apparently, the moral imperative comes in a far second to getting stuff for free illegally. Even my six year-old niece knows two wrongs don't make a right. You know what? I hate the way Wal-Mart does business. C'mon, pirates, let's go shopliftin'! Oh wait. Right. You guys only practice your Robin Hood-style justice when you get to steal something you want, and when you can do it safely from an easy chair in your parents' air-conditioned basement. Complain about BioWare all you like; they contribute great things to our hobby. When pirates do the same, maybe developers - and other consumers - might take their complaints seriously.

Born_Lucky
Born_Lucky

No - what increases pirating, is lazy, stupid parents, who didn't bother to teach their kids right from wrong, or any kind of work ethic. This produced little sissies, who are too weak to work for what they want. As for Dragon Age - I say again - If Dragon Age turns out to be a great RPG - instead of the junior high sex-n-gore fest that they're advertising it to be, I'll be happy. Everything I've seen so far, however, tells me this is NOT the spiritual successor to BG. It looks more like the stupid little brother of BG - I hope I'm wrong.

chappy_man
chappy_man

geeze i cant wait this game seems soooooo good.

sircyrus
sircyrus

@Rottenwood That's exactly my point. When the product is viewed as inferior, people wont get ripped off by buying it. They'll pirate. Which was my original point - that it increases pirating.

jazilla
jazilla

At some point you'd think that game devs would stop projecting their release dates or at least go for a date that was past what they thought they could do. I would be WAY stoked on a game dev telling me a game was coming out eearly because they decided on a release projection that was purposefully 6 months past when they thought the game would be done. how cool would that be?

jgn77
jgn77

I think you are missing the point of DLC. DLC is not part of the original game. Its extra content that is developed outside of the game and its original sales price. This is a new concept that allows people who really love the game to continue to get high quality developer grade content for a game that may be getting old or stagnant since they've beaten it, got tired of it, etc. If the game itself stinks then the DLC will never sell anyways. I never bought any new xpacs or dlcs for NWN2 even though I loved NWN1. The game just wasnt worth the time and effort. Point is DLC is a great way for you to prolong the game experience without having to wait 1 or 2 years for a full xpac.

ShimmerMan
ShimmerMan

To say "if you don't like it, don't buy it" is something I've seen a lot of people state regarding DLC. But this comment serves no purpose and it's simply a way to shut people up and not let them have their say. If devs/pubs are pushing additional content to their customers through DLC, and if customers are not happy with how the extra content is being fed to them.. Then they have a right to complain about it. the problem with DLC is that it's overpriced,15$ for a NPC. 6$ for two multiplayer maps. 10$ for a 2-4 hour quest. It's not even a lot of money but it's just penny pinching and anoying. after you support this company and buy their product and then they try to overcharge you for additional content... .And some of the DLC they're trying to push should not even be charged for . Example multiplayer maps, this kind of content should be free, as it's supporting their own product and ensuring its longevity, which in turn = more sales. So for them to charge for this type of content is greed. Charging for proper additional content is fine though. but what these companies are charging at the moment is a rip off. you just dropped 60$ on their product, And then they ask for another 15$ from you.. they should be offering you a hell of a lot of game for that 15$.. not one cheap ass NPC, or a 4 hour quest. And of course if you bought the original game you want the full package, you want the dlc. so they should feel obliged to not rip you off with dlc. sadly not the case.

Rottenwood
Rottenwood

@sircyrus "Delaying the game repeatedly while they develop DLC's leaves a bad taste in people's mouths." Welcome to the gaming industry. A game that meets its original release date is probably 85% complete. "Offering up content with pre-orders that will be unavailable after release will result in people downloading that content. Just like Collector's Edition content will be downloaded. If something is completed, tested, and in the game, players want it when they're buying the game. If it's walled off around a certain edition of the game, or only available for a limited time, that again leaves a bad taste in the mouths of gamers." My advice? Pre-order it. Amazon, Gamestop, and various other retailers are happy to take your order. It costs nothing extra and you get a copy reserved for you. Win-win. Those who make the tiny extra effort to pre-order the game get a few prizes. Sounds fair to me. "DLC's nickel-and-dime the player. No one likes that. Anyone who has purchased proper game expansions in the past will look at today's DLC's in disgust. They have very little content for the cost that they charge. Bad taste number 3." Don't buy product you feel is inferior, and you won't get ripped off.

Purplekjw
Purplekjw

Oh, and another thing. I'm really beginning to have doubts about this game. The whole concept seems amazing... but they're going about it all wrong. They're advertising the gore and such rather than the gameplay features. They're going way over the top with this "mature theme" thing too. What someone said below... It seems like they're trying to squeeze as much money out of this as possible. I know that's the whole purpose of a company, but the way they're going about it... I lose all respect for them. If this game doesn't deliver... Well, boo to Bioware.

Purplekjw
Purplekjw

CoD 4 is not really anything like WAW. About the only similarity is that they're both first person shooters. It's like saying CoD is the same as Doom or something daft like that. Did you know they're made by totally different people? The whole gameplay requires a different approach in each, since the mechanics are all completely different. Like, damage, and health. Sure, there are similarities, but they're not the same. Far from it. Anyway, to my real point. I hate what Bioware are doing with all this extra content for Dragon Age everywhere. It really bugs me. I don't want to be shelling out £40 for a game and only get half of the content. I probably will... Because it looks awesome. But that's just taking advantage of us and our inability to resist what looks to be when of the best RPG games from the last, the current, and the next year too.

jokers_anarchy
jokers_anarchy

what ever happened to the second DLC pack for mass effect that they announced ?

hassy94
hassy94

"Call of Duty 4 is pretty much the same game as WAW just reskinned" Seriously, what?

Leinhartx
Leinhartx

Rottenwood says: DLC is OPTIONAL. If you don't like it, you can simply not purchase it. A lot of people do like it because they get more of a game they loved, and they have a ball with it, and the publisher gets more money for the great game they put out, and everyone wins. I agree to a certain extent. Except of course when the DLC is stuff that should have been packaged with the original game. Like, oh, say for instance, a versus mode...

wrake01
wrake01

GS: So it didn't have anything to do with the fact that multiple game delays have left the fourth quarter more open than in the past few years? MD: I think we try to make our games stand on their own. It's not about competing with other products; it's about making the game that our fans and the gaming public in general are going to like and enjoy. *** This is what you call avoiding the question. GS, to move from mouthpiece to journalist, you cannot allow answers like this. Make them answer the question. Let me answer. FYI - this is my hunch, which I hope is wrong. Q: Why the delays? A: We realized that, despite our best efforts, there is a real possibility that DA will not be well received. In fact, it is an incoherent mess. Therefore, we are aiming at a simultaneous release in the hope that we can maximize initial sales on all platforms. Our new and improved marketing strategy, which emphasizes gore and nudity, serves to sensationalize those aspects that our marketing people tell us will result in higher in higher initial sales.

Zingoe1
Zingoe1

Well im yet to be dissapointed by a bioware game so ive got high hopes for this one :) oh and Mass Effect 2

Humorguy_basic
Humorguy_basic

@ Rottenwood, you couldn't be more wrong! The PC games market dumbed itself down in the early 90's (Doom clones abounded), and the industry nearly went bust with sales down over 40%. But, starting around 1994, we got a resurgence due to releases of sophisticated games like Colonization, Civilization, X-Com, etc. The shooter market was dying on it's feet when a much more sophisticated 'mature' shooter came along - Half Life. Was the same with RPG's. More and more the only games that came out were simpler hack'n'slash, with the best being Diablo, of course. Then Baldur's Gate came along, and as we know saved roleplaying! The titles you mentioned were early 90's,but mid and late 90's we got Thief, Freespace, System Shock 2, Tie Fighter and The Lucas Art adventures. The 5 years between 1994 and 1999 were probably the most widely ranging genres and most intelligent gaming, with gameplay more important than graphics than any time before or since. Most of the PC classics are not the action games, but the more cerebral games, X-Com, Civilization, System Shock, Falcon 3.0/4.0, Railroad Tycoon, Pirates, The Ultima series, the Sierra Adventures, etc. Not the Doom and Wolfenstein clones of the early 90's.

sircyrus
sircyrus

@Rottenwood game expansions in the past will look at today's DLC's in disgust. They have very little content for the cost that they charge. Bad taste number 3. Yes, DLC is optional. But people don't like being denied content in a game they've already purchased. And the DLC generally is not worth the cost they charge for it. $50 for the 60-70hour long game. That comes out to 1.2-1.4hours of gameplay for each $1. Do you really think this Stone Prisoner DLC would have 18-21hours of gameplay in it? I sincerely doubt that. But it's going to have to, to warrant the $15 price (for those who will have to buy it). The same goes for future DLC's, which wont give the player the opportunity to get it for free. They're simply not worth the cost. It's a pathetic amount of content for what they charge.

Rottenwood
Rottenwood

@ShawnOfTheDeadz Completely agreed. DLC is all part of a game's development cycle now; complaining about it is like complaining about the developers discussing the U.I. or graphics engine. Relax, people: DLC is OPTIONAL. If you don't like it, you can simply not purchase it. A lot of people do like it because they get more of a game they loved, and they have a ball with it, and the publisher gets more money for the great game they put out, and everyone wins.

ShawnOfTheDeadz
ShawnOfTheDeadz

I'm just noticing that some people are complaining about DLC being annouced before the game was released. Strangely enough Fallout 3 annoucened the same thing and it was a great game, i have no doubt in my mind that this is going to be a bad game! Bioware is great, and you know what EA haters? Look at EA's recent hits, alot of great games though some of their games may have flopped sadly they are still producing quality games!! And there are some more quality games coming out from them!! The company i dislike is Activision... look at the way they milk their money, Tony Hawks Pro Skater, Call of Duty, and Guitar hero. Most of these games have remainded similar over time, like guitar hero, ive noticed little change, Call of Duty 4 is pretty much the same game as WAW just reskinned, and Tony hawks... well finally there doing something new with that skate bored! but no one complains about them? Leave EA alone their producing great stuff.

Rottenwood
Rottenwood

@sircyrus Um, how in the world does creating a 60-80 hour game, and then supplementing it down the road with additional content that is completely optional, encourage people to pirate anything?

sircyrus
sircyrus

In other words, we'll be milking this as hard as we can. I hope they realize that's only going to encourage people to pirate their game and DLCs.

Elaqure
Elaqure

@Rottenwood: I don't know if you are interested, but on Steam they are selling the enire X-com series for a reasonable price (UFO defense, terror from the deep, etc). Just thought i'd throw that one out there...:D

Rottenwood
Rottenwood

@Humorguy_basic I never really got the PC gamer elitism thing, and this comes from a guy who owns a Star Control 2 T-shirt. The PC has a handful of sophisticated masterpieces to its credit, but otherwise, there's really no depth or maturity gap between consoles and the PC. Look at the games that have dominated the PC industry in the modern era - Wolfenstein 3D, Doom, Unreal, StarCraft, Counterstrike, Team Fortress, World of Warcraft, etc. - mostly action, mostly twitch, mostly a community of shouting leetzorz kids. A handful of old farts like me talking about the good ol' days of X-Com isn't a trend, it's an anomaly.

Dante2710
Dante2710

DLC before its released? i wont blame Bioware but EA