BioShock Hits iPhone/iPad for $15; 2K Says It's a "True AAA Gaming Experience"

2K launches mobile version of acclaimed console and PC game.

Acclaimed Xbox 360, PlayStation 3, and PC first-person shooter BioShock is now available for an entirely new platform. 2K Games today announced that the iOS version of BioShock revealed last month is now available to download through iTunes for $15

BioShock for iOS devices brings the "full experience" of the original game to mobile devices, and includes touch controls and Bluetooth game controller support. We got to try the game out last month with both control styles, and you can read our impressions here.

Overall, 2K describes BioShock for iOS is a "true AAA gaming experience." The game features Game Center support, and is compatible with iPad Air, iPad Mini 2, iPad 4, iPhone 5S, iPhone 5C, and the iPhone 5. It will not work on earlier devices.

BioShock was originally released in 2007 for Xbox 360 and PC, while the PlayStation 3 version followed the next year. The most recent entry in the series was last year's BioShock Infinite, which was developed by Irrational Games and has shipped close to 7 million units.

Following the effective closure of Irrational Games earlier this year, it was announced that future installments in the series would be developed by 2K Marin. No new titles have been announced, but parent company Take-Two believes the BioShock series still has a lot of life left in it.

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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
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51 comments
Stepn2myworld
Stepn2myworld

I doubt there is such a thing as a triple A experience on a mobile platform. Just to make it work on mobile, sacrifices have to be made. And, it is overpriced at $15.  

lunarsword
lunarsword

More sad news for me I guess.  Still using my 3GS until the 5 goes on sale after 6 releases.

Evil_Sidekick
Evil_Sidekick

My only question is.......WHY????

Why in hell did they brought the game to mobile?

What is the point, besides making money?

Who thought that was a good idea?


Oh, how i loathe greed....


And bare in mind this is not me against mobile, i honestly have no problem with it and think they are a valid platform.

But things have their own place.

jenovaschilld
jenovaschilld

@Evil_Sidekick I think you answered yourself, ....money. 

Is that so bad, I mean it is a video game, and many developers are like any other artists they just want people to see their amazing work, and share their talent. Also if it is able to buy them a car, puts braces on their kids teeth, ... this gives them more incentive to keep making more Bioshocks. 

And as for "things have their own place",  I have no idea how that even relates to this game. 

xisiuizado
xisiuizado

Wow, I read through a lot of hate in the comments. Bringing games of greater size and scope to mobile devices only improves the gaming industry. It adds another revenue stream for games that no longer sell AND it removes the barrier of entry into gaming when someone can play "full" games on a device she/he already owns. By removing said barrier, it gives a new audience a chance that previously didn't exist. How cool would it be if someone you know who doesn't play games, buys this on a whim after seeing an advertisement, and loves it so much that said person comes to you asking about more games in the series and other games similar to it. Suddenly, you have another friend or family member with which to play, or at least discuss, games.


(Note: The barrier to gaming isn't just the price of a console but also how complicated video game controllers are for non gamers. If companies do a good job redoing the control scheme for a touch interface, it will convert people to the greater experiences.)


Also, for those who are decrying the ineptitude of tablets, Nvidia's Shield and Microsoft's Surface tablets are the beginning of the change of that. The power is there, and it's getting ever greater to the point that Nvidia's tablets may outperform the new consoles by the end of this generation.

tjkraz
tjkraz

@xisiuizado Agree completely.  iOS devices have physical controller support now.  I looked at the Bioshock listing and couldn't tell if that specific titles supports controllers but most newer releases do--either at launch or via patch.  


Price is too high for me but I'll keep an eye open for sales.  And for anybody who has never played on PC/360/PS3, it's a great title.  

endorbr
endorbr

@xisiuizado That barrier to entry has a lot more to it than the platform a game is available on and the controller.  It also has to do with the investment of time, learning curve, skill, and a lot of other factors that no matter what platform that you port it to the average casual gamer or non-gamer is not going to give it any kind of chance because they have no interest in it.  Also $15 is a downright ridiculous asking price on mobile.  The average person in that demographic that games exclusively on mobile isn't going to go anywhere near a game that costs more than $4.99, certainly not above $9.99.  Most of them are looking for games that cost $0.99 or free.

Pyrosa
Pyrosa

I would absolutely play through it a 4th time if they ported it to Android w/controller support.

tjkraz
tjkraz

Latest nail in the coffin of the Playstation Vita.  


GTA, Call of Duty, NBA 2K, Madden, LEGO...now Bioshock.  All console-quality franchises available on mobile, most with controller support.  I should just break down and buy a physical controller for my iPhone and put the Vita out of its misery.  


(iOS Bioshock is woefully overpriced, though, so I won't be buying.  But still a great title for a new audience to experience.)

Jdzspace
Jdzspace

this is just dumb. this is essentially the best casuals can hope for as far as gaming experiences are concerned. that's the point. It's not for real gamers, real gamers have the game if they wanted to play it. 


this is for the casuals, that's all. 

Pyrosa
Pyrosa

@Jdzspace If you had a job that requires you to travel constantly, you'd see how wrong that statement is.  I'm constantly searching for AAA titles to play on the plane (and/or WAITING for planes), even if I beat them years/decades ago.  DOSbox Turbo + GOG.com has been the saving grace thus far.

zakaweb
zakaweb

I think this is an important moment for mobile gaming on tablets and phones.  It's inevitable that mobile platforms will continue to become more powerful and one day provide console level gaming, we're practically there now but this just shows how far gaming has come.  It will only get better with controller support, especially with tablets, gaming will become even bigger than it is now on mobile.

warriors30
warriors30

Why anyone would even want to play this game with touch controls (the ultimately worst way to play) is a mystery to me... 

The PC version is really cheap, and it's also not the most demanding game ever... so why not play it on PC?

To me, it seems like this is meant either for the super ultra hardcore Bioshock fans, who *need* to play this game in all available shapes and forms, or the super ultra casuals, who just don't know any better... there's really no middle ground.

SoNin360
SoNin360

$15 for this when you can find it for less than that on any other machine it's available? Is this a joke? I don't know who they're even catering this towards, people who own a mobile device that don't own a console or decent enough PC? Yeah, I'm sure the sales will go through the roof.

xisiuizado
xisiuizado

@SoNin360 The price does seem oddly high as I've passed on Bioshock 1 & 2 several times on the 360 for $5. However, the higher price point does allow for larger discounts later.

georgekaplin197
georgekaplin197

Never uttered once... "Wow, those touch screen controls feel so natural".

Revenant_K
Revenant_K

I wonder if it will soon be forgotten like...Godus!

mdign
mdign

Of all systems why iPhone/iPad? They could have at least went with Android.

xisiuizado
xisiuizado

@mdign

Easier coding. There are far too many versions of the Android OS, let alone all the hardware options, that releasing on Android doesn't make sense. The best one can hope for is a release to specific devices. Hopefully Nvidia's new focus will give developers a quality Android platform for release.

BobTheFish
BobTheFish

You've got it all wrong. AAA is the type of batteries you need for your Bioshock device.

therealdolemike
therealdolemike

loved bioshock 1 and 2. but i would never get it on a tablet or ipad. screw that. plus 15 dollars. really? go get a copy of infinate and 2 . then you have all 3 games . waste of money


CapnXtraObvious
CapnXtraObvious

You just don't put "true AAA gaming experience" and "iPhone" together.

nothingformoney
nothingformoney

You will never... EVER get the "true AAA experience" by touching your phone then accidently touched ads

skipper847
skipper847

But its touch screen. the future is NOW.

Acillatem1993
Acillatem1993

They can say whatever they want, but I refuse to believe that it'll feel like a true AAA experience.

endorbr
endorbr

@Acillatem1993 No reason to refuse to believe it when you can just go straight into calling BS on this one.

linthes999
linthes999

The video makes it seem almost like a chore to play.  By the looks of things, you can only do 2 things at once (left thumb, right thumb).  That's going to make it a very difficult (frustrating) experience.  If you can't aim and shoot fluidly in an FPS, it's just going to feel broken.

endorbr
endorbr

@linthes999 You just described the biggest reason why mobile gaming will always suck, controls (or lack thereof).

Stebsis
Stebsis

Ken Levine leaves Bioshock in the hands of 2K and it's already falling apart

blackothh
blackothh

As strange as this whole thing sounds, its interesting that they did it. But unfortunately I feel like mobile people would not pay $15 for this when the market has been poisoned with "free" games. I bet if it was 1$ it would get millions of downloads. Only time will tell.

georgekaplin197
georgekaplin197

@blackothh I might pay up to $4.99. I love the game and wouldn't mind replaying it on the toilet. But not for $15.

blackothh
blackothh

@georgekaplin197 @blackothh yea its interesting when i look around the google store on my tablet, i find myself thinking..........omg im not paying $1.99 for that! but in reality, $2 for a game is silly cheap, and i probably lose that much change in the laundry every week but the saturation of free stuff has everyone cursing at paid games unnecessarily.

pikachudude860
pikachudude860

Are Iphone/Ipad/Ipod/IToilet people really going to pay $15? 

endorbr
endorbr

$15 for an inferior version of a 7 year old game on a platform not suited for FPS games.  Yeah sure... sign me up for that.

purplestone6988
purplestone6988

iphone/ipad shouldn't be in the same sentence as "true AAA gaming experience," ever.

nocoolnamejim
nocoolnamejim

@purplestone6988 

Agreed. There is no such thing as a touchpad or smartphone game being a AAA experience. Depending on the game type and genre, it can still be a lot of fun. The Walking Dead is absolutely best played on a touchpad. But developers need to stop claiming that AAA experiences can be legitimately had on such platforms.

darthvandersag
darthvandersag

@purplestone6988 Well, how would you define AAA? I played KOTOR and The World ends with you on my iPad and I was impressed. XCOM, I've heard is another that plays very well on the iPad.


Stebsis
Stebsis

@darthvandersag @purplestone6988 AAA nowadays means big budget games, like Tomb Raider, Dragon Age, Dark Souls, Witcher 3(even if that can also be considered indie) etc. AAA used to mean it's like really, really amazing game that kind of pushes the genre forward or something like that, but now it's just represents big budget which Bioshock did have so technically even this mobile version is AAA but that doesn't mean it's good.

Ahiru-San
Ahiru-San

for a cellphone game, it's great.. not for $15 though, my price tag for mobile games is around 0-$1.99 tops… they all go into sale sometimes or even go free...

PS2fweak
PS2fweak

I would buy it purely out of curiosity at maybe $1 - $3. $15 is a joke. I could add a few games to my steam library or even get a few quality apps for my iPad that are actually worth it.

rasterror
rasterror

After watching the comparison video the iPad version looks terrible.

sladakrobot
sladakrobot

Ther must be 2 different sorts of AAA games then...one for the big screens,one for mobiles.

Darkhol0w
Darkhol0w

Yeah..invest into a 1000$ Iphone to play this at 20fps instead of a PC.

I find playing anything other than casual games on your phone extremely pointless, since it's battery life can barely sustain itself while browsing the internet.

Daian
Daian

It's a sad day when one of best shooters of all time gets watered down for crappy touchscreen devices.

xisiuizado
xisiuizado

@Daian No, it's a GREAT day. This gives people who'd never consider purchasing a "dedicated" gaming device a chance to try "hardcore" gaming. The Wii failed to convert the masses for a plethora of reasons, however, full gaming experiences being available on a device that's already owned opens the floodgates for conversion opportunities.

Gamer3344
Gamer3344

Damn you need atleast iPhone 5 to run it. Ok maybe I'll get it in a few years LOL

RC-Sev
RC-Sev

Well, we're going forward. Waiting for GTAV on mobile.

xisiuizado
xisiuizado

@RC-Sev  Amazon paid people to get San Andreas for the Kindle. :D