Bionic Commando, Boom Blox 2 start slow

GRIN-developed reboot sells 27,000, Bash Party 23,000 copies in US during May; Terminator Salvation saves only 43,000.

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It's a good thing that Resident Evil 5 and Street Fighter IV are performing well, because Capcom isn't likely to see much of a return on its investment in bringing back the Bionic Commando name. Debuting to lackluster reviews on the Xbox 360 and PlayStation 3 May 19, the GRIN-developed action adventure was noticeably absent from the NPD Group's top 10 US retail software sales charts last week, with both editions failing to crack even the top 20 board.

Bionic Commando appears to be just dangling.

Today, Bionic Commando's swing and miss came into sharper focus. An NPD representative confirmed for GameSpot today that Capcom's revival of the 8-bit classic sold just 27,000 units in the US during its first two weeks on the market. The sales figure represents a combined tally for both the Xbox 360 and PS3 editions of the game, and NPD did not specify the split between the two versions.

Capcom had not responded to requests for comment on the game's sales performance as of press time. A PC edition of the game is expected later this year.

Stockholm-based GRIN also hit retail resistance with its second summer blockbuster of the month, the critically panned film tie-in Terminator Salvation. Also arriving on retail shelves May 19, the Xbox 360 and PS3 editions of Terminator Salvation sold just 43,000 units in the US during their first two weeks, according to NPD figures provided to Gamasutra. The firm does not track sales for the PC version of the game, the retail edition of which was recalled after a debilitating bug prevented purchasers from completing the installation process.

Electronic Arts' second Steven Spielberg collaboration, Boom Blox Bash Party, also had a rough May. NPD's US retail sales figures reveal that the Wii-exclusive puzzler sold just 23,000 units during the month, despite garnering a glowing critical reception. The original Boom Blox sold 450,000 units worldwide during its first two months on the market and has moved more than 500,000 copies in the US alone through April 2009, according to NPD.

Discussion

101 comments
PlayingMantis37
PlayingMantis37

I finished BC on Commando last night (my first play through). It was hard, mostly because I was going for the collectible and challenge achievements. I have to believe that Kevin VanOrd isn't a very skilled player. Sure the targeting sights should be tighter, but I didn't have problems gunning down Grunts from long distance using the pistol. and the game is generous with pistol ammo so... Combat is about guerrilla tactics when it's one against many. You have so many tools for dealing with groups of enemies, that guns should be used to mop up. This isn't a FPS. Here is a photo caption from his review: "Nathan's biceps are ripped to freakish levels, though it's hard to tell with all the blur." The camera is focusing where you are aiming. If you've ever watched a movie, you've noticed that objects in the foreground get blurry when the lens focuses further into the background. Kevin didn't do his homework on the history of Bionic Commando. He seems to think Super Joe was the hero of previous BC games. Actually, Nathan Spencer was the hero of the NES game, which this is a sequel to. Super Joe was in games that lead up to and included the Bionic Commando arcade game, which was very different from the later NES game. (Commando, MERCS, Bionic Commando) Joe Gibson isn't even bionic, and I doubt many people knew he was a character in other games. I think Gamespot should let VanOrd go for not being a good enough gamer, since I feel like that really affected his review.

Timbydude
Timbydude

I rented Bionic Commando and...I actually liked it a lot! It's not incredible, but it's also not nearly as bad as the review made it sound. It's refreshing at the very least, and just screwing around with the bionic arm is fun in its own right.

Glade_Gnarr
Glade_Gnarr

It seems the economy is finally catching up with the industry.

ChrisM95
ChrisM95

Lol. Kevin VanOrd's inaccurate review of Bionic Commando didn't help the sales....

thekey
thekey

I don't know what do they expect? All three of the games suck, and the $60 asking price is just asking too much. Reviews are inportant also, if the game isn't an 8 or better I'll pass.

raahsnavj
raahsnavj

I know I didn't care about any of these games. Once I saw the reviews my interest dropped even lower on BC. Boom Blox is the kind of thing I'll pick up for my kids when it hits $20... or they can save up for it themselves.

daveneonfarrell
daveneonfarrell

I figured id wait for a review until i purchased the game. Seen it got a 6 and moved on.

sirvampalot
sirvampalot

FabioPizzini so what your saying is that all ps3 exclusives are top quality and that MP games are crap?

FabioPizzini
FabioPizzini

[This message was deleted at the request of a moderator or administrator]

josiah4972
josiah4972

@FabioPizzini LOL. thats so sad, grow up

solidbanjo
solidbanjo

capcom do you realy think pc gamers are gonna cough up the money for a console port thats a few months late, no thank you

chappy_man
chappy_man

they just dont appeal to the right crowds, anyone who liked Bionic commando in the past saw the reviews, and for boom blox its a title that never gets enough promotion for people to notice.

ZombieKingX
ZombieKingX

Shame. This could have been a pretty good game. Oh well, there's always Lost Planet 2.

jcloverboy
jcloverboy

Bionic Commando didn't really appeal to me in that form. Rearmed is nice though.

taylormadederek
taylormadederek

I was excited for Bionic Commando but didn't review well enough for me. BoomBlox just came out and there is no way that anyone is going to buy another one so soon.....Sequels on Wii don't work....These are casual sales and the aren't going to get a product that is so similar. Terminator....ha....crap......I will get it for $10 now and Achievements.

sirvampalot
sirvampalot

[This message was deleted at the request of a moderator or administrator]

LosDaddie
LosDaddie

I applaud Capcom for taking a risk and trying to revive Bionic Commando, but the franchise was never popular....and the game probably shouldn't have been made

xgalacticax
xgalacticax

I rented B.Commando because of the reviews and I was happy I did. Its quite repetitive and the only good thing about it is having fun slamming objects into enemies...thats really satisfying. The swinging mechanic is not perfectly implemented and exploration is severly limited by radiation...which is a shame for an open world game. It also has limited weaponry. At one point, I was playing the game not because I was interested in playing it but because I just wanted to get it over with. Its a good game but not great...only worth a rent IMO.

G00DANG
G00DANG

[This message was deleted at the request of a moderator or administrator]

FabioPizzini
FabioPizzini

There is no way, unless it is an exclusive for ps3 i will not buy a game shared between xbox 360 and Ps3.

TTDog
TTDog

Shock News.... Mediocre game sells poorly... go figure!

cocomacoco
cocomacoco

I will have Bionic Commando in these days, don't care about the reviews really.

lamprey263
lamprey263

well, I have desire to pay $60 to play Bionic Commando, but that doesn't mean I'll never play it, it just means I'll wait until it's $20

rgame1
rgame1

at least now we know madworld can sell since that debuted on 66k, more than bionic commando

bennae66
bennae66

none of those games interest me. no suprise. NEXT

firehawk998
firehawk998

Ok I have played Bloom Blox and it is awesome. The levels,gameplay was awesome like Proman 84 I think the game will have amazing sales later on. Bionic Commando well after playing Bionic commando : rearmed I bought the game I thought the game had huge potential to be just as popular like the first one but the entire game felt lacking. If GRIN had more time they could have polished this more. I suppose the development cycle of WANTED and Terminator : salvation are at fault here.

Proman84
Proman84

Boom Blox is a truly amazing game and I blame it's realtively slow start on the the busy weekend it was released in. I'm sure the game will have amazing legs and will ultimately sell a million copies like the original, which sold over 940,000 units to date.

Harerazer
Harerazer

You can't just slap a name on any given product and expect it's fans to snap it up. This should never have been made as a 3D style game. I would have rather seen it as a side scroller sequel. Oh, and Treasure should have done it.

modem22
modem22

Terminator Salvation deserved to sell even less than it sold, crappy movie based game, maybe the only good thing this economy will bring will be the DEATH of Games based on movies.

Henninger
Henninger

Damn that sucks 4 Capcom. I played the multiplayer demo & it wuznt that bad. But hey if it goes down in price i'll pick it up just cuz Capcom is my favorite publisher.

dark_surge
dark_surge

Bionic Commando wasn't a bad game at all. It was very average, but it wasn't bad. I loved the original NES version, I just think that they could have spent some more time on this 3D version. It starts out pretty fun, but that slowly wears off through the course of the game. All in all though, and once again, it's not as bad of a game as a lot of people are saying IMO.

x_Xarion_x
x_Xarion_x

Bionic Commando was an awesome game that is held back by some poor design choices, like stupid walls of invisible radiation. It sucked a lot of fun out of the game for me and just felt like a short-cut to cut down on development time.

As for Terminator Salvation...I don't blame Grin for how bad it was; it had a lot of potential, it's just another movie tie in rushed by the movie studios to make money. If they had been given another year, (like Raven had with X-men Wolverine) we would have been given a much better Terminator experience.

LURCH87
LURCH87

not that surprising TBH

Carpe_Noctum
Carpe_Noctum

Wow, those numbers are REALLY bad. I haven't played BC but I did rent Terminator. It actually could have been a really fun game if just a little more time was put into it. Even so, a game like Terminator should be $35 new, and that is as big a problem as the game being so short. $60 for Terminator and $60 for games like MGS 4 and Gears 2? That's like a Kia being the same price as a Porsche just because it's new.

gedbyz
gedbyz

I think that Bionic Commando was a dumb concept to a game.

faceman420
faceman420

[This message was deleted at the request of the original poster]

MischiefmAker
MischiefmAker

I think Bash Party will be fine, as most good Wii games tend to have slow but steady sales (just look at the first Boom Blox). I don't see much hope for the other two, though.

DarthVillainous
DarthVillainous

All the people who complain(ed) about the swing mechanic in BC being screwed up are off their rocker. It works just as perfectly as it did in the original game: it is not MEANT to be like Spidey, aka "I can aim my swing at the sky and still be ok." If you miss your swings, it's not the mechanic's fault, it's the fault of *your* reflexes. I'm not saying that BC was perfect - it did have its flaws - but deserves nowhere near the bashing it's getting, either critical or popular. And how many people criticizing it on this board and others have even played it? Not a lot I'm guessing, given the number of sales. And as for the grapple arm in Lost Planet being better? Give me a break. LP was a boring, repetitive turd, and all you could do with the arm was pull yourself towards objects. Nothing close to what you can do in BC.

GeigerdolylWodd
GeigerdolylWodd

@thetravman

Well no technically there is no Arnold however I thought they did a nice job with digitally recreating him by using that mold James Cameron had made of Arnold Schwarzenegger. It looked a lot like him only somehow a bit beefier muscle wise.

GeigerdolylWodd
GeigerdolylWodd

The wiring was a missed opportunity in BC. I mean the main allure of the Spiderman games namely Spiderman 2: the movie was the fact that you did not have to worry too much about where your webbing went while you were swinging.

Cause there was in game AI that calculated and anticipated where your webbing should attach with in the world to allow you to go where you wanted to go.

Which let you be free to swing here and there and enjoy the flowing of the air and the feeling of flight. But when you wanted to target someone or something in Spiderman 2: the movie game with your webbing you could.

Granted I know that game had some glitches but hear me out. In my opinion, it handled the swinging mechanic in a 3d world better than Bionic Commando 3d did and that was the reason why.

Well that and the fact that there were two webs cast at any given moment for use with swinging to allow you to change direction.

KillbombX
KillbombX

I got Bionic Commando during Target's buy 2 get 1 free sale last week. I haven't finished it but it seems like a decent game so far. The one thing I hate is the way the collectibles are handled. Not being able to load a completed level to look for collectibles and have it count really sucks.

m4crz3y
m4crz3y

I liked the game. It a shame that people are put off by bad reviews.

Jtweedd
Jtweedd

WOW boom blocks did just what all wii owner want. It has party in the title.

L_i_o_n
L_i_o_n

well there is still hope for BC when it is released for pc

PhoenixVenom
PhoenixVenom

cant say im suprised BC is an utter failure. lopked like crap and def not for a $60 price tag. maybe when it hits the $10 bargin bin ill check it out

BlackBaldwin
BlackBaldwin

I didn't really care either way on all of those games listed above. I rented Wanted just because I liked the movie and well besides a few amusing refers to the movie the game sucked mucho grande size B&&&&... Oh well I hope capcom learns its lesson and doesn't take a short cut like that again...

simon_levane
simon_levane

That's the danger with making too many games at once. Grin should've just focused on BC instead of spreading themselves thin. What was the point of making "Wanted" and "Terminator" video game adapations? BC deserved a lot better.

leau
leau

Indeed, it's a good thing RE5 and SF4 were such hits, because the new Bionic Commando must have surely cost Capcom quite a bit to make. How long was Bionic Commando in development for? 3 years? More? All I remember is seeing previews for it since like forever. I just worry what a company might take from those numbers. Perhaps not that Bionic Commando shouldn't have been full of "baditude" and an extraneous multiplayer mode no one really was interested in, but rather that they should have got a movie license instead :_(