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Atlus masters Monster Lair

Publisher's latest dungeon crawler banks on user-generated dungeons, carves out spot on DS September 2.

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With Izuna: The Legend of the Unemployed Ninja, Atlus relied on the roguelike dungeon-crawler tradition of randomly generated dungeons. However, in this day and age of user-generated content, having a computer do all the work is passe. With the publisher's latest entrant into the role-playing genre, Atlus is charging players to pick up a shovel and carve out their own battleground.

Dank and musty are a monster's preferred potpourri.
Dank and musty are a monster's preferred potpourri.

This week, Atlus unveiled Master of the Monster Lair, due out for the Nintendo DS on September 2. As a hook for this latest dungeon-crawling RPG from Atlus, Master of the Monster Lair tasks players with building their own dungeons, with the goal of luring and then slaying all of the monsters plaguing the town of South Arc.

Dungeons can be customized with more than 20 different types of rooms, each of which will attract a different brand of monster. Different monsters drop tools to construct the various rooms, and players will open up more ways to expand their dungeons as they progress. Players will also be able to share their creations locally using the DS's wireless capabilities.

For more on Master of the Monster Lair for the DS, head over to Atlus' recently launched Web site for the game.

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