All The New Hearthstone Journey To Un'Goro Cards
New minions, spells, and legendaries -- here's what you'll be able to find in your the game's packs.
Hearthstone's next season starts on April 6, but you can get a look at every card the new expansion will introduce courtesy of the Hearthstone Facebook account. We've organized the various cards below into minions, spells, and weapons and sorted by rarity.
But first, the big new addition is the keyword Adapt. This new ability allows creatures with Adapt to add new helpful abilities like Divine Shield or +3 attack. Akin to the Discover ability, you'll be given a choice of three different upgrades, and then you pick a single one to apply to your creature. Here are all the different Adapt abilities:
Alongside Adapt, Journey to Un'Goro introduces a new Quest system. If you have a Quest card in your deck, you're guaranteed to draw one in your first hand (though you're free to mulligan it if you don't think it'll help your matchup). Complete the conditions of the quest for an insanely powerful card reward. Here are the various quests and their corresponding rewards:
Here are all of the new minions you'll come across in Journey to Un'Goro (minus the creatures that only appear from completing quests):
Common Minions:
Rare Minions:
Epic Minions:
Legendary Minions:
And alongside the army of new creatures are also new spells. Here are all of the powerful effects you'll be able to conjure forth:
Common Spells:
Rare Spells:
Epic Spells:
(Note: Legendary spells do exist in Un'Goro, but they can only be acquired from Quests, outlined above.)
Here's a preview of the new jungle-themed background:
There are only three weapons to be found in the deep jungles of this expansion:
That's a lot of cards, but the big question as the expansion approaches is: "How will this change the meta?" Only time will tell, but it looks like Pirate Warrior is finally going to get some serious competition.
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