Alien: Isolation Can Be Completed Without Killing Anyone -- How Will You Approach Things?

Because being hunted down by a huge, powerful alien seems like as good a time as any to become a pacifist.

One thing many stealth game fans always hope to see in a new game is a way to complete it without ever killing anyone. However you might ordinarily approach such games, Alien: Isolation will provide you with the ability to reach the end without racking up a single kill, according to lead designer Gary Napper.

Speaking with GamesTM, Napper confirmed the no-kill option: "You can get through the entire game without killing someone. It's something that was, not so much a challenge, but something I felt was what the character would do. We're talking about a member of the Ripley family--they're not like characters in games that gun down civilians because they're in the way to get to the switch."

While the titular alien is the persistent threat throughout the game, you'll also encounter other enemies, too. We don't yet know everything you'll encounter, but Napper teased that developer The Creative Assembly has tricks up its sleeve we don't know about. "I think the thing we face mostly on this is when we explain the core idea of 'It's you versus the alien,' people go, 'That'll be amazing! But I'm going to be bored after three hours...'

"If you can extrapolate from at the beginning having nothing and it's just you hiding from the alien, to come up to what [we've shown so far]--and then extend that out for another while--there's actually a hell of a lot we do with the game that's really interesting. And obviously we like to mix it up a bit as well."

Napper previously indicated Isolation would take about 15 hours to play through, but with the freedom that players have--you can revisit locations you've already been to--it's hard to nail down a solid estimate. "The difficult thing is nailing a time because people can play for absolutely ages without even seeing the alien because they're being really careful and really stealthy," he said last month. "They've done nothing to call him down or there have been no explosions that he has come to investigate. Those people can get through it fairly quickly."

Isolation has looked promising in the time we've spent with it, and it was one of six games nominated for the Best of Show award from the E3 Game Critics Awards. (Evolve would end up winning). It's set for release on October 7 for Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC. Those who preorder will receive bonus content featuring the digital likenesses of Alien stars Sigourney Weaver and Tom Skerritt.

Is a no-kill playthrough the sort of thing you strive for when playing a game that gives you the option? How will you tackle Isolation? Let us know in the comments below.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
Got a news tip or want to contact us directly? Email news@gamespot.com


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Twitter/Xbox Live/PSN/Nintendo Network: TheSmokingManX

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Discussion

106 comments
whitejackel
whitejackel

i like when im given that option makes it more like real life.

therealzorvan
therealzorvan

I will approach this by not buying this POS. Lesson learned.

expeditopaz2008
expeditopaz2008

Trying not to be contaminated by the hype, but it's useless to resist. I really believe Creative Assembly has made a fantastic game. The game which will bury everything about Colonial Marines AND revive the whole survival horror genre, besides The Evil Within.

slijm
slijm

so itl be like amnesia with a shotgun?

DanielL5583
DanielL5583

Can we all just nail down the genre already?

Is it a first-person shooter or isn't it? Well, does it have a combat mechanic? Yes. Is it the main gameplay mechanic? No. However, can you at least defend yourself if the need arises? Certainly, assuming you have the weaponry to do so.

So whilst it isn't a full-blooded first-person shooter, it is, however, a first-person survival horror game with gameplay elements taken from the first-person shooter genre.

Or, as IGN would put it, "Like Penumbra with guns".

Gwarpup
Gwarpup

Anyone remember the first AlienVsPredator game?   That game was scary as hell playing as the Marines.  All the ones after that were not so much.

shadow580
shadow580

The level of detail in this game is just incredible. I'm not really a fan of horror games but I might have to give this one a shot just so I can take a look around inside some awesome spaceships. 

The-Neon-Seal
The-Neon-Seal

I'm seriously getting sick of people thinking this is a FPS.

aminodextrous
aminodextrous

By the way: ammunitions are really scarce. You won't be able to kill everything anyway. 


This is NOT a FPS, it's a survival horror.

dannydopamine8
dannydopamine8

lol he said different difficulties to find your level of talent. I can't remember the last time a fps game required "talent"

isshiah
isshiah

I remember trying for the deux ex: human revolution and dishonoured no-kill achievements.  The first was spoiled by an unconscious enemy falling into electrified water and me not noticing until after i saved, the second I succeeded at...apart from a single kill in the prologue, which shouldn't have counted.


I'm still emotionally scared. 

bloody-hell
bloody-hell

Well, I may approach things once the complete pack is available on Steam in a year or so, since they already announced "exclusive" DLC and nonsense preorder boni, but only if the player character casts a shadow and has a physical body, not like the immersion breaking ghost appearance from the gameplay videos.

By then it's also clear through reviews and hands-on impressions wheter it's actually good and holds up to its expectations, bugs should be fixed and the replay value should also be clear.


Then, if it's good, I'll buy it and depending on how good it is I may finish it one or multiple times with different strategies if possible, we will see.

DeFiLeDTitan
DeFiLeDTitan

does anyone remember how awesome the last alien game looked? and then what we actually got? This is a very "wait and see" game.

thecman25
thecman25

you can actually have weapons i thought you just had to run from the alien

markadianii
markadianii

I'm going to sneak up on the alien and snap its neck kill everything that moves take no chances

amaneuvering
amaneuvering

I'm liking most of what I've seen of this game so far.

giggity_g0o
giggity_g0o

Should have a trophy/achievement for doing it

Smokescreened84
Smokescreened84

Managed a no kill play through in the first Mirror's Edge game, it felt good to do that.  Constantly killing in games becomes very boring without any variety, so I look forward to trying my hand at not killing in this game.

oflow
oflow

Can I try to stab the alien with a fork like Yaphet Kotto?

oflow
oflow

I thought the objective was to stay alive?  Humans didnt kill anyone in the alien movie, the alien killed them.

watchdogsrules
watchdogsrules

a first-person shooter without any guns is a waste of time.

swegm
swegm

@DanielL5583 "it is, however, a first-person survival horror game with gameplay elements taken from the first-person shooter genre."


I literally just explained this almost word-for-word to somebody who was under the assumption that the addition of guns automatically makes it another run-of-the-mill FPS. It's heartening to see that I'm not the only one who gets it XD

Gwarpup
Gwarpup

Also there's another Survival Horror Sci-Fi game that on the Horizon that impresses me quite a bit more than Alien.  Check out the game "Routine".  It's very under-the-radar, yet It totally brings back memories of System Shock 2.  It looks amazing!

therealzorvan
therealzorvan

@shadow580 Yeah, the "level of detail" was great in the demos of Colonial Marines, too. Seen how that worked out.

Dannystaples14
Dannystaples14

@The-Neon-Seal There is a still above us on the video of the character blasting the crap out of an android with a flame-thrower what else would they think?

youre_a_sheep
youre_a_sheep

@aminodextrous It's always funny to me that for so many people, horror comes from ammo scarcity.  I'm more psychological about it.  Things I could kill but for lack of ammo don't scare me, it's things that seem unstoppable that make my palms sweat.  I don't fear grunt enemies when ammo is low any more than I fear cans when I don't have an opener.

aminodextrous
aminodextrous

@thecman25 Actually you may find a lot of hostiles in the game like humans and defective androids. The alien is the main threat but not the only one.

hystavito
hystavito

@amaneuvering I like that they aren't taking the typical route games like this normally would, as in very linear and contextual.  I don't normally like this type of game, but things like having to actually perform movements/actions and choosing when and where to do so makes it a lot more appealing to me.


This, being able to play through without killing, is another things that appeals to me.

Ballock
Ballock

@watchdogsrules Thinking a survival horror game is a FPS is a waste of time and oxygen. Please stop breathing.

therealzorvan
therealzorvan

@Kickable @therealzorvan The quality of this series has steadily decreased, culminating with Colonial Marines. After Colonial Marines, they should be giving away this game as an apology to everyone they screwed.

CrashOV
CrashOV

@aminodextrous @watchdogsrules Yes, why does nobody understand that this is not an FPS. it's crazy. This is not an FPS people, this is a First Person Survival game. completely different. 

Ballock
Ballock

@watchdogsrules @Ballock Just take some time to read about the game before commenting...it's a waste of time and makes you look like an imbecile. Have a nice day


Selindrile
Selindrile

@watchdogsrules @Ballock 

 The insult ------>




Your head -------->

watchdogsrules
watchdogsrules

@Ballock so this is what you do ALL day? insult people who make mistakes instead of just reading the article and post what you think? just do that and lets have peace. ;)

Ballock
Ballock

@watchdogsrules @Ballock Not all day. But when people says something negative about something they obviously no nothing about I feel I have to comment/insult them. It's nothing personal but that kind of behaviour must stop. Everybody makes mistakes but if you had just read or watched two minutes about this game you would have know that it wasn't a FPS. The fact that you didn't do this is just lazy. And then you should not be commenting. Or maybe you could have asked what kind of game it was or something like that. But nope...just assume it's FPS.

watchdogsrules
watchdogsrules

@Ballock @watchdogsrules i just found that the genre "first person survival" actually existed, to me all first-person video games are the same whether its survival or shooter.