Airtight Games staffing up for 'several' AAA titles

Dark Void dev seeking to fill positions for work on a number of top-tier projects on 360, PS3, PC.

Airtight Games closed out 2009 in eventful fashion, as it saw the startup developer complete work on its first project, Dark Void, and hire high-profile developer Kim Swift of Portal fame. With Swift focused on making "games aimed at a more diverse audience," Airtight is also proceeding with a number of other development projects, according to half a dozen recent listings posted to Gamasutra's jobs board.

Dark Void was Airtight's first game, but it apparently won't be its last.

Design and art positions make up the bulk of Airtight's listings, and all note that the studio is working on a host of top-tier projects. "We are now working on several new AAA titles for a variety of markets," the listings read. "This is a chance to get on board a unique project with a quality focused development and publishing team." Platforms associated with the positions include the Xbox 360, PlayStation 3, and PC.

Unfortunately, the listings did not offer much detail on what gamers can expect from Airtight's projects. However, one listing notes that the successful applicant will be able to "craft engaging gameplay, deep combat encounters, and polished puzzle scenarios."

Formed in 2004, Airtight's first project was Capcom's high-flying action game Dark Void, which received a tepid reception for the Xbox 360, PS3, and PC. The studio includes several key members of the now-defunct FASA Studio team, which worked on Microsoft's highly regarded Crimson Skies: High Road to Revenge for the original Xbox.

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27 comments
Jackc8
Jackc8

Dark Void may have gotten a "tepid" reception, but I absolutely loved it, and I'm very interested in what these people come out with next. Good to hear they've got plenty of stuff they're working on!

Capt_Strife
Capt_Strife

Great to hear. After reading up on Dark Void's rather rough development progress, I can understand why the final product couldn't quite meet up to potential. Personally I really enjoyed the game, but I do understand it had its flaws. Potential is the key word here, which is why I'm happy to hear that Airtight is still in business. I think Dark Void laid out some pretty cool concepts that could be elaborated on to make a great sequel. Hopefully that will be one of the projects they have in mind.

SMUNirvana1
SMUNirvana1

Hmmm,... just because their PR department calls them AAA games; doesn't make them AAA games. I might tell my boss later today that I am a AAA employee;... maybe he will believe me! :)

Ladiesman17
Ladiesman17

well, just hope it's become pretty decent, even Quantic Dream, IO interactive & Bungie soft. didn't do better with their first title(s). :)

Freethinker101
Freethinker101

@Scottwolf, I di dthe same with Killzone and got for £4.99 and it was a great game. On what you have said I may well pick this up as it is now going for about £7.99.

Jackc8
Jackc8

[This message was deleted at the request of the original poster]

AzelKosMos
AzelKosMos

Dark Void had promise but was clearly ambition over budget. Hopefully these new games are much better.

SicklySunStorm
SicklySunStorm

I'd say Dark Void was a AAAAAAAAAARGH title, not AAA. If they can pull off a AAA title, it would be no small feat. I'm ready to be surprised.

scotwolf
scotwolf

i managed to get dark void for about £10 i think if i had paid full price then my opinion would be different, i didn't think it was as bad as most reviews said it was certainly better than the demo. i loved the flying combat levels must like others the levels on foot were a let down. if they can move forward take what they do well and leave out the duff then i hope this company brings out some good games something like crimson skies wouldn't be half bad. one final point its good a developer is taking on staff and not paying off. anyway like most games including AAA titles its best to wait and see as even the big boys release duffers.

Pete5506
Pete5506

Well they at least have a goal in mind, lets see if they can reach it

dkdk999
dkdk999

well that certainly is the goal.

digitalheadbutt
digitalheadbutt

Dark Void had alot fo rough edges but I could see the unpolished gem of a game there. The best part was the flying around all Rocketeer style but they insisted on hacking in a bunch of poorly done cover shooter stuff. If they can get enough tiime and money to polish this new game they still have to make sure the core strenghts of the game are identified and reinforced or else they will have another dud.

2bitSmOkEy
2bitSmOkEy

Well its nice to see they didn't get canned for putting out a dud, stuff happens. At least its not like Activision where you can even put out the fastest selling game of all time and still get fired.

KillerJuan77
KillerJuan77

Make a much improved Dark Void and I will be happy.

Driscoal
Driscoal

@Verenti It's an industry term for big name games, with a substantial budget, wide promotion, expected to be big sellers. Examples are Assassin's Creed, Gears of War, Call of Duty.

KaBo0m
KaBo0m

dark void.........AAA titles I lol'd

howie1926
howie1926

If they make another game like Dark Void, they can have it

TheRevanent
TheRevanent

Oh please oh please make another Crimson Skies! I still think that that was the best arcade air combat game of the last generation.

Decessus
Decessus

I only played the demo version of Dark Void, but it seemed like a solid first outing for Airtight. Hopefully they can learn from their mistakes and make a better game on their next go round.

tapsoda
tapsoda

I'll be just fine playing Black Ops.

MJ12-Conspiracy
MJ12-Conspiracy

If they do another Dark Void they should allow players more time with with the full jet pack. Rework some of the battles a little, make transitions from air to hover and ground a little smoother, I honestly thought DV had some potential in it but that potential was squandered it seems.....

ChrisJH9
ChrisJH9

hopefully airtight releases some good games in the future. Dark void wasn't the greatest of course, but it's pretty damn good for a first effort and shows huge potential for a fledgling game company.

athenian29
athenian29

Um... Not sure what to say. Have fun with that?