Age of Conan: Hyborian Adventures Updated Hands-On - More Early Game, More Midgame, and Player-Versus-Player

What is best in life? We find out in an updated hands-on session with this violent and action-packed online game.

by

There's something about high-fantasy settings that just seems to work well for massively multiplayer games. We're not sure if it's the pointy ears on the elves, but for some reason, the addictive gameplay of online role-playing games--the fighting, the questing, the looting, and the adventuring with other like-minded players--seems to go hand in hand with the colorful fantasy worlds that authors such as J.R.R. Tolkien helped inspire. However, not all fantasy stories are suitable for all audiences. For instance, the works of Robert E. Howard, creator of the antihero Conan the Barbarian, tell bawdy tales of violence and debauchery. These tales will come to life in Age of Conan: Hyborian Adventures, an online game in which you'll actually play a character in Conan's savage world and use real-time action commands to attack your foes and dispose of them in all kinds of brutal ways.

The riddle of steel is simple: He who has the steel crushes his enemies in Age of Conan: Hyborian Adventures.

Our session began with a fleshed-out version of the game's early hours, in which you create a new character from scratch as a prisoner on a slave ship with a severe case of amnesia. Despite your character's mental state, you can still use the game's many, many, many customization options to create a character from one of three points of origin: Aquilonia (the kingdom of Conan), Cimmeria (the barbaric lands of Conan's origin), or Stygia, a land of dusky-skinned sorcerers. Not all characters of all races can play as every different character profession, and different flavors of the game's four archetypes (soldier, priest, rogue, and mage) are available to different races. We chose to play a hardy, pale-skinned Cimmerian male character with scruffy blond hair, a braided beard, and various scars and tattoos across his body. The game features simple options to tweak basic face types and hairstyles, as well as tattoos, scars, and other details, but if you care to, you can go extremely in-depth and spend a great deal of time tweaking facial features and proportions. Given that we knew our time with the game was limited at our play session, and because we'd had experience playing a soldier class before, we decided to try the bear shaman, the basic Cimmerian priest class whose abilities include group-based healing, strengthening spells, and some minor damage incantations.

Once we created our character, we again found ourselves washed up on the jungle shore just outside of Tortage, the game's starting city, after our slave ship was attacked by a mysterious warship. As a new character, we awakened on the beach and were greeted by a mysterious old man who, like many of the characters you'll encounter in the game, addressed us with full audio speech. He recognized our character's amnesia problem, and chose to advise us in a brief cinematic cutscene with a close-up camera angle reminiscent of the conversations in BioWare's Knights of the Old Republic, complete with different dialogue options to choose. The old man informed us that the slaver captain of our ship had also survived, and that we could not let him reach Tortage alive. We then set out after him into the jungle, but came upon a comely (and scantily clad) lass in chains, strung up across the jungle path and blocking our progress. The wretched young woman recounted a sad tale of kidnapping and rough treatment by lascivious bandits, and explained that her chains were locked by a key that had been picked up by a scavenger. We hunted down the man along the beach and used our trusty chunk of oar (a large slab of wood we wielded like a club) to pummel him into submission. At our service was the game's real-time combat system, which lets you press different keys on your keyboard while moving your character around to deliver different strokes and combinations. The scavenger was no match for us, and with key and maiden both liberated, we made our way into the lush, densely forested jungle in search of the slaver.

The game will have densely packed environments.

From what we've seen, Age of Conan's environments will be densely packed to give the game a lush, lived-in feeling. The jungles are thick with vines, shrubs, and tilted trees, as well as the ambient noises of cawing birds, but we didn't have much time to contemplate the scenery. We were constantly attacked by small packs of bandits, aggressive jungle apes, and finally our target the slaver, who was lying in wait for us. After trading a few insults with the potbellied, oily-looking scoundrel, we attacked him, slew him, and finally made our way to the city with our rescued companion in tow. Once we reached the city gates, we started to get some idea of the game's lore and its most powerful figures. For instance, our first quest at the city gates was to aid a nearby blacksmith, and in exchange, the surly tradesman shattered the slave's chains on our character's wrists, which gave us clearance with the gate captain to enter the city. The gate captain himself mentioned that he belonged to a faction of influential buccaneers who were making inroads into the coastal area, but refused to elaborate. He instead sent us on another quest to deliver a letter to a tavern maid in the town.

Conan's Barbaric Age

We entered and found ourselves in a high-fantasy frontier town made of rough buildings and inhabited by rougher people, including extremely unfriendly guards who had little other than veiled threats for us until we reached the tavern and met the maid. The young lass guardedly explained that although she'd allow our character the use of her bed, she would never warm it herself; instead, she was referring to the game's time-switching mechanic, which lets your character go to sleep and awaken many hours later, essentially switching day into night, or vice versa. At night, even more unsavory characters walk the streets, though key informants may also make their way out under the cover of darkness.

Yes, in Conan's realm, they do go on old-fashioned bug hunts, too.

After experimenting with the early game, our characters were given a boost to a higher level by way of the game's "apprentice" system, which, like with City of Heroes "sidekick" system, temporarily evens out different characters' levels so that players who have characters at very different levels can still adventure together. We were given some decent war gear and bumped up to about level 20, which for the bear shaman unlocks various group-oriented strengthening spells that enhance a group's damage output, protection, and even helps them regenerate lost health over time. The higher-level bear shaman also seems to have a positional healing spell that must be aimed in a cone-shaped range at its targets, as well as a minor attack spell to zap enemies, although the class seems best suited for strengthening a group before battle, then wading into the frontlines with warhammer in hand. We went with a group to hunt in a swamp inhabited by giant spiders, which hatched from glistening egg sacs hidden among the rocks, and "swamp demons," bulbous humanoids with sharp claws and nasty dispositions.

To be fair, the swamp area was designed for characters slightly below our level, so we were able to tear through our enemies quickly enough. Even so, the game's group combat seems very fast-paced, and small skirmishes can become larger ones very quickly. Age of Conan seems to be less about the old convention of cautiously luring one enemy away from the pack to fight alone or with your group, and more about large battles, where you and your allies are swinging away at small armies of enemies, leaving a pile of corpses on the ground when you're finished.

After our swamp hunting session, we then jumped into a few sessions of competitive player-versus-player matches, which can be searched for from an in-game interface your character can use anywhere, not just at a predetermined dueling spot. (This means you can actually queue up for battle and still take care of other things while you're waiting, such as hunting down some more monsters, or doing some quests.) We jumped into a few team-based capture-the-flag matches, which took place in a lush valley bordered on either side by a high hill where each team's flag was located. As you might expect, the team with the strongest group coordination did best, and our role as the bear shaman seemed to primarily be making sure all of our protection spells were currently cast and affecting our group members, as well as doing some light healing, but also wading into battle and caving in skulls. The game's action-based fighting system seems to add a subtle but satisfying element to fighting enemy teams and chasing down runners. You can hammer on your action keys to actively deliver blows, as opposed to the way things work in other games, which have an "auto-attack" feature that cycles randomly.

Player-versus-player battles will come down to skill and planning, but good reflexes won't hurt.

All things considered, Age of Conan seems to be coming along quite well as a story-driven, quest-driven experience, as well as a monster-hunting hack-and-slash game, and even a fast-paced competitive affair. It remains a game that is absolutely not for children; if the thinly dressed, sultry-voiced female characters don't make that clear, the over-the-top death animations in the game's random critical deaths should (given that they usually end in several limbs and heads briefly painting your computer screen along with a giant splotch of blood). Nevertheless, it also holds a lot of promise as a deep, dark, and decidedly mature role-playing experience. The game is scheduled for launch in March for the PC, and the Xbox 360 version game will be released afterward.

Discussion

94 comments
omerg1993
omerg1993

cabacinho Will there be a single player campaign? My internet is nto good enough to support online play. thx _______________________________________________________ in the first 20 lvls it will be both single player and multy player

PsychiKleftis
PsychiKleftis

Lots of people don't seem to understand how censorship works. Let me explain as simply as possible. The ESRB CANNOT, I repeat, CANNOT alter a game to censor it. They can bump the rating up from M to AO, for instance. If they DO decide to do this to AoC then FUNCOM (no one else) will have to decide if they want to release a censored version or release it as an AO game in those countries that deem it as such. Releasing a game as AO instead of M generally hurts sales, which is why most companies release these censored versions. Now, the problem is, as always, the sexual content. There are prostitutes, sexual innuendo, and bare breasts in AoC. There is, however, no actual full frontal nudity or sex scenes. This falls under the category of an M rated game (look at the ESRBs' website if you don't believe me). Finally, if any of you have played Conan (not Age of Conan) for the 360, then you will recall brutal decapitations, dismemberment, bare breasts, and heavy sexual innuendo. All these things, and nothing more, are included in Age of Conan, and guess what Conan was rated? That's right. M.

jeffljtj
jeffljtj

Djin is completely right. They are going to do to this game what they did to "The Witcher," but that doesn't mean it still won't be at least semi-enjoyable. Games like WoW don't really add much to the genre, but they are still incredible games, because of the amount of content they bring to the table. You can bad-mouth Guild Wars as much as you want, but the people who made it just laugh at you, because a ton of people play their game and they make an insane amount of money from it. I don't think Conan had much potential in the first place, and it's going to take something quite a bit stronger to contend with WoW and GW. The gameplay is incredibly dumbed-down, just like Djin says.

BloodMist
BloodMist

Hmm, well it sounds like it'll be a nice very action driven sort of MMO, much like CoH/V is.Lookin good.Not good enough to buy without a free trial playthrough but, no MMO is.It's also definitely nice to see an MMO that's M rated for once. And if you think it'll be toned down, then you are a fool, because you can't tone down a game based on Conan and not expect it to completely fail.Look what happened with AvP.Not nearly as successful as it could've been.There's a reason the sequel isn't PG-13. If you don't like MMO's Djin, that's your damn problem, and your ignorance is so obvious it's astounding.And that goes for anyone else who badmouths MMO's with the same ridiculous blanket statements, you barely have any MMO experience, if any at all.GW is nothing more than a wannabe Diablo 2 that will never be.

DarkDisciple90
DarkDisciple90

Where are you getting your information from Djin? I highly doubt they will need to tone down the violence for America of all places, nudity I can understand, and I can live with out, but don't try and tell me that the game is too violent for America, especially when we already have games like Gears of War and The Darkness.

Djin
Djin

@CapcomGroove2, The US version will NOT be what we've been seeing. The US version will be tamed a lot. No boobs, nothing. Since boobs in the US are still "taboo" and considered a sexual thing among most people, the US version will be very watered down. They are doing this because they still want MONEY. In the end, every company is about making a profit. So there's going to be blood, but not much. It's going to suck hardcore because the MSRP (Or whomever those people are) says if it has boobs, it has to be an AO rating. And the majority of stores will not carry an AO rating game. So this sucks. As no one has played this game yet, everything is based upon what we are spoon fed by the dev. team. Guild Wars and World of Warcraft are pretty much made by the same people. The people who were working on Battle.net and WoW, some of them left to form NCsoft (Guild Wars). I agree that 95% of the MMORPGs are nothing but the same drawn out, old and beaten up system with another shell plastered on top... who knows, even AoC might be the same. I have been following this for years, and with the current movies for PvP out, it almost makes me not want to play. To see them kill the gameplay this bad hurts. Not only does it look boreing, but it looks more dull then a game from years ago... So what, pretty looking grass and characters, but if the magic is weak and so is the fighting, pretty graphics won't cut it. Check out the 27 videos I have uploaded. Merry Christmas and enjoy. http://www.youtube.com/djdjin

Vamenti
Vamenti

Guild Wars/World of Warcraft is old, boring, repetitive and very limited do not use it as a comparison. All the MMO's from 5 years ago mask repetition with new environments just because they weren't able to implement any decent features with basic programming knowledge of that period. Todays CPU's can execute large quantities of methods with in milliseconds which allows more real world events rather then just starring at 3d trees and rivers all day. Today MMO's think outside the square and are not punished by slow hardware. This game looks excellent but its not for your average Joe PC that has specs for old crappy Battle-Net games "shakes head at WoW and starcraft communities". World of Warcraft and Guild Wars are old fashioned grinders. Conan has less repartition because they weren't limited by technology. This game will be more lively and realistic then your basic WoW/Guild Wars grinder. I am prepared to make a monthly investment as long as the content keeps coming and the community isn't childish or moronic. Look at the last 2years many MMo's have failed but this wont. See you online ****

Crey93
Crey93

this game is a mmoorpg game that means only online cabacinho

cabacinho
cabacinho

Will there be a single player campaign? My internet is nto good enough to support online play. thx

CapcomGroove2
CapcomGroove2

I really, really like the idea of an mmorpg featuring more adult content than world of warcraft, im not talking porn but just slighlty more... um a sliughlty higher age rating (violence)...anyway the thing is myself and many others have reservations about using bank details online after having troubles with trojans and wotnot. We would definetly purchase this game as it is a less childish mmorpg but probably only if there were time cards made available for purchase.

Spyder25000
Spyder25000

check out www.mmorpg.com and vote for your mmorpg MMORPGS are gonna be FPSRTSMMORPG WoW could be better, just another game, ill stick to my Diablo II I like this game cause you can summon stuff! (weapons, demons, undead) @Jaur_Mejia It is close to fps isnt WoW like a fps? i tried to play wow and i didnt like it, my frined convinced me to not get and get this game insted I hate how you can reach the top leave so fast, its way to quick @Dijn ITs a bad game, they just slapped everything in, stole all the ideas from other MMO's which are starting to copy other MMo's soon were gonna have 1000 MMO's that are the same! Yeah of the 9 Million people playing i bet at least 3/4 are trails,cafes and the free asian accounts.

Adam_the_Nerd
Adam_the_Nerd

Sounds totally awesome. Whoa long comments = bad and stupid.

Jair_Mejia
Jair_Mejia

The way GW functions is closer to an FPS multiplayer game. One of the reasons I don't consider it a true MMO. I'm not saying it's a bad game, I really liked it, but I would not call it a full MMORPG game. It's a unique game that probably should not be forced into any of these genres. Call it what you like I guess. @ Djin: I do agree what you say about wow (kind of). In my eyes World of Warcraft just fixed all the minor annoyances and problems that MMOs before it had and set it in the warcraft universe. That does not make it a bad game... they just made is accessible to a wider range of players, one of the reasons it has more subscribers than most other traditional MMO game. In my experience when most people go out to buy an MMO they are instantly put off by the subscription fee, so when they sit down to play they want something that better be super fun. All of the older style MMOs force you to play for hours and hours before you begin to reach anywhere close to the actual gameplay, and this is where I think they lose many of their players. World of Warcaft has an easy leveling system (fast) Players gain many skills early in the game (keeps them interested) There are almost no penalties for dying (pretty much just run back to your corpse) Focus on Questing and not grinding (you could argue questing is the same as grinding, but when there are reasons as to why you are killing those 20 pigs it makes it a lot easier to complete for most people) Solid PVP and PVE (almost all classes are balanced well for PVP and PVE) I'm not saying World of Warcraft is the best MMO, but to call it a BAD game...come on. @ jakkaj : all of the issues you talked about were personal. "Idiotic pressure" ? Seems to me like you're not the type of person that can handle playing an MMO game. That's fine stick to GW, it's all good. Also you say that all the hard work you put in the game is gone after an expansion is released. Yeah, that's what happens when you play a game that doesn't end. The world (game world) keeps moving and you have to keep up, which is what a persistent world is. More content is added to keep people playing. Well i'm out of this place. I think you're all looking at these games the wrong way, but I guess you think the same about me. :P

Djin
Djin

@aggelet, The only thing World of Warcraft did to set high standards was take everything from other games (Remember, WoW wasn't the first MMORPG around) and just add a little polish, dumb the graphics down so any PC can play, slapped "Blizzard" on the box and made it really really really really simple and easy to play. Out of those "9 million" you always hear people throw around, well, about 7 million are "FREE ASIAN" accounts. Yes, if you can read, you can find the information that Asia doesn't have to pay for an account, but yet, they pay by the minute/hour. Also a lot of cafes have "free" accounts. So of course it sounds amazing to say a game has "9 million people", doesn't mean it's the best, just means it's popular. Popular isn't always good. I won't go into this debate about WoW and how it's subpar, but I've alpha tested UO. Shows you how far I go back. http://www.youtube.com/djdjin 27 Age of Conan movies and growing.

AussieReviewer
AussieReviewer

I hope its good. I can't wait for Warhammer online much longer :(

BrownShirt228
BrownShirt228

I read the review. I believe they got themselves a customer. Nice to see it's for PC & the PC version is coming first. Thanx Gamespot for the review. Please get us a DEMO =) PS. I also hope I don't have to pay monthly either. That's absurd & purely milking us. That's why I never got into World of Warcraft, or any other pay-to-play game.

demi_veritaz
demi_veritaz

Jair_Mejia : I didn't say ALL MMOs have to be free. I said it was a STEP in the right direction, not that it was an end all answer, because games evolve with their players. As for GW not being persistant? They add new weapons and armor all the time, new bosses, etc. They also change the dungeons and have frequent skill rebalances to make sure most skills are usable in some way. As for jakkaj. Right on.

jgbrandi
jgbrandi

If I have to pay monthly to play , this game stink

Netherscourge
Netherscourge

Finally - a MMORPG that doesn't use AUTO-ATTACK. YAY!!

baba_boom
baba_boom

@Djin: that wasnt my point, demi veritaz said it, Guild Wars was free, so im sorry to have offended you in any way... but i was just asking.

BontraXenderKyl
BontraXenderKyl

truely high fantasy....i hope that it will be better than Beowulf

jakkaj
jakkaj

[quote]The world does not continue while you're offline (not a complete persistent world)[/quote] What deos that mean?? You have FoG, if u know what that means, which i doubt. Depth of content? Yeah i can see what you mean having probably played lineage only. there is enough to keep you going at least for a year of hardcore playing. Meanwhile what do you get in your paying MMO's (like wow)? Whenever they add content (through PAID expansions too) all our previous work is wasted time, cause you have to start gathering items all over again. Not too mention the idiotic balance issues, every other patch pushes new class to the 'most lame pvp class' stand. Second, the only expansion is Eye of the North, the rest are standalone. And lets do some calculations. I hvae been playing GW for 2,5 years now, spent a total of 80-90E for it (all 4 games). For two and a half years of say WoW, i have to pay 29x10E+80E(for base+xp)=370E. Looks like a big difference, and a lot of idiotic pressure to play instead of enjoying the game. And btw GW has half the population of WoW, judging by nr of sold copies so dont give me that crap about number of ppl. All realms do is limit the number of chars per server, so the machine and innefficient system can cope. Oh sry not all. It also serves as another way to harass you for money, when all your friends move to other realm and you dont want to leave your char behind. So coming back to your argument that it has crew, maintnance and all, GW has that too but i prefer to support a dev team, that isnt ripping me off.

Jair_Mejia
Jair_Mejia

Guild Wars is NOT a true MMO. The world does not continue while you're offline (not a complete persistent world) Content is added through expansions which are priced like a complete game. The amount of computing power it takes to support thousands of people in a world (or realm if you play wow) at the same time is NOT the same as running a 3D lobby system. All of the MMOs I have played have major content updates that add new armor, weapons, and dungeons to the game. This helps keep the game fresh so you can continue to play it for a VERY long time. When you pay the monthly fee for an MMO it goes to the customer services, server maintenance, new content. So think about how it all works before saying "Guild Wars has no fees, all MMOs should not have fees".

CrimsonCarnage
CrimsonCarnage

I am sorry, but there is a reason why Guild Wars is free, scratch that, two reasons why Guild Wars is free. 1. They charge full price for their expansions instead of a reduced price. And most importantly.... 2. It doesn't have near the depth or content that most pay to play mmorpg's have. I purchased the original Guld Wars upon it's release and was excited to have a free to play game, but two months and 3 maxed characters later I had run out of things to do and was back on WoW. The amount of equipment in the game was laughable and even though there were tons of skills per character you only ended up using 25-35% of them cause the rest weren't near as useful. Most of my friends who still play Guild Wars will pick up the new expansions when they come out, play hardcore for 6-8 weeks, and then put it down again until the next expansion. It's a good game, it's just not a true mmo, and shouldn't be labeled as one.

Lord__Darkstorn
Lord__Darkstorn

yeah more games need to ditch the monthly fees. That's why I play Guild Wars...

TacNuke_Tyger
TacNuke_Tyger

Sounds like a click fest..........or button mashing fest. Who cares about graphics, its game play that counts. I've already played Diablo 2. No thanks.

aggelet
aggelet

I'm not going to defend WoW, but no matter how u look at it, they set a quality standard that only a few mmo's have reached, ofc for each person the setting is important(fantasy, space, franchise), the community, the PvE and PvP aspects of the game. In the last few years you see all these publishers pushing the developers to release faster and usually they come out unfinished with loads of bugs and other technical issues(ex Vanguard). My hopes at the moment are on Warhammer, at least they are taking their time. Not that fond of the Conan universe but i will probably give it a try once its released.

demi_veritaz
demi_veritaz

@Djin: MMOs can be made without monthly fees. Guild Wars proved this. While it may not be universally acceptable, it seemed like a step in the right direction. I do agree with your statement about no one just standing there while getting hit. I know I sure as hell wouldn't. I'll probably pass on this, doesn't look like anything new or inventive.

legomann
legomann

FUNCOM take Blizzard out!! looking forward to this game. and KyT3N_MAFIA i hope your right about those 12 year olds

KyT3N_MAFIA
KyT3N_MAFIA

This game just keeps getting better and getter. The graphics are superb and unlike most MMO's these days it looks to require skill to play and not just gear and unbalanced classes(I.E. WoW). And the M rating should put a couple of those 12 year olds out of the running... or we can just hope they stick with WoW.

GodofThunder107
GodofThunder107

how can people say that the graphics are not any good.the people that are saying that are just ps3 fans that's jealous because it's not on the ps3 because they know that the graphics are better then they say it is and i think that it's a sham when people like that start saying that a game graphics sux just because it's not on the system that they have and i think that it's childish.hell my son is only 11 years old and have a 360 and he even admit when a game look good on a ps3.

Spartan_385
Spartan_385

This game is really going to be something special.

Agulf
Agulf

sidekick system? I love you.

trausen
trausen

UO was the best MMO i've ever played. i liked Dark age of Camelot a lot too, but nothing will EVER beat Ultima Online

trausen
trausen

This game is gonna be SOOOOOO AWESOME, it's too bad Darkfall prolly isn't coming out :( that game was gonna be cool too, but this is just as good if not better

AlexTaldren
AlexTaldren

This game is really shaping up to be something great. Finally, an MMO that I'll be able to enjoy without having to listen to little retarded kids running around. Yeah, there will be some, but the monthly fees and M rating are a step in the right direction. I just finished playing COD4 on my bro's Xbox 360 this past weekend. I'm already tired of annoying 10-16 year olds with high-pitched voices, overreaching and blown-up egos, and bad senses of humor.

Djin
Djin

I must agree that the combat in this game has been dumbed down because the testers who were playing it thought it was too complex to learn. Look at EVE for example. If you don't actually follow the turtorial, you'll be lost in space (no pun), and not having a clue what to do, yet it's still considered one of the best games, and it's very complex. Making it very arcade action (console like)... isn't going to cut it with pretty graphics. Like I've said countless times before, I'm a little shocked that the combat went this direction. Lets be real, who's going to stand still and let someone do a 4 hit combo? No one. I'll be moving, dodging and jumping around like a crazy fool, but still doing combos. The people in the latest movies were horrible.

Tikkiee
Tikkiee

hmm, i totally agree with what Djin says, altho not a ery big fan of Conan, but i think WAR (Warhammer: Age of Reckoning) will be better/as gud as WoW, that will show these sucker kids that WoW isnt the only/best MMORPG

s3x43v3r
s3x43v3r

Hm I see many ppl talking about WoW. I dont know why does any1 even mention WoW. This thread should be about Connan. BTW I personaly hope that this MMO will be better than WoW, or atleast as good as WoW. When I saw the first trailer of Connan I kinda fell in love with the setting. It's so manly and rugged. So two tumbs up, and dont dissapoint me. :)

Tollers
Tollers

This game looks like an arcade game lol what happened to it? It looked much better in the older videos.

tearo
tearo

Djin,I agree with you..And the most disgusting thing is when I mention Ragnarok as a better MMO than WoW (Which I think it is),than the WoW Anti-2D mentality shows up..They even say Diablo 2 is bad because it's 2D

Djin
Djin

@Livewirez, I'm just saying that a lot of people that have played World of Warcraft as their first MMORPG think there's nothing else out there but WoW. People don't understand that there's been MMORPGs out there since 1994. Which some people weren't even born or they were very young at that time. Not bragging, just saying that WoW isn't the bread and butter, not the first and surly isn't the best MMORPG out. It might have the most people, but then again the game can run on a 10 year old PC and the graphics look like crap. Just saying there's other things out there that are actually A LOT better then WoW, but the kiddies don't want to beliecve that their WoW isn't the best.

Vasot
Vasot

I WANT SINGLE PLAYER !!! i hate MMO

Livewirez
Livewirez

This game looks promising, but can PC and xbox 360 players be able to play together on the same servers? It not, well then xbox live has enough potential for quite a large userbase on this game without the PC players.

Livewirez
Livewirez

Djin why are bragging about how you might have spent more time playing MMO's than someone's life altogether, that's just sad.

curua02
curua02

Graphics are nifty, but the combat doesn't look like everything it's cracked up to be - though it's understandable, given the strain on a server that a truly deep action fighting system might create. The sidekick system is one of my favorite features in CoH, and I'm happy to see it's popping up here. All things considered, I wouldn't turn my nose up at a free trial week. But like any MMO, I need a taste before I spend money on the main course.

KronikKilla
KronikKilla

This game looks promising, especially if the combat is more action-platformer than RPG. Sorry, but RPG combat systems are unbelieveably boring. PvP sounds good too. It is also much darker and decidely more viloent than any other RPG in the fantasy genre. I like the direction MMO's are headed lately. Developers are actually taking these games in different directions (Huxley comes to mind) and it will pay off for gamers and developers alike.