80 percent of Wii Us connected to Internet

Nintendo reveals worldwide Internet-connected ratio for platform higher than any past hardware; 3DS connected rate in US at 83 percent.

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80 percent of the 3.45 million Wii U consoles worldwide are connected to the Internet, Nintendo president Satoru Iwata said in prepared comments published today. This is the highest mark Nintendo has ever achieved for a console and the company believes the figure has more upward potential.

"This is a higher number than the previous hardware systems we released," Iwata said. "As Wii U is a game console you can enjoy most with an Internet connection, we will continue to inform our consumers about the advantages of using it online and further increase the net-connection ratio."

Iwata also revealed Internet-connected statistics for the 3DS, saying in Japan, the connected rate is the highest at 87 percent. In the United States, the figure is a slightly lower 83 percent, but the ratios are rising in both regions, he said. As for Europe, this net-connected ratio stands at 57 percent, and though it is higher than before, it "leaves much to be improved," he said.

Iwata said a high Internet-connected ratio forms the basis for the company's digital business. He pointed to a graph (below), showing the transition of download sales until the last fiscal year.

"They were soaring up until three years ago, but were not able to rise for the past two years," Iwata said. "As you can see, however, the sales in the last fiscal year more than doubled from the previous year and became the highest ever, surpassing the record high three years ago."

"The record-high fiscal year, ended in March 2010, was the time when both the Wii and Nintendo DSi systems were actively used. You can see our digital business has stronger momentum than at that time," he added. "The deployment of add-on content last year and the digital download sales of packaged software we started last July are contributing to the current sales growth. Among other things."

The Wii U has sold 3.45 million units worldwide as of March 31, more than 500,000 units short of Nintendo's sales forecast of 4 million units. By this time next year, Nintendo plans to have sold 9 million systems.

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Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

146 comments
megakick
megakick

that's great too bad I read Nintendo is turning off a bunch of channels and P2P.

JOHN1486
JOHN1486

Sooooo thats 8 out of 10 consoles....literally there's only 10 sold.

dstv
dstv

Thats almost all 5 of the ones sold

so_hai
so_hai

Wonder why the EU isn't connecting with their 3DSs as much... Can't be all the economic problems, can it?

jakesnakeel
jakesnakeel

I think this should read "have connected to the internet".   You buy a new console and the first thing you do is connect to the internet and get updated.

mr_azim
mr_azim

So of the 0.005% of the world population that owns a Wii...............

PacoTaco
PacoTaco

100% of Wii-U owners still waiting for a legitimately original, high-quality Wii-U  exclusive game to play.

edinko
edinko

Xbox will have a 100% connection rate probably! You cant beat that. All this milions people enjoying always on drm

grbolivar
grbolivar

LOL and people crying about Xbox 720 going always-online. Here's your green light Microsoft, Ninty just collected all that stats for you ;)

MeatwadMontana
MeatwadMontana

I'm thinking most people without internet have no idea what Wii U is.

Martyr77
Martyr77

80% of those 5 sales? So 4 people basically?

jhcho2
jhcho2

Just for those who don't know...'80% connected' isn't the same as '80% of users being simultaneously connected'. 'Connected' just means that those users have registered and signed in at one moment of time. It also doesn't imply that 80% of users will definitely sign in the moment their Wii U is turned on.

AlexFili
AlexFili

The figure will increase when Mario Kart and Smash Bros come out, as everyone will want to play online (or at least most people) The Miiverse is a great feature.

horizonwriter
horizonwriter

Well of course a higher percentage of Wii U consoles are connected to the internet.  For starters, it's 2013.  More people have internet now more than ever and 2) 3.45 million consoles is a pretty small number so 80% of that is not impressive.  Gives us the numbers after about 2-3 years into the console's life cycle.

soulless4now
soulless4now

Doesn't Wii U have netflix? There's your answer right there. 

/giggity

Adavanter
Adavanter

Just give me your first party games Nintendo. Nothing else will be worth it. This is why I think Nintendo would do quite well outside of the hardware business. If all we really want them for is their games... Why not make them multiplatform.

I think Zelda on the PS4 and 720 would be quite nice and still sell like hot cakes. Just as long as they always self publish. I don't want them to start rushing their games.

bored_gamer
bored_gamer

sometimes I post doodles and messages on Miiverse so that's a good reason for having a Wii U 

fairbanks55
fairbanks55

Bring OVer Dragon Quest X So We Can Play An Interesting Game On The WII-U.. Where Are The Role Playing Games I Am Waiting For

RyogaRod
RyogaRod

Funny Nintendo. As a Wii U owner (Deluxe Model) I HAD to connect the Wii U to the internet for the massive update the system goes through for software and system updates. I'm still holding out for Nintendo, for now I'm back on the 360...

karin_2049
karin_2049

These statistics are kinda focused on WiiU's connected (at some time) to the internet. Not that the users are always online playing (Orth's style). Note that Nintendo or the article here is more about digital downloads and updates and not about players online

Sevenizz
Sevenizz

The hardcore (who are already online) bought a WiiU.  This is not news.

New challenge Nintendo - get casuals to buy your obsolete machine - you know, the segment that makes you money.

StonerDemon
StonerDemon

I don't care about this. I just want Extreme G 3 on PSN. Playing that PS2 game in full HD would be great.

hatieshorrer
hatieshorrer

3.45 million in four months and a week.

It took seven months and a week for Sony to sale that many PS3s.

megakick
megakick

@edinko What is the difference 3/4 of the A LIST PC games are always online :/

pmamba45
pmamba45

@edinko MS would more than likely have to keep security issues disruptively up to date, esp' over time due to ideal hacking conditions with always-on. 

Doomerang
Doomerang

@grbolivar There's a difference between "connecting to the internet" and "ALWAYS being connected to the internet". The former is optional, meaning people who live in areas with spotty connections can connect sometimes, the latter screws those people over. 

Slash_out
Slash_out

@grbolivar Yeah... The thing is, as many many have pointed out.

Those are the people that HAVE connected to the internet. And not the people that are always connected.

Most people connect their Wii U just once in a while to update the very slow interface even if they have to move rooms so that the wii U gets a wifi signal. It doesn't mean they can (and even want) to be connected all the time.

People are complaining, because even IF they are connected 24/7 that doesn't mean they want to be forced into it on a gaming console when there are no justification for it. 

Because you shouldn't be dependant on the internet to play a solo RPG. Because you don't want to deal with internet troubles. 

I know last year my internet went down for 10 days because a medium size hurricane over here. Thank god I could still play my games. And when I travel I always bring one of my consoles with me to play because there is usually no internet in there.

There is nothing in this "always on" thing that's good for the users. Nothing, it is all for the publisher's and microsoft's sake. The player gets no benefits, and only more annoyances to deal with (sim cities launch... 

Anyone wants to ideal with that on x720 at every major release even if just to play solo? People want do deal with this like we did on Ubisoft's games when hackers attacked the servers in retaliation to Ubi's DRM policy?). That's why even people that are always on (such as myself) complain.

Blue_Shield
Blue_Shield

@grbolivar 

Not necessarily.

These numbers can be misleading.

With the Wii U, we are talking early adopters, so it should be excepted they would be more likely to connect their system online.

With the 3DS, apples and oranges. It's a portable system. So, even if someone does not have a home network, they can go to a public hotspot, or a friend's house, and receive a connection from there. 

Not to mention, this does not necessarily mean 80 percent are always online. It just means 80 percent have connected online at least one time. There's a difference.

Grenadeh
Grenadeh

@grbolivar Exactly. though jakesnake made a point by saying it's more like "Have connected." But if people with craptastic Wii Us have it connected to the net, it's obviously no issue for the nextbox.

Infinity_Gauntl
Infinity_Gauntl

So disenfranchise the 20%. Wow that sounds like a great strategy.

On Another note....

Comcast was doing some repairs last noight to our Internet and while playing Bioshock I kept thinking "thank god this doesn't require the internet to play" as I played all night long.

Mimorpg
Mimorpg

@Martyr77 ok this must be the 3rd time someone used this joke on this discussion.. cmon get original !!


SeAzhrei
SeAzhrei

It also doesn't mean the connection is being used for anything important, beyond "being on". May as well just say that 80% of users "own a router".

JOHN1486
JOHN1486

@AlexFili the problem is I can't imagine Marios Kart looking or playing all that different then the WII version. I don't think is gonna be the system seller this time. Zelda is the only game at this point I can imagine pushing units unless they plan to have a new re imagining of Mario like super mario galaxy was. Thats what they need

Sevenizz
Sevenizz

@Adavanter `I don't want them to start rushing their games.`

Uh oh - I hope you never try Super Mario WiiU.  Nothing says rushed or nothing innovative like this title.

pmamba45
pmamba45

@megakick Always on with PC games aren't tied in (for the most part) with xbox live which means far less disruptions, whereas xbox live through consoles suffer downtime by many reasons.  I'd be happy with always-on on pc (with exception for windows live games) than 720.

pmamba45
pmamba45

@Doomerang @grbolivar 

I bet Microsoft becomes the responsible catalyst for always-on as a forced financial gateway source for all gaming content everywhere.

Grenadeh
Grenadeh

@Infinity_Gauntl You mean the way the entire world has always worked? Except that it's normally disenfranchise the other 50%? Kind of like Americas broken voting system, disenfranchise half the country every 4 or 8 years? Hasn't been an issue with things that actually matter, don't see why 20% should matter for a game console.

Prime_28
Prime_28

@Sevenizz @Adavanter I agree that the NSMB games aren't stellar games like the Galaxy games but I disagree when you say NSMBU was rushed. That game has so much content in it it's insane. Collecting all the star coins in each level was fun and challenging. I'll be downloading the Luigi DLC day 1.

fairbanks55
fairbanks55

@gryzor2099 @fairbanks55 Nintendo Said They Were Hoping To Get It Over here For the Wii and WII-U by end of this year But I never hold my breath when it comes to Video Gaming Releases.. I also would like to see the Dragon Quest Anniversary Edition here..It is in Japan for awhile and looks great.. Maybe 1 year

Thanks For Reply..

pmamba45
pmamba45

@malokevi @pmamba45 What I mean't was, i'd be happy with always-on (for DRM install only) specific games on pc which don't end up compromising all pc games unlike what happens to all xbox live 720 content once it gets disconnected. 

My PC isn't always-on cus it's deafened by the word processing box :D

malokevi
malokevi

@pmamba45 You're PC isn't always online?

Doesn't that make it... a big loud box with a word-processor?

AlwaysRunning
AlwaysRunning

@Grenadeh @Infinity_Gauntl Because an Always Online requirement creates an inherently broken console. It stops working if your Internet goes down. It stops working when the game servers go down. It stops working under heavy user load. It stops working PERMANENTLY when they want you to buy the next console.

No console should FORCE you to be online in order to use it. MMOs and online multiplayer are the only excuse for that, because those games are structured around it by their very nature. Nothing else should require it.