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360 World in Conflict confirmed for fall

Sierra says console edition of Massive's RTS will launch nearly simultaneously with its PC counterpart this fall; Swordfish Studios handling port.

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Last week, Sierra Entertainment confirmed its much-anticipated real-time strategy title World in Conflict would be coming to the Xbox 360 as well as the PC. Though the announcement confirmed Microsoft's console was getting increased RTS support, the Vivendi Games subsidiary didn't offer any other details about the game.

Today, Sierra confirmed that World in Conflict would launch this fall, around the same time as its PC counterpart's September debut. The publisher also revealed that Swordfish Studios, the internal developer behind Cold Winter and Rugby Challenge 2006, would be handling the port of the game under the supervision of PC developer Massive Entertainment.

World in Conflict is set in an alternate timeline that sees the United States and a still-extant Soviet Union fight World War III, Red Storm Rising style. GameSpot's previous coverage has extensive details about the PC edition of the RTS. The 360 version will feature gameplay optimized for the Xbox 360 controller and will sport a head-up display (HUD) designed for console gamers.

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