Makes for great co-op, but when it comes to story and characters, Ao2 falls on its face.

User Rating: 6.5 | Army of Two X360
Starting with the good:
The cooperative campaign is quite fun action-wise, and unlocking and customizing weaponry adds an interesting side goal.
The controls for the most part are fine, they never got in the way. The graphics are decent, and although the guns sound a little funny, the audio isn't bad either.
The cooperative actions you can pull off are also pretty neat.
It has a few cool parts like the aircraft carrier and the hurricane-flooded Miami that stood above the rest of the game.

After the first time through, (if you made fun of the characters and story), you might feel like it was pretty good, what was everybody bashing it so much for?

It was after beating the game when all the sheer offensiveness of the characters sank in. The two main guys are jerks who laugh at the armed forces for being pansies, and their baditude makes nearly all of their dialogue groan-worthy.
But worst of all... worst in maybe all of gaming history... was Phillip Clyde.
The secondary bad guy of the story, Clyde's character is such an idiotic bone-head, his dialogue so teeth gratingly annoying, that the second he opened his mouth, I felt like shooting him on the spot.

In fact, being able to eventually kill Clyde was one of the things that held my interest to the game.

So once the bad taste enters, it's easy to see why Ao2 deserves its 6.5.
Which is a bummer, because handled differently, it could have been really cool.