Piles of meh, followed by, well i hope two worlds 2 is good.
Skrewdriven wrote this review on .
No reprecussions for stealing.
Very little interaction with world around you, most objects cant be used, pots, anvils, etc. Those that u can have an aura to let you know u can. The game is not quite as linear as people say but it is very structured, ie you cant go any further until you do X. Y. Z. No more just setting off in the beginning of the game and 3 hours later god knows where you will be, that really is a let down, i always loved the feeling of just setting out to do whatever you wanted and quests just kind of happened, rather than the need to do them. The melee combat is way better than previous gothics BUT the enemies hardly fight back you can just spam melee atacks. The ranged has taken a massive step back, gothic 3 had bows and crossbows done perfectly imo.
The enemies dont fight one another, and they all stick to where they are programmed to be waiting for you to show up and once they think you are too far away they scurry back to their designated waypoints and you cant attack them while they do this. you cant fight any townspeople absolutely no moral consequences in this game. You can just waltz in steal their stuff right in front of them they do nothing, you cant even hit them with weapons, the world doesnt feel like a world you exist in rather an area tailor made for you. Very dissappointing.
They use the exact same models over and over and over again, i mean come on.
Looks alot of two worlds and gothic 3 got nasty and had a love child. The graphics remind me an awful lot of two worlds for some reason, alot of the character animations are even jittery and choppy like two worlds' it lacks the little details that Gothic 3 had, like skeletons hanging in a cage with a torch lighting a cave, or a dead knight you stumble up in the middle of woods and take his gear, none of that stuff in present in this game. What little areas there are to explore beyond the main world (caves etc) are all very very bland, no grass or rocks littering the ground, very uninspiring.
Definately way way too much hand holding, probably due to catering to the console market, hard to blame them, pc market is rampant with piracy, and while this game is not particularly spectacular, it is fun.
Well, I am kind of at a loss for words with this game, on the one hand I find myself having fun with this game, but then I remember what it is supposed to be, "Gothic 4" and then I feel a dissapointed. I remember in Gothic 3 you could be wandering around in a wilderness or the snowy mountains and stumble upon some creepy looking cave, and you just felt compelled to look inside, and you were often rewarded for doing so. No such luck in this game. While this game is no doubt less buggy, and more stable by far than gothic 3, it also doenst have near as much atmosphere, or charm. You really dont feel like the world is alive around you. It has its good points, the weapons are cool, and some of the enemies are too.
I would have to give this game a 6. A very good first effort from a company not known for making RPGs. Its almost sad they decided to try this company out on such a well known and loved series, at least by those who played the previous gothics. If you didnt play any of the previous gothics then you might think this game is spectacular, but if you loved the first 3 you wont be able to help yourself from picking this game apart.