Animal Crossing: Wild World is simple yet oddly addicting.

User Rating: 8.4 | Animal Crossing: Wild World DS
Nintendo's Animal Crossing: Wild World includes much of the features from the original GameCube version. It also attempts to build upon that with what the Nintendo DS has to offer. Basically more items, and the ability to visit other towns via a wi-fi connection. It also simplifies some things to create a more handheld experience.

You're basically this young person who moves into this town overwhelmed with walking and talking animals dressed up in clothes. Not to mention it appears you're the only person in town who's apart of the human race(don't forget, we're still at the top of the food chain). Now your job is to find a place to stay at, and a racoon named Tom Nook offers you a home. But for some reason you have no money(in this case Bells) to purchase it. Mr. Nook does not mind you being short on cash, but he'll make you work in his shop to pay off some of the debt. Once you complete all the jobs that he gives you in the beginning of the game, you'll be able to experience Wild World.

Still, you have more debt to pay off. It is your job to make Bells in any possible way. Whether it's selling fish you caught or fossils you've found. Maybe even finding some Bells you've shaken out of a tree. You're animal friends might even help you out a bit by handing over items to sell or Bells directly.

Animal Crossing: Wild World is simple yet oddly addicting. Your Nintendo Time Clock Settings will be used in the game for the time of day. This allows you to play the game in real-time. If it's 8:00PM in real life, and you've set your Nintendo Clock right; the in-game time will exactly be 8:00PM. With this mechanic, certain things happen at certain times. You might have a fishing tournament which requires you to turn in the biggest fish you caught by 6:00PM or you might have to deliver a letter to a friend within a given time when receiving it. The time also effects your surroundings. From day to night, or Winter to Spring. This can also effect other things like what type of fish and insects are present.

One of the major aspects of Wild World is collecting things. Museum helps your organize the paintings, fossils, fish, and insects that you have acquired if you decided to donate them[instead of selling the items to Nook]. Also, there are a ton of items to wear; you can even design your own patterns. But I think the biggest thing players will continue to love is the ability to do some interior designing. Tom Nook sells different types of items that can be displayed within your home. You can collect furniture, rugs, wallpaper, and other essentials to create a mis-matched theme or something more coordinated.

But if you don't have a broadband connection that's using a wireless feature you won't be able to experience 100% of this game. With Nintendo Wi-Fi you can have 3 other players visit your town, or even live within it(roommates). Through a wi-fi connection you have a chance to obtain some of the items you would like to have through much easier means by visiting your friend's shops within their town. Also if people visit your own and buy at Nook's it easier to upgrade his shop into something bigger and better - meaning new features and more rare items for sale.

Every town has a native fruit that grows on trees. For instance, my town's native fruit is cherries. They are worth 100 Bells if I sell them to Tom Nook. But if I visit someone else online they could possibly have a different fruit, perhaps oranges. I can pick some oranges head back home and sell them for 500 Bells each since they aren't native in my surroundings. So Nintendo Wi-Fi can definitely help you out during your game time.

The graphics are what you would expect from Animal Crossing and the Nintendo DS. There are only a few 3-D games out for the system, but Wild World is one of the better looking games with its cartoon flavor(especially since much of the gameplay is on the touch screen - better rendering). Speaking of the touch screen Wild World does a fairly decent job of utilizing it. But in a sense, there isn't anything out of the ordinary that uses the touch screen to it's full advantage. But it's easier to micro-mange with the stylist.

Again, the music and sound effects are no different from the graphics. There nothing spectacular in the music, yet it doesn't have to be. The childish music and sounds fits well with theme.

But the only major changes that seems to have effected the game is the online mode, more items, and a streamlined system. Even though I enjoy Animal Crossing: Wild World I wish there was more to due in 24 hours without having to go online.