It maybe dated by today's standard, but on its own Amplitude packs great graphics and some of the best gameplay around.

User Rating: 8.5 | Amplitude PS2
Positive
- Insanely fun and addictive gameplay
- Nice colors
- Even better music
- Improves upon predecessor

Negative
- Becomes very repetitive over time
- Dated by today's standards

If you play Amplitude after playing recent rhythm games such as Guitar Hero World Tour or Rock Band, this game feels out-dated. But it still remains a ton of fun, insanely addictive and remarkable visuals.

Gameplay gets repetitive over time although it is very, very entertaining. Mainly involves moving your autoblaster from one row to another and press the right buttons in time. The meter on the left indicates your energy, if I'm not mistaken. If it goes down it's game over. There are checkpoints which fill some this meter. You get 3 buttons to press. Getting a combo betters the outcome of the game.

The colors are definitely nice and there's a ton of them in Amplitude. Though these can give you a headache. But pretty colors prevent a game to get boring and ugly quickly. Music is good. And the visuals are on the impressive side. There is some voice acting here and there which is solid.

By today, Amplitude has fallen. No thanks to the debut of Guitar Hero, Rock Band and DDR, but life goes on. One game dies and one game is born which is even better. That's Amplitude case; it is not easy to prefer an older game rather than a new released one. But it is more than worth renting for those fanatics on music and those who own every single rhythm on the PS2; it will definitely live up to most people's expectations.

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Graphics = 8.7
A lot of pretty colorful color. The backgrounds are flashy but over time might cause headaches.

Sound = 9.0
Music is generally remarkable, but compare to today's music is passed out.

Presentation = 8.6
Production values are through the roof. And the menus are great looking and accessible.

Gameplay = 8.4
Mostly consists of moving the autoblaster from one row to another and press the right button when necessary. It is like Guitar Hero and Rock Band, only with 3 buttons only.
Gets repetitive.

Camera = 8.0
Always behind the autoblaster. After or before you start playing the camera moves elsewhere you make you see the beautiful backgrounds.

Story = N/A
No story to be told here. Only modes.

Difficulty = 7.9
Ok, most of the time, but the game's level of challenge could have been better. Good instructions though.


OVERALL = 8.4 / 10
You shouldn't compare Amplitude with modern games of this genre. Ok, this is an old game by today's standards, but this doesn't make it a bad one, right? My score maybe a little underrated to some people but I played modern rhythm games and I have to say that those are improved. But when you don't compare it with others, Amplitude is a highly addictive, visual pleasure game which packs some serious fun. .