A must have game for anyone who is music-savvy or anyone who just loves music.

User Rating: 9.7 | Amplitude PS2
Those of you who have never heard of this game may be thinking right now "Oh great. Another rhythm-based game. When does it end?" Yada yada yada. Well, Amplitude is the sure fire game to put those stereotypes to sleep. When I first got it, I had no clue what this game really was. I saw some tracks on the back of the cover that I recognized and bought it since it was cheap (still is). I popped this game in, and got hooked by the first couple of songs. Gameplay is so fun in this game. Toned WAY down, the basic goal is to blast all the nodes on each track (such as drums, bass, synth, vocals) with your ship, which will release a note. Complete a bar, and the entire track will play momentarily, until it pops back up again. You shift around from track to track and try to maintain a combo for as long as possible, and there are powerups availabe such as 2x Multiplier and Slo-Mo. What really tickles my fancy is the difficulty. The difficulty is so broad that anyone can play, whether it be a newcomer or someone with months of experience. After this long time, I STILL play it because the difficulty and fun bring me back. The Sound in this game is phenominal, given the numerous playable tracks. I don't love every single song, but after a while, you'll grow to like and appreciate them (unless there's a sour apple here and there that you just abhor). Graphically, it's not jaw-dropping, but you don't really pay attention to how the game looks when you're concentrating on a bar on Insane mode. There's room to improve, but overall I'm satisfied. Replay value is definitely high, with all the extra little accesories you can earn for your avatar as well as the accomplishment of beating every song on Insane. Multiplayer isn't really outstanding, but there's still fun to be had. I liked how there are special powerups just for multiplayer such as Bumpers. You can take this game online and play other Freqs (term used for those who play Frequency/Amplitude) across the world. My major complaint about the multiplayer is how simplified the tracks become when you are playing multiplayer. Many songs on the higher levels are manageable on multiplayer that otherwise would be nerve-wrenching during the singleplayer. Amplitude is one game that everyone should give a try, primarily due to it's majorly addicting gameplay.