America's army has a unique training mode but some of its features make it too much like some of its competitors.
As I said before, the training is very fun and realistic. It has basic training, airborne school, field medic training, advanced marksman class, special forces school, and advanced personnel training (I think that's what they're called) In basic training you get a basic overview of controls and gives you a few helpful tips. In airborne school, you get to do 2 sort of fun activities in which, you are tested on how good you are at timing when you should flare. Field medic training isn't very fun but it's the only thing that might actually be helpful in real life. Advanced marksman class is just 2 short missions were you get to shoot at targets downrange, not much can be said about these, they're just plain straight-forward. Special Forces school is testing your patience and how much you've learned, I guarantee that if you don't use you're binoculars you won't pass the 2nd mission and if you do, it may take you up to 12 accumulated hours of game time. Advanced Personnel training you get to try out driving a jeep (Not really your standard driving test...) gunning down a few targets in CROWS, and firing a javelin missile launcher. As for the real gaming, it includes a very realistic multiplayer based combat system forcing you to use your teammates as something other that a (Don't try this at home) human shield. It may be dragged down by the Counter-Strike style gameplay but it's realism is 2nd only to Brothers in arms. It also helps real soldiers morale by helping them think thoughts like "hmm... maybe they actually do care about us being bored and scared to death at the same time..." Although this game has plenty of good aspects, it is over-weighted by some of the bad characteristics it has.