World of WarCraft has popularised the MMORPG genre to new epic heights. Online, it has eclipsed all others in the genre.
reallife_batman wrote this review on .
Getting into the game is easy, the interface is simple to grasp and can be heavily modified to suit your personal tastes, the click interface action is very similar to just about any RPG or Third-Perspective shooter.
Graphically, the game has been accused of looking rather comical, with the pure fantasy art direction as opposed to a grittier look of say Everquest 2, but this is how the WarCraft world has been turning since WarCraft 3 was released, a fantasy, bright, colourful setting and it pulls this off very well in the pure 3D realm.
The music gets repetitive fast, I find myself turning it off and listening to soft house and dance music, honestly the music in WoW can - and will - put you to sleep. Sound is pretty standard, nothing really all that flash.
Since it is a MMORPG it basically never has an end game, and when you do hit the point of having 300/300 in all 5 professions, including cooking, fishing and first aid, you have your epic mount and tier 2 gear, you can simply create another character - there are 8 races and over half a dozen classes to choose from as well as many more professions. Not only that but Blizzard is in the habit of creating free addons every couple of months, including new dungeons such as the newly released Blackwing Lair - a huge 40-man dungeon, and the soon-to-be-released Ahn'Qiraj 20-man and 40-man dungeons the game has provided no less then 70-100 extra hours of pure dungeon enjoyment and no less then 200 hours of item hunting - for free - since its release.
This game is the MMO to end all MMOs.