Typical film obsessed games designers try to make a game from their source of inspiration.
Unfortunately as the right analogue stick is taken away from the player to act as your swing for weapons etc the control of the camera view ultimately suffers. One can switch to a first person view (if you're not holding a picked up breakable weapon/item) and has to switch to this view in order to shoot the pistol but scripted areas and small cutscenes will take you back to the third person view making you frustrated and confused. Combining items is the best thing about the game however selecting items in the your jacket is sometimes clumsy and not enough variety is put into what you can do and what you can make. The game comes with many small puzzles that can keep some interested. As for the story.... well.... I wonder if Eden know the word "cliche"? The idea of being trapped in Central Park was cool until you actually realise that it's just a park and there's not a lot to do when there's only two of you. I wasn't wanting to play football or anything, just if there were more characters/ survivor's you frequently interacted with, it would've made the experience more immersing and perhaps psychological.
What Alone in the Dark ends up as is a mess that no one has cleared up. It seems as though Eden Studios have a severe lack of Games Testers because I'm shocked as to how such a hyped and intriguing game came to have such bad design choices of gameplay and story and glitches! If you like frustrating gameplay, linear level design, over-the-top scripted areas and a nice typically cliche story then give this a go but for those of you wanting a game that feels professionally made then you may want to wait for Resident Evil 5 or find Alone in the Dark A New Nightmare from the last generation and have a play on that. Really, this one is bad.