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ForumsAliens: Colonial Marines ForumAliens: Colonial Marines Wii U ForumControl options, we need to know them.

Control options, we need to know them.

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  • Nov 4, 2012 9:27 am GMT
    I really wish they'd give us some proper info on how this game will control, it's hard for me to get excited about a console shooter until I can confirm whether or not it will have wiimote/nunchuk controls.

    No wiimote, no purchase. No screen mounted motion tracker or other touch screen features are going to make up for dual analog.
  • Nov 5, 2012 3:56 pm GMT
    Controls aren't everything.
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  • Nov 6, 2012 7:14 am GMT
    I would argue that. If a game is annoying as hell to play, why would I want to endure it?

    I am competent with them, but have always despised dual analog controlled FPS and refuse to play with them whenever possible. The Wii's biggest innovation was the pointer, and If the Wii U version doesn't have pointer options, then that's a complete waste of potential.

    Why would I buy the Wii U version if I'm lumped with the same gimped, legacy controls that I hated on the other consoles? I'd just play it on PC instead in that case.
  • Nov 12, 2012 2:42 pm GMT
    While I don't share your disdain for dual-analog controls, I agree with you that games need control options. I was relieved about the controls in Aliens Infestation for the DS but I understand many people actually prefer using A to jump and B to attack and that should have been an option for them. Anyway, I think Wii remote controls will be an option if there is enough time to implement them, or at least some sort of gyro-control with the tablet itself. Except for lack of extra features in some cases (no DLC in Saints Row 2 or Tomb Raider Anniversary, no online for Ghostbusters: Sanctum of Slime, for example) , a PC is usually the best method when you have one that can handle the game. If it weren't for the mouse and keyboard, the first-person shooter genre would probably never have taken off; FPSs were practically designed for computers, especially since gamepads have never been required for computers and therefor not nearly as popular on them.
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  • Dec 11, 2012 3:28 pm GMT
    Support of the Wii remote with nuchucks or Wii Classic Controllers is important for local multiplayer.
    If CoD can get this right, i hope Gearbox will be able to do it too.
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    No More Heroes
  • Dec 20, 2012 12:49 pm GMT
    ReynardFX posted...
    I really wish they'd give us some proper info on how this game will control, it's hard for me to get excited about a console shooter until I can confirm whether or not it will have wiimote/nunchuk controls.

    No wiimote, no purchase. No screen mounted motion tracker or other touch screen features are going to make up for dual analog.


    I agree. No Wii Remote support = no purchase. I like the idea of the game. Alien and Aliens were great movies. Putting a first-person shooter in that setting sounds fun.

    But I am not dealing with dual analog shooters under any circumstances.
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  • Jan 2, 2013 10:01 am GMT
    CarbonizerMike posted...

    But I am not dealing with dual analog shooters under any circumstances.


    This.

    Call of Duty got it right.

    Eurocom (007 Legends) got it wrong.

    *looks at Gearbox* ???


    They don't even have to totally scrap the touchscreen features for wii remote users. Call of Duty retains gamepad functionality for mote/cuck users.
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  • Jan 7, 2013 4:35 am GMT
    tizzywilkillyou posted...
    They don't even have to totally scrap the touchscreen features for wii remote users. Call of Duty retains gamepad functionality for mote/cuck users.


    Yeah, exactly.

    It would be easy (and awesome) to have the motion tracker on the gamepad... on the stand in front of me while I use the wiimote/chuck.
  • Jan 8, 2013 1:21 pm GMT
    Hawke0 posted...
    Controls aren't everything.
    Controls directly effect gameplay, gameplay being the main thing that determines if a game is good or not.
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  • Feb 7, 2013 9:14 pm GMT
    ReynardFX posted...
    tizzywilkillyou posted...
    They don't even have to totally scrap the touchscreen features for wii remote users. Call of Duty retains gamepad functionality for mote/cuck users.


    Yeah, exactly.

    It would be easy (and awesome) to have the motion tracker on the gamepad... on the stand in front of me while I use the wiimote/chuck.


    yup!
    ---
    Currently playing: ZombiU, RE: Revelation, & Xenoblade
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