Needs to have a more in depth storyline that people can get lost in. They need to build on the details of the graphics, build on the sound, and create a strategic form of fighting that each player could adapt to in thier own individual way. Thier is alot of potential in this game and I would like to see some issues addressed in part 2, especially online co-op play. Each chimera should have a certain weekpoint that should be taken advantage off whenever they are alone. There should be diifferent chimeras that are loner fighters and wolf pack type fighters that could use thier numbers to flank you. Thier should be stun grenade missions, that require some form of stealth, if you kill a chimera they let out a screem that alerts the others, so you have to put them to sleep or knock them out. There should be underwater missions, where there is a race of chimera that can survive underwater. This game should have different angles so that it is not just point and shoot on every level. They shoul also have puzzle missions, where you have to figure out what the chimeras are up too. These puzzles should be random on different levels.