This is one of those games that will stay with you for a long time.

User Rating: 9 | Alan Wake X360
Stephen King once wrote that nightmares exist outside of logic, and there's little fun to be had in explanations they are antithetical to the poetry of fear. In a horror story, the victim keeps asking 'Why?', but there can be no explanation, and there shouldn't be one. The unanswered mystery is what stays with us the longest, and it's what we'll remember in the end." These are the first lines of dialogue spoken in Alan Wake. Through this message, Remedy reveals its hand of cards to the player, outlining exactly what to expect from this horror experience.

Alan Wake's narrative is made like a dream. Just when you think you've understood its message, it transforms without clarification, leaving you, and Alan Wake, in the dark. Applying logic to the plot points only creates further confusion. This is what makes Alan Wake so frustrating, and yet, at the same time, a work of art. If you can detach yourself from reality and let this tale pull you into its dark dreamscape, you'll be treated to a brilliantly penned and disturbingly imaginative journey.

Most of the plot points are intentionally hazy, and scattered like puzzle pieces throughout the game. The way I connected them will likely differ from the way you would put them together. I like that the story is open to interpretation. Even now, days after completing the game, I find myself deciphering sequences in different ways. Remedy's scribes plant pieces throughout this story that can pull the narrative in one direction, should you latch onto one, or in another trajectory entirely if you believe a different one.

I walked away from Alan Wake amazed by the story, but it also deserves respect for being one hell of a game. Thickly populated woods, dilapidated factories, and village folk that could be deemed too creepy or weird for Twin Peaks unite to create the perfect setting for horror. Alan's flashlight provides the only comfort. I was constantly thinking about what lies outside of its beam. Silhouetted trees sway in the wind. Shadows are sometimes mere tricks of the eye, while others are possessed villagers intent on killing Alan. This is a heart-racer of a game. The visuals and sound unload suspense, and Remedy's designers waste no time in rattling the player's heart. Chainsaw-wielding lumberyard workers suddenly burst through doors. Without any notice, a truck could fall from the sky a foot in front of you. All this adds up to an enjoyably tense adventure through the world of the weird.

Graphics: Stunning, the invierment is just amazing, but some time the charater graphics arent as good, like Alan Wake looks great, but the other charaters at times are not as good.

Sound: The voice acting is great all the time and is always believable, but there is a small problem with the way there words dont always move with there moth, I didnt see this as a real problem but i will leave that up to you.

Entertainment: You will(or should) have a great time playing this, but its not a game that you will play meny time.

The verdict: 9.0, this is is an outstanding game there are just a few this that could have been better, the bigist thing i wish it was longer than it was.