This expansion adds a lot more new features and units then I have ever seen in an expansion.

User Rating: 10 | Age of Empires II: The Conquerors Expansion PC
When you install this game, you will think, "I have bought this for the new civilizations and that ram garrison they've added.". Soon, you will become immersed in the new features that are added. With all the new features, you just can't miss it! And the historic accurateness is as accurate as ever. When you open the game for the first time, you should notice the intro was shortened by a lot, just as in Rise of Rome. Now you have a battle going on instead of a 5-minute history of 5 minutes. Plus the new units can't be beat. With the suicidal petard, that are a cheaper alternative to trebuchets and rams, the mighty eagle warrior, the quick plumed archer, and the anti-infantry jaguar warrior to name a few. Not only that, but a Mezo-American building set for the Aztec and Mayan civilization. And the Spanish and the Koreans, both big gunpowder civilizations for all you gunpowder fans. Not only these new civs, but rebuilding farms (You have to pay for each farm you want reseeded, but for 2200 wood you can fill up the queue!), and ram garrosins, allowing your troops to store in rams and be protected from arrow shots and at the same time speeding up and increasing the attack of the ram. And also the catapult-kill-friendly-troops issue is repaired, with the mangonals/onager/siege onagers only firing at you if you dive in their way last-second. Also each civilization has its own unique technology, like the Britons, for example, get yeomen, increasing the range of their foot archers by far, making them good against towers, castles, etc.. See? All these add up to a massive expansion for an already great game. You don't have to be a scenario editing freak online player to get this expansion and use it, unlike RoR, in which that is more recommended. Thanks for reading, and remember to buy!