Fundamental flaws break the series otherwise could have been a very good micro-management game.

User Rating: 1 | A-Ressha de Ikou 9 (with Koushiki Guide Book) PC
One of the basic flaws in A-Train 9 is the fact that you cannot give unique timetable orders to your trains and cars, meaning once you set the timetable (vehicle pathing) "everything" will follow that path, meaning your goods vehicles which you want to drop off materials at select points end up driving to bus stops instead, and if you try to 'fix' your goods vehicles then your buses will end up following your trucks, essentially you have to create a dumb system where everything is segregated otherwise, it just doesn't work.

If you could give unique orders to each and every train, bus and truck then you could effectively create a fully working city, and then A-Train 9 would even compete with the Sim City games! But since it seems you cannot, the game in general suffers greatly. Not to mention, the rigid building of roads and train tracks which could have done with more fine tuning options.

If the timetable issue wasn't a problem, A-Train 9 would have maybe deserved a 6/10 score - but the issue really is a fundamental problem and thus, really effects gameplay significantly.