awsome game
The basic and most commonly occurring challenge is a race that circles some rather small urban tracks. The turns are mostly at right angles making powersliding a necessary skill. Cars also have a boost meter that fills up by performing skids and super skids. Attaining a full boost meter enables a super burst of speed that puts players in first-person mode and completely blurs the edges of the screen. As for the general feeling of speed in this game, the sports cars travel at a decent clip, but the SUVs are downright slow. This combined with loose steering makes for generally unresponsive controls and driving that is functional without being fun. The roads are littered with weapons, health, speed boosts and are filled with civilian traffic that constantly gets in the way. There are two control schemes in 187. One setup allows player to have full 360 degree control over their shooting with the right analog stick and with the other player simply hits one face button to shoot forward and another to shoot behind. The second scheme has an automatic lock-on system that makes smoking the competition incredibly easy. Outside of mines and Molotov cocktails, the weapon variation is hardly noticeable. There may be a slight difference in the rate of fire of an Uzi when compared to the AK 47, but weapons run out of ammo quickly and are readily available on all of the courses. Players can continuously shoot at anything that moves without worrying about conserving ammo or switching guns. The only weapon players should look out for is the rocket launcher which lights up vehicles with one fiery explosion.