Although I have never come close to standing on a snowboard, this is as realistic as I would like it to be in real life.

User Rating: 8.1 | 1080: Avalanche GC
1080 has a well balanced physics without making it too easy. The controller is as tight as you expect from a game developed for the GC controller (oppose to SSX’s button mapping where your fingers hurt after just a few minutes of game-play). There’s only one thing that you might find kind of dumb, the left shoulder button is used for crouching to make your snowboarder go faster, but you have to press the button all the way down although the button is analogue, making your finger hurt after hours upon hours of game-play.

The levels is nicely detailed with scripted events at a few places. The great cruise feeling you get from going down the powdery untracked areas of the game is great, although some more variation wouldn’t hurt. 1080 delivers a good sense of speed without sacrificing the control.

As a single player game this is the best one to date, even this far from when it first became available. But when it comes to multi-player, it’s a whole different story. You can play up to four people split screen. 2 players split screen decreases the visuals drastically while splitting the screen 4 ways makes it almost unplayable. The details is lost and overly simplified, the framerate is suffering bigtime, so unless you’re an unlucky owner of a broadband connector for your GC, or don’t mind taking turns down the hill, stick with the superb single-player.

The conclusion:
If you’re into speed and precision, you’ll love 1080. If you’re more of a trick and half-pipe kind of guy, you’re better of with SSX.
1080 Avalanche is to SSX what F-Zero GX is to Mario Kart: Double Dash.