nice new additions to Rebirth but maybe to few? Still feel a bit limited...

User Rating: 8.4 | .hack//G.U. Vol. 2: Kimi Omou Koe PS2
By my point of view it's important that any1 planned to play this game, plays Rebirth first to get the story and background. This review is based on this assumption.
the gameplay is still the same:
There's a main story which usually involves getting into specific levels and do something (find/defeat AIDA, meet a person ect.). Aside from that you can go into dungeon (or fields) and kill/collect to level up and find new items. Depends on each person's taste it is fun or boring because (now just my opinion) even when the level design is decided by the 3 letters (1st, 2nd, 3th) which each consistent of least 20-30 words.
A little math says that there're about 1000 individual levels but they still feels very much alike so it can get a bit repetitious after maybe some 1-2 hours nonstop play. This is maybe the big weak spot in this (and Rebirth).
Aside from above they add some nice new things:
- A new city (another one could be nice but there's now reason for that) which lets you into the theta server along with new words and a whole new dungeon design.
- More party characters along with the old ones and new equipments
- New quests (finally a use for the Bike) and the old quests (Chim-chim, lucky animals ect.)
- Crimson VS is online.

As a conclusion:
Any1 who liked the 1st one will most likely like this one too (and see past the small errors as I did) for others this game may be a bit repetitious in the long run in dungeons where the use of the Bike isn't possible. The best thing I wish they do in the final vol is that the make a whole new transport system (a bit like the FFXII style) so we can see the whole landscape